Tue.May 09, 2017

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LA Hospital Using VR Simulation For Trauma Training

VRScout

The next generation of professional healthcare training has arrived. The healthcare sector has seen better days. Whether it be budget cuts or red-tape regarding health insurance, it’s a tumultuous time for the complex medical industry. However one of the biggest issues currently plaguing these essential services is simply a general lack of skilled healthcare professionals.

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This Pulsating ‘Haptic Skin’ is Somewhat Creepy, Mostly Awesome

Road to VR

Omnipulse is a new haptic technology out of Cornell’s Organic Robotics Lab which uses an array of embedded pneumatic actuators to create haptic feedback which feels quite ‘organic’ compared to the more ‘mechanical’ of many other haptic technologies out there. With the ability to form the flexible Omnipulse skin into arbitrary shapes, the technology could be integrated into VR controllers, gloves, or potentially even haptic VR suits.

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Octane Raceway To Open $800k VR Arena

VRScout

Free-roam multiplayer VR is coming to Arizona this Memorial Day. As if Octane Raceway wasn’t cool enough, the famous high speed go kart facility has teamed up with Australian location-based VR company Zero Latency to add yet another attraction to it’s facility in the form of an advanced multiplayer virtual reality arena. Officially opening this Memorial Day in Scottsdale, Arizona, Velocity VR puts players in an empty 3,500 square foot play area devoid of any physical objects.

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Microsoft Technical Evangelist on Presence in VR Game Design

Road to VR

The Microsoft Build conference starts this week, and I expect that we’ll be learning more about the HoloLens as well as Microsoft’s Windows Mixed Reality operating system. Microsoft has been evangelizing about virtual reality the past couple of years now, and I had a chance to catch up with Microsoft Technical Evangelist Kat Harris at PAX West last Fall.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Dreamworld Is Making AR Glasses That Connect To Your Phone For Under $350

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The AR market is currently populated by companies that offer nice results at very high costs. A new Chinese startup, however, is prototyping a new solution that is intended to be comparable in performance to the big players for a fraction of the price. Dreamworld Vision has 10 employees say raised only $2 million in funding — a pittance when compared to the cash that the big name AR companies like Magic Leap, Microsoft and Meta have.

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USA Today Premieres Season Two of ‘VRtually There’

VRScout

The first episode takes you high inside the Goodyear Blimp. On board one of the last flights of Goodyear’s GZ-20 model blimp or hang gliding in Hawaii, you can now experience season two of USA Today’s “VRtually There” series. Launched bak in October 2016, “VRtually There” is USA Today’s ongoing commitment to publish immersive stories using VR. The second season, announced Tuesday, is what USA Today calls the continuation of the “industry’s first branded news experience presented in VR.”.

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Civilization Creator Sid Meier: VR’s Killer App Is ‘Around the Corner’

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When most people think of VR games they probably think about first-person adventures and shooters. It’s a natural fit to give players a weapon and ask them to explore a world in first-person since that’s the most intuitive application of head tracking and letting a screen surround you as a portal to another world. But the real hidden gems of VR gaming are strategy titles.

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Oral Roberts University (ORU) and EON Reality Earn Innovation Award from the United States Distance Learning Association (USDLA)

EON Reality

Oral Roberts University (ORU) received the Innovation Award at the USDLA 2017 Awards for using EON Reality’s Augmented and Virtual Reality (AVR) Platform to reach millions of people with their “Whole Person Education” through ORU’s Global Learning Center (GLC). EON Reality was a key partner in the design and deployment of ORU’s GLC, specifically making ORU’s GLC a leader in Augmented and Virtual Reality (AVR) based education.

