Mon.Feb 20, 2017

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Star Citizen May Still Get VR Support, But Framerate is a Concern

UploadVR Between Realities podcast

Considering over 1.7 million people contributed $143 million to make the game a reality, it’s no surprise that painting doubt over one of the game’s coveted features can cause a bit of an uproar. Most recently, Star Citizen’s senior graphics programmer Ben Parry had the community up in arms when he seemingly squashed the potential of Star Citizen coming to virtual platforms.

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The VRScout Report – The Week in VR Review

VRScout

Recapping the top stories covered on the VRScout Report , a weekly podcast discussing the best in VR, hosted by Malia Probst. Feel heat and the wind on your face in virtual reality, new immersive technology products help the visually impaired, professional golfing tees off in VR, a dream team of developers leave Sony to form their own multi-platform studio, the investment and funding wrapup, and lots more… You can enjoy the full audio recording below: NOW YOU CAN FEEL THE WIND ON YOUR FAC

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Fallout 4 VR Will Be The Entire Game With Different Locomotion Options

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We first tried Fallout 4 in VR all the way back at E3 2016, and we really liked it, even if it had the same problems we usually see in full-scale first-person games. Bethesda’s solution to those issues appears to be the best anyone can come up with right now; give people options. Speaking to Glixel , Bethesda’s Todd Howard addressed the issue of locomotion in its open-world RPG.

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‘John Wick Chronicles’ Review

Road to VR

Neo-noir action-thriller John Wick (2014) has come to the Vive in its new VR wave-based arcade shooter John Wick Chronicles. Recreating the look and feel of the film franchise while offering up a heavy slice of gun play and plenty of moving targets, the game can be an exciting trip into the John Wick universe at times, but ultimately ends before it even begins.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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VRCameraman Turns Your HTC Vive Into A Virtual Film Camera

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Developing with a VR headset doesn’t necessarily mean you’re developing a VR app; the HTC Vive is finding unexpected use as a camera for virtual worlds, too. UK-based Abyssal Arts and GSProductions want to capitalize on that with the release of VRCamerman , a Unity extension that allows creators to use the Vive to shoot footage and trailers as if they were really camera men inside their software.

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Report: New Gear VR Planned For Galaxy S8, Comes With Single Hand Controller

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We won’t see Samsung’s next Galaxy smartphone, the unannounced S8 , at Mobile World Congress next week, but it shouldn’t surprise you to hear that, when we do see it, it might well come with a new version of the Gear VR. That is according to smartphone industry leakster, Roland Quandt, who today noted that the next model for the Gear VR, dubbed SM-R324, is on its way, and will largely be the same as the previous model, only changed slightly to fit Samsung’s new phone.

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Samsung could include a controller with the next Gear VR

Slashgear

We’ve been treated to a couple iterations of Samsung’s Gear VR headset already, but the next one could feature a big addition. According to both a new leak and an interesting new FCC filing, Samsung may be plotting to include a controller with the next Gear VR headset. Unfortunately for us, details on this controller are mostly non-existent at this … Continue reading.

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Psychonauts in the Rhombus of Ruin Review: A Middling Misfire

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I really want to deliver you some good news, here. I want to tell you that the Psychonauts, long thought lost to the fabled realm of cult classics, have made their triumphant return in a game that’s truly worthy of their twisted world of psychic agents. I want to tell you about a mind-bending VR experience that plays with your psyche in clever, astonishing ways, just as Raz did when he climbed into the heads of characters in the first game.

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SteamVR is getting a smaller, cheaper base station

Slashgear

Virtual reality equipment, especially the big, standalone ones, is no small matter, both in size as well as in price. The headset kit alone, which usually comes with controllers and sensors, costs upwards of thousands of dollars. That’s still not counting a VR-ready PC rig, if you don’t have one yet. That is partly why VR is pretty much still … Continue reading.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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VR Golf Online Review – Par for the Course

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The great thing about VR is that I can not only do things I’d never do in real life such as shoot zombies, vanquish robots, and explore magical dungeons, but I can also do things that I could do in real life, but don’t have the access, skill, or patience to learn. One of those things that falls into the latter category is play golf. VR Golf Online from MAUMGOLF Co. and is the latest entry in the growing line of pseudo-simulation sports games that ask players to don a VR headset and

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Samsung C-Lab to bring four VR/AR ideas to MWC 2017

Slashgear

Another tech show, another chance for Samsung to boast about how it fosters and cultivates innovation among its employees through incubation programs like its C-Lab, formerly Creative Lab. At MWC 2017, with less attention paid to its absent Galaxy S8, Samsung could put more focus on four concepts that aim to push the envelope of virtual reality as well as … Continue reading.

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Report: Microsoft Might Not Update HoloLens Hardware Until 2019

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A report on Thurrott.com indicates Microsoft is skipping an incremental hardware update to its Hololens in favor of a generational upgrade in 2019. The post by Brad Sams says tips he received from “several sources” indicated Microsoft canceled its second version of Hololens to focus on a third version that will take longer to ship but provide a bigger improvement.

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This HoloLens App Can Help The Visually Impaired Navigate

VRScout

Letting the blind navigate their environment using sound. As VR and mixed reality headsets continue to make their way into the hands of enthusiasts around the world, we are continually impressed with what developers dream up to help improve the lives of others. From exploring the use of VR for medical training to discovering new ways immersive technology can impact prosthetic patients , exciting progress is being made on a daily basis.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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6 VR Apps That Use Parenthood To Make A Powerful Impact

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This list was originally meant to simply encompass some of the most emotional VR experiences we’d had to date. We came up with a list of affectionate, memorable pieces that left us with more to think about than many of today’s VR games. Once the list was assembled, though, we noticed something interesting; parenthood was a key theme in each of these experiences.

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Valve: Only 30 SteamVR Apps Have Made $250,000+ (and other truths of the young VR market)

Road to VR

During a recent media event, Valve revealed that only 30 VR apps have made over $250,000 so far on Steam. Now focusing his company heavily on VR development, Valve president Gabe Newell remains bullish on the future of VR, but isn’t shying away from sharing frank assessments of the still young industry. Sorting content ‘by VR’ through the Steam store, the number of titles that support the technology comfortably exceeds 1,000.

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Ready Player Cix: How One Rogue is Revolutionizing Mixed Reality

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Several years ago, in a warm Los Angeles court room a young man stood with his hand on a bible. His right hand was raised and his mouth was repeating a solemn oath. Once he was finished speaking, his name would be officially changed. He walked into the court [real name redacted] but would leave freer, fresher and more focused with his brand new identity: Cix Liv.

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On the Hunt for VR’s Killer App with Sony’s Head of PlayStation Magic Lab, Richard Marks

Road to VR

Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems most of the industry is in agreement that the Killer App —a single, platform-defining piece of software that compels buyers—has not yet arrived.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Snap’s Spectacles Are Available Now For $129.99

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Snap is no longer just about Snapcat; the AR app company today entered the wearables market with its new pair of Spectacles. You can now grab a pair of Spectacles through an online store — and not the single vending machine that was secretly shifting around LA last year — though there’s already a hefty queue. A set costs $129.99, comes in black, red, or blue, and delivers within the next two to four weeks.

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Roundup of the latest Cinematic VR experiences: Feb 20th 2017

RealVision VR

Text version below, for clarity: Fifty Shades Darker: Masquerade Ball. The Good: – Hollywood is keen on “VR for PR” which is a good thing. – Good Music and Sound Design. The Bad: – It’s an eyesore when watching “Cinematic VR” where the scene goes flat as you look around (you’re at a Masqurade Ball!).

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