Fri.Jan 03, 2020

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

Welcome to 2020! I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! In this tutorial, I will teach you how to download the SDK and create a mesmerizing application where you can change the color of a cube by touching it with your index fingers (left index will make it blue and the right one wil

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How to Start Your Own Career in Virtual Reality

ARPost

There’s no denying that virtual reality technology , more commonly referred to as VR, is one of the most promising technologies out there, and it’s taking the world by storm. From the gaming and entertainment industry to 3D modeling and social networking, VR is finding its way into every market. And, there’s no sign of it slowing down. With this in mind, you may be thinking that a secure and financially rewarding job and career could be found in this industry – and you’d be right.

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Instagram Creators Launch Filters for Harry Potter, Pokémon & Simpsons Characters in Augmented Reality

Next Reality AR

The developer who gained notoriety for his What Disney Are You? augmented reality filter on Instagram is striking again while the iron is hot. This time around, content creator Arno Partissimo has brewed up a version of the filter for Harry Potter fans via Spark AR, Facebook's platform for augmented reality camera effects. Don't Miss: Instagram Goes Retro with Augmented Reality Tribute to Classic Windows Desktop Dubbed Which Wizard House?

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XR Talks: Where Does AR Add Value to Ads?

AR Insider

XR Talks is a series that features the best presentations and educational videos from the XR universe. It includes embedded video, as well as narrative analysis and top takeaways. Speakers’ opinions are their own. For a deeper indexed and searchable archive, subscribe to ARtillery PRO. In the early market-building and “table-setting” phases of AR’s lifecycle , one bright spot is advertising.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Discover What Disney, Pokémon, And Sailor Moon Character You Are With Instagram AR Face Filters

VRScout

Olaf, Zubat, Tuxedo Mask. In that order. . Over the past few weeks a new wave of augmented reality face filters have gone viral on Instagram, as everyone from everyday users to A-list celebrities shares their hilarious—sometimes heart-warming results with the masses. . Using these filters, users are assigned a fictional character from popular works of fiction, including Harry Potter, Pokémon, Disney, and Sailor Moon.

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More Trending

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Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

Today’s guest, Lance Anderson of Lance-AR, got tired of seeing so many XR providers only help clients achieve their stated ROI goals, then leaving them to their own devices to scale. Lance helps those companies today, by understanding the need to marry emerging tech with legacy systems, so disruptive tech doesn’t seem so disruptive. Alan: Coming up on the XR for Business Podcast, today we’re speaking with Lance Anderson, founder and CEO of Lance-AR, a consulting and services co

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This Week in XR: How Oculus Got What It Wanted For Christmas, What To Expect From CES

Charlie Fink

The industry heads to the largest trade show of the year with positive momentum.

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Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

Today’s guest, Lance Anderson of Lance-AR, got tired of seeing so many XR providers only help clients achieve their stated ROI goals, then leaving them to their own devices to scale. Lance helps those companies today, by understanding the need to marry emerging tech with legacy systems, so disruptive tech doesn’t seem so disruptive. Alan: Coming up on the XR for Business Podcast, today we’re speaking with Lance Anderson, founder and CEO of Lance-AR, a consulting and services co

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Respawn Boss Wary of Making Medal of Honor: Above and Beyond Too Realistic

Peter Graham

Virtual reality (VR) fans got their first glimpse of Respawn Entertainment’s first VR title back in September when Medal of Honor: Above and Beyond was finally unveiled. Reviving the classic franchise for the VR market has certainly garnered plenty of interest, with VRFocus pleasantly surprised by the demo shown at Oculus Connect 6 (OC6). In a recent interview, the team reveal they’re aware of the challenges in VR, not only making a comfortable experience but one that’s histo

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Using XR to Change Everything (Without Changing Anything) with Lance-AR's Lance Anderson

XR for Business Podcast

Today's guest, Lance Anderson of Lance-AR, got tired of seeing so many XR providers only help clients achieve their stated ROI goals, then leaving them to their own devices to scale. Lance helps those companies today, by understanding the need to marry emerging tech with legacy systems, so disruptive tech doesn't seem so disruptive. Alan: Coming up on the XR for Business Podcast, today we're speaking with Lance Anderson, founder and CEO of Lance-AR, a consulting and services company for enterpri

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With New Headsets & Big Games in 2019, VR is Poised for an Even Better 2020

Road to VR

After a slow start, 2019 rounded out to be an undeniably strong year for consumer VR, setting up a springboard into a big 2020. Here’s an overview of the major happenings in VR over the last year, and a glimpse of what will come in 2020. 5 Major New Headsets and What They Mean for the Market. 2019 started out slow as the industry waited with baited breath for the launch of the latest wave of headsets, but things started heating up once they finally hit the market.

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