Fri.Jun 16, 2017

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Spider-Man Comes To Virtual Reality

VRScout

Now you can suit up as your favorite web-shooting, high flying superhero. We’ve all thought about it—wondering when it would finally happen. VR is so amazing, but all I really want to be is Spider-Man. Now you finally can. In conjunction with the upcoming release of Spider-Man: Homecoming starring Tom Holland, you can now suit up as Spider-Man, hone your web-shooting skills, and sling high above New York City in pursuit of the Vulture.

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Spider-man: Homecoming VR Experience Coming to Rift, Vive and PSVR

UploadVR Between Realities podcast

Spider-man: Homecoming is a return to the franchise that is getting big promotional push. It is the 3rd reboot of the series, but this one carries extra weight due to its ties to the official Marvel film universe owned by Disney. There are plenty of billboards scattered around, frequent commercials including the special and hilarious series during the NBA Finals, and now we’re getting a promotional VR experience built by the CreateVR team that will come to HTC Vive, PSVR, and Oculus Rift o

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AT&T SHAPE: A Cutting-Edge Convergence of Entertainment and Technology

VRScout

Grab FREE tickets to the AT&T SHAPE , kicking off July 14-15 at Warner Bros Studios, by using discount code: “VRSCOUTS.” AT&T has been making big waves in the VR community in 2017—kicking off with a white paper published by AT&T Foundry that outlines the structural issues the VR industry will have to address before mass adoption can occur.

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E3 2017: Gran Turismo Sport’s VR Mode Only Supports One-On-One Races

UploadVR Between Realities podcast

The Gran Turismo series is known for its hyper-realistic racing simulation, stunning graphics and encyclopedic list of cars and tracks. Over the years it’s earned its status as one of the most respected racing franchises on the planet. When we heard the latest game in the series, Gran Turismo Sport, would support PlayStation VR (PSV), we set our expectations high.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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2 Chainz Presents: The ‘Trap House’ VR Experience

VRScout

Def Jam Recording Artist 2 Chainz Enters World of Virtual Reality With Trap House VR Experience. Multi-platinum, Grammy Award®-winning, Def Jam artist 2 Chainz is entering uncharted territory today with “ Trap House ,” an interactive VR experience that combines the worlds of hip-hop and virtual reality to help expand the world of his upcoming album, Pretty Girls Like Trap Music. “Trap House” tells the story of 2 Chainz’s life before he became a huge hip-hop star.

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E3 2017 ‘Day 5’ Roundup: Phil Spencer on Xbox VR, ‘Space Junkies’ Hands-On, Android GameFace Adds SteamVR Tracking

Road to VR

As E3 2017 draws to a close, here’s our final roundup of news. Phil Spencer gives an enlightening interview with Giant Bomb , we go hands-on with Ubisoft’s new VR shooter Space Junkies , and try out the latest standalone VR headset from GameFace Labs. Phil Spencer, Head of Xbox, gives his thoughts on VR: Following the reveal of Microsoft’s Xbox One X console, which contained no reference to VR support, we’ve been looking for clarification on the company’s current stance, which has clearly change

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The Five Biggest VR Stories Of E3 2017

UploadVR Between Realities podcast

I call today fed up Friday. Why? Because E3 is done for another year, and we’re as far as we’ll be from another week of huge announcements and hands-on with the latest games. This year’s show might not have been the biggest for VR, but there were still a handful of huge announcements that you don’t want to miss. So here’s the five biggest VR stories of E3.

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E3 2017 ‘Day 5’ Roundup: Phil Spencer on Xbox VR, ‘Space.

AllThingsVR

E3 2017 ‘Day 5’ Roundup: Phil Spencer on Xbox VR, ‘Space Junkies’ Hands-On, Android GameFace Adds SteamVR Tracking As E3 2017 draws to a close, here’s our final roundup of news. Phil Spencer gives an enlightening interview with Giant Bomb, we go hands-on with Ubisoft’s new VR shooter Space Junkies, and try out the latest standalone VR headset from GameFace Labs.

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E3 2017 Hands-On: Final Fantasy XV’s Monsters of the Deep Is Way More Fun Than You’d Think

UploadVR Between Realities podcast

Final Fantasy is one of those game franchises that defies logic. The whole thing started back on the original Nintendo (NES) when Squaresoft (one of the two companies that eventually combined together to become today’s Square Enix) made a “final” game as a last ditch effort to save their organization. It worked and now several years and over 20 titles later (with 15 main-line entries) the games are still going strong.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Mel Science launches VR chemistry lessons for kids on Google.