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ZeniMax Hits Back At Oculus’ Motion For New Trial

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Back in early April Facebook’s Oculus motioned for a new trial in its ongoing legal battle with ZeniMax Media. Late last week the latter company hit back at that request. It was over three months ago now that a Dallas jury ruled that co-founders Brendan Iribe and the now-departed Palmer Luckey must pay ZeniMax $500 million. In April, Oculus refuted that result, claiming the jury had been “tainted” and that the damages owed were “excessive” Oculus and ZeniMax took t

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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The Rokoko Smartsuit Brings Motion Capture to the Masses

Wired VR

The $2,500 device makes motion capture as easy as suiting up. The post The Rokoko Smartsuit Brings Motion Capture to the Masses appeared first on WIRED.

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Final Approach Dev Partners With Smilegate For Next VR Game

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Phaser Lock Interactive was one of the first studios to embrace VR with the release of its HTC Vive and Oculus Rift game, Final Approach. Today, the studio is announcing what’s next. Phaser Lock has received investment from Smilegate, a game studio based in Korea, as part of a new long-term partnership. A figure for the investment was not disclosed.

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5 Things Bethesda Needs To Do To Make Fallout 4 Work In VR

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Fallout 4 VR is currently in development by Bethesda and we’re extremely excited to see what the prolific game studio comes up with. The original Fallout 4 is a great game, full of amazing environments to explore and some of the most memorable quests in the series so far. We can’t wait to return to the Boston Wasteland. We got to try a quick glimpse of the game at E3 2016 last year with a teleportation-based movement system that, while functional, was far from ideal.

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VR For Good: How VRTogether Helps The VR Industry Give Back

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If you’ve been following this feature series for the past few weeks then it should be obvious; VR has enormous potential to bring about positive impacts on the lives of ourselves, others, and the planet around us. We’ve seen projects about protecting the environment, helping those with disabilities, and providing an immersive new platform for literally millions of people.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Marvel’s VR Game: What We Want From An Ultimate X-Men Experience

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When it comes to gaming, Marvel is finally getting its act together. After years of pouring its efforts into the mobile market with its licensed heroes like Spider-Man and Deadpool to be made into mediocre action games, the company is finally starting to pay proper attention to PC and console gaming. You can see it in the return of the Marvel vs Capcom franchise, the announcement of a PS4 exclusive Spider-Man game made by Insomniac, Marvel Heroes gaining momentum, and the reveal of Square Enix&#

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Hungry Shark Is The Latest VR Game From Ubisoft

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Following two intriguing games for high end VR platforms, videogame publishing giant Ubisoft’s next title turns to mobile VR with Hungry Shark VR. Available now on Google’s Daydream platform for $4.99, Hungry Shark does pretty much what it says on the tin; you have to eat your way through the ocean, taking part in races, exploring ship wrecks and hunting for food.

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Trek Tuesdays – An In-Depth Look At The Engineer Role In Star Trek: Bridge Crew

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In this weekly series we will look at a different specific aspect of Star Trek: Bridge Crew with each entry, such as the individual roles and game modes, to provide a bit more clarity than a standard preview can provide. This week, we focus on the Engineer role. . Star Trek: Bridge Crew from Ubisoft and Red Storm Entertainment is just about a month away from its debut, set to release on May 30th, 2017, for the PlayStation VR (PSVR), Oculus Rift, and HTC Vive.

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Sony Increases PSVR Production Due To Demand

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A few weeks ago we reported that Sony was planning to bump up production of its PlayStation VR (PSVR) headset around E3 time. Following that the company confirmed the headset was now readily in stock at retailers and, this week, it’s specifically confirmed it’s making more units. Simon Benson, Director of Sony’s Immersive Technology Group, recently said as much in an interview with MCV. “It is still very early days, but we have a better feel for the demand for VR gaming

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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USA Today’s VRtually There Gets A Full Second Season

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As companies maneuver through content plans that include VR and AR, it is encouraging to see renewed interest with a doubling-down of efforts. Such a thing hopefully signals that the teams making the calls for immersive content truly value the medium. Back in October of 2016, we reported on USA Today launching their cleverly named VR news series VRtually There.

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