Wed.Dec 18, 2019

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8th Wall’s New Tool Offers Dramatic Improvements To WebVR Development

VRScout

WebVR projects are now easier to create and publish through 8th Wall’s new project template. 8th Wall, the platform that gives developers powerful tools to build and launch interactive AR content, has launched their first WebVR project template to all of its Agency and Business plan users. This predesigned template a makes it a whole lot easier for creatives to build out full VR experiences and then easily share them with the public straight through a VR-compatible web browser.

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Consumer VR Revenue Projected to Reach $10.6 Billion by 2023

AR Insider

“Behind the Numbers” is AR Insider’s series that examines strategic takeaways from ARtillery Intelligence data. Each post drills down on one topic or chart. Subscribe for access to the full library and other knowledge-building resources. VR continues to show early-stage characteristics, including erratic interest and investment. But how big is it, and how big will it get?

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New XR Company, GIGXR, Takes Over Educational XR From Pearson

ARPost

A new XR company, GIGXR , was recently founded solely for a very special acquisition. That acquisition has the potential to change the nature of education – first in the most prestigious halls and then everywhere else. Before we talk about that acquisition, let’s look at some background. Meeting the Players. If you are an educator, a student, or a recent graduate, the name Pearson probably rings a bell.

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‘The Walking Dead: Saints & Sinners’ Gets Fresh Gameplay Trailer Ahead of January Launch

Road to VR

Skydance Interactive and Skybound released a new gameplay video for their upcoming VR game, The Walking Dead: Saints & Sinners, which is slated to arrive late next month. Promising crafting, exploration, freedom of choice to side with warring factions, and plenty of visceral melee combat, Saints & Sinners aims to deliver 15+ hours of survival-horror goodness.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Best VR Games for Kids: Whimsical Worlds & Heartfelt Stories

VR Game Critic

Whether you are a small adventurer or young at heart, our round-up of family-friendly VR games has something for everyone. Explore magical worlds, solve mind-bending puzzles and experience touching stories. A good heart, courage and wit can help the smallest hero to achieve greatness… and build new friendships along the way! While we compiled this list specifically with a younger audience in mind, the following games can be enjoyed by the whole family!

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Respawn Bringing Medal of Honor Series Exclusively to Oculus VR

VRGames

You might not recall the Medal of Honor series but it was Call of Duty before there was Call of Duty back in the PlayStation 1 era. To be more specific, Medal of Honor and Call of Duty were the premier World War II shooters out there with each on having their own unique mechanics and take on the campaigns and battles that comprised that conflict. Medal of Honor took its name from the military medal of the same name and often focused on recreating the kinds of feats that people were given that me

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

When you’ve been a journalist on the XR technology beat for 20 years, like VentureBeat’s lead writer Dean Takahashi has, you develop a hunch or two about the direction the industry might go. Alan picks Dean’s brain for a few such scoops. Alan: Thank you for joining the XR for Business Podcast with your host, Alan Smithson, today’s guest is the one and only Dean Takahashi, the lead writer for VentureBeat.

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Respawn Bringing Medal of Honor Series Exclusively to Oculus VR

VRGames

You might not recall the Medal of Honor series but it was Call of Duty before there was Call of Duty back in the PlayStation 1 era. To be more specific, Medal of Honor and Call of Duty were the premier World War II shooters out there with each on having their own unique mechanics and take on the campaigns and battles that comprised that conflict. Medal of Honor took its name from the military medal of the same name and often focused on recreating the kinds of feats that people were given that me

Oculus 52
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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

When you’ve been a journalist on the XR technology beat for 20 years, like VentureBeat’s lead writer Dean Takahashi has, you develop a hunch or two about the direction the industry might go. Alan picks Dean’s brain for a few such scoops. Alan: Thank you for joining the XR for Business Podcast with your host, Alan Smithson, today’s guest is the one and only Dean Takahashi, the lead writer for VentureBeat.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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How to Track Glowing Balls in 3D

Doc-Ok

Note: I started writing this article in June 2017, because people kept asking me about details of the PS Move tracking algorithm I implemented for the video in Figure 1. But I never finished it because I couldn’t find the time to do all the measurements needed for a thorough error analysis, and also because the derivation of the linear system at the core of the algorithm really needed some explanatory diagrams, and those take a lot of work.

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On the XR Beat, with VentureBeat's Dean Takahashi

XR for Business Podcast

When you've been a journalist on the XR technology beat for 20 years, like VentureBeat's lead writer Dean Takahashi has, you develop a hunch or two about the direction the industry might go. Alan picks Dean's brain for a few such scoops. Alan: Thank you for joining the XR for Business Podcast with your host, Alan Smithson, today's guest is the one and only Dean Takahashi, the lead writer for VentureBeat.

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Snagging Pearson’s AR assets and $1 million in cash, GIGXR is ready for its close up

TechCrunch VR

Meet GIGXR , the new owner of all of the assets of Pearson Immersive Learning Group , a subsidiary of the education and media publishing giant, Pearson. Formed specifically to roll up Pearson’s virtual and augmented reality assets, GIGXR is helmed by David King Lassman, the founder of streaming media company Vyclone and the Southern Californian venture capital firm White Hart Ventures.

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Respawn Bringing Medal of Honor Series Exclusively to Oculus VR

VRGames

You might not recall the Medal of Honor series but it was […] Source.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Celebrating the Oculus Store ‘Best of 2019’ Awards

Oculus

Earlier today, we kicked off the holiday season on the Oculus Store with limited-time packs and daily deals on some of our favorite games and.

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Free Update For Arizona Sunshine On Oculus Quest Adds More Powerful Weapons

VRScout

Take on hordes of ‘Freddies’ using a deadly arsenal of two-handed rifles. Earlier this month, Vertigo Games’ post-apocalyptic action-adventure Arizona Sunshine launched on the Oculus Quest, offering standalone users one of the first AAA gaming experiences designed specifically for VR headsets. Despite the immense technical limitations of the Oculus Quest, Vertigo somehow managed to port the full Arizona Sunshine experience without having to make any sacrifices to the core game experience.

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Arizona Sunshine Adds Free Two-Handed Mode on Oculus Quest!

Oculus

Today the first of a range of post-launch updates is coming to Arizona Sunshine on Oculus Quest: The Two-Handed Weapons Update is now live!

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