AllThingsVR

Mel Science launches VR chemistry lessons for kids on Google Daydream Mel Science, creators of interactive science kits for children, have announced the launch of virtual reality chemistry lessons for Google Daydream, which the company says will “transform the way kids learn science”. The Mel Chemistry VR app, complete with a virtual chemistry lab, allows children to engage with science on a molecular level and even build an atom.

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Oculus Kicks Off Summer of Rift Event With Sale, Store Credit

UploadVR Between Realities podcast

Oculus might not have had the biggest E3 — a Lone Echo release date was it’s only announcement — but now that the event is wrapped up its emerging from the shadows and into the sun. The company just announced its Summer of Rift event , which is to be a season of special promotions and announcements. As you might expect, it’s all kicking off with the summer sale on the Oculus Store.

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Touching friends, lovers and the dead with virtual realityThe.

AllThingsVR

Touching friends, lovers and the dead with virtual reality The area beneath the hotel is low-ceilinged, the air heavy with the smell of cheap coffee. After a struggle past the other conference attendees, past stalls and screens, I find myself standing in front of a mannequin, decked in a leather outfit, blindfolded by a virtual-reality headset. A sign reads: “Teslasuit.

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E3 2017: Wireless VR With DisplayLink and Intel Is What We’ve Been Waiting For

UploadVR Between Realities podcast

Companies developing VR headsets are racing toward wireless six degrees of freedom. This means you can move in any way and your experience in VR matches what you would expect. Headset freedom seems to be virtually solved either using external sensors like Rift and Vive, or using inside-out tracking pursued by Google, Microsoft, Intel and Facebook. These inside-out solutions are a great step forward for ease of use.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Apple undercuts Facebook in the augmented reality platform.

AllThingsVR

Apple undercuts Facebook in the augmented reality platform war Facebook’s grand vision for augmented reality was that it would make it easy for any developer to build and distribute an AR experience — as long as it lived inside Facebook’s app. But Apple has once again used its control of the mobile operating system to build a wider platform than Facebook can, this time with AR that lives inside developers’ own apps.

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The Gallery Episode 2 Gets September Release Window

UploadVR Between Realities podcast

The Gallery – Episode 1: Call of the Starseed was one of the best launch titles on the HTC Vive last year, and since its launch we’ve eagerly been awaiting the next installment. Thankfully, the wait is almost over. Developer Cloudhead Games yesterday confirmed that The Gallery – Episode 2: Heart of the Emberstone will release this September.

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How L’Oreal uses virtual reality to make internal decisions at.

AllThingsVR

How L’Oreal uses virtual reality to make internal decisions at its New York HQ Considering the flashier features of L’Oréal’s 352,000 square-foot New York City headquarters — a full Essie nail salon and a Hudson River-facing terrace, for instance — it’s easy to walk right past the company’s virtual reality room. It looks like a typical conference room.

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Windlands PlayStation Move/Pro Patch Due Next Week

UploadVR Between Realities podcast

PlayStation Move fans have patiently been awaiting the arrival of support for one of PlayStation VR’s (PSVR’s) best titles, Windlands, since last year. Fortunately, they won’t have to wait much longer. Developer Psytec Games recently confirmed to UploadVR that a patch adding Move support to the first-person platformer had recently been approved by Sony and is expected to be available by the end of next week.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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dl8-live-video

Delight XR

<dl8-live-video> The <dl8-live-video> element lets users enjoy 360°/180° and regular live streams with the UI and features tailored towards the live use case. The element works much like a regular <dl8-video> tag and builds upon all of the existing video markup and API (see the <dl8-video> documentation ). The <dl8-live-video> element works with HLS and MPEG/DASH stream sources (see adaptive streaming ) and supports optional history seeking.

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Rift 1.16 Update Adds New Look For Oculus Home, Mixed Reality Capture

UploadVR Between Realities podcast

Oculus has got into a pretty steady pattern of releasing new software updates for its Rift VR headset each and every month, and June’s edition is rolling out now. Rift 1.16 adds a handful of appreciated features to the platform, though there’s little in the way of truly significant news. Highlighting the update is added support for mixed reality capture.

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GameFace Shows Lighthouse Tracking on Android, Aims to Be First VR Headset to Support SteamVR & Daydream

Road to VR

GameFace Labs, one of the earliest companies to begin development of a standalone VR headset, is back with the latest version of their prototype device now featuring SteamVR (AKA Lighthouse) tracking running on the Android-based system. We’ve been following the GameFace development story since back in 2014 when they showed us what VR looked like at 2,560 x 1,440 resolution , long before the first headsets of that resolution would actually hit the market.

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