Mon.Nov 28, 2022

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Airline Flight Attendant Simulator VR Looks Intense

VRScout

Airline Flight Attendant Simulator VR will be available on December 15th via Steam. Coming soon to VR headsets, Airline Flight Attendant Simulator VR is a consumer version of the actual training software used by major airlines and professional flight schools to train cabin crew members. The educational experience tasks you with saving the passengers, flight crew, and yourself during a variety of emergency scenarios.

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Cooperation of Deep Tech SMEs and Global Giants Drive Opportunities in the Metaverse

ARPost

In 2021 Meta’s Mark Zuckerberg was quoted saying that AR glasses are “one of the hardest technical challenges of the decade.” That might really be the case, as several innovations for example in the fields of displays, processors, batteries, sensors, miniaturization, and manufacturing technology will still have to be mastered before metaverse becomes a seamless part of our everyday lives in a way similar to our use of mobile phones and Internet.

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How VR Is Being Used For Counter-Drone Training

VRScout

A rise in drone-based warfare highlights the need for counter-drone training solutions. Earlier this month, counter-drone protection company DroneShield announced that it has partnered with Operator, a tactical training solutions provider, to develop a new VR-based training system that will immerse military and law enforcement personnel in a variety of unique scenarios, each with its own customized drone threats.

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How Will VR and Generative-AI Art Converge?

AR Insider

VR continues to evolve and find new use cases beyond gaming. Meanwhile, generative AI is the hottest new way to create content on the fly. How will these two macro trends converge? This post appeared first on AR Insider.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Neuralink “Show & Tell” Coming on November 30th, Hints at Thought-controlled Typing

Road to VR

Elon Musk’s brain-machine interface (BMI) company Neuralink has been fairly quiet since it last showed off a live trial of the company’s implant in a macaque early last year. Although originally scheduled for October 31st, Musk says a “show & tell” update is coming on November 30th. The event is said to take place on November 30th at 6:00 PM PT ( local time here ).

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‘Super Smash Bros’ Creator Masahiro Sakurai Says VR is “Truly the perfect fit” for Some Games

Road to VR

In his video series introducing aspiring developers to the basics of game development, Super Smash Bros creator Masahiro Sakurai recommends viewers give VR a try to understand what it does uniquely well. Masahiro Sakurai has had an illustrious career in game development. Though best known as the creator and director of the Super Smash Bros series, the first game in the series was actually his fourth game.

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Join GDC 2023, March 20-24 in San Francisco

AR Insider

AR Insider has partnered with GDC 2023, taking place March 20-24 in San Francisco. This post appeared first on AR Insider.

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Why is Virtual Reality the Next Big Thing in Online Learning?

ARVR

E-learning has already been around for a few decades and is still widely used today. There are numerous reasons for its popularity, including the fact that it has enabled the largest body of knowledge ever created at near-zero costs while also allowing for individual self-paced learning and group cohort-based learning. This might happen after too much “e-learning”.

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What is the Market Growth of Virtual Reality

XR Today - Virtual Reality

It’s easy to see the growth in demand for the virtual reality (VR) market. Even before the pandemic of 2020, people looked at extended reality (XR) technology as an opportunity to improve digital collaboration, training, and communication. The significance of immersive technology is ever-growing in a world more reliant on hybrid and remote working environments.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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The Secret to Immersion in Gaming

ARVR

The video game industry loves the word “immersion,” and so do gamers. The desire for a game to feel real is tantalizing. What sets gaming apart from traditional storytelling media is participating in the story ourselves, rather than simply observing. We want to feel what it’s like to really be part of the stories we love so much. Immersion in gaming can mean a couple different things.

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What is Immersive Training? Blended Learning 3.0

XR Today - Mixed Reality tag

Learning as a concept has come a long way over the decades. We’ve shifted from relying almost exclusively on books and in-person teaching to leveraging digital tools like computers and the internet to make learning more scalable, inclusive, and rich. As technology continues to evolve, our opportunities for bringing educational experiences to learners are also transforming.

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Choosing the Right Cloud Edge Computing Vendor in 2022

XR Today - Augmented Reality tag

The rapidly growing popularity of the XR landscape has helped to accelerate various forms of digital transformation throughout the globe. As companies continue to invest in VR, AR, and MR experiences, we’re seeing an increased focus on concepts like high-definition screens, spatial or 3D audio, and even more lightweight wearable devices. One area gaining particular attention in relation to XR technology is cloud computing.

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From Myst To Riven With Rand Miller & Cyan Playing Walkabout Mini Golf

Upload VR

What’s the hardest puzzle in Myst? What’s the secret to making a satisfying puzzle? Is Myst sequel Riven coming to VR? Almost 30 years after first envisioning Myst island, what’s it like seeing that world at night and visiting it with others? I put those questions to Cyan co-founder Rand Miller along with development director Hannah Gamiel and creative director Eric A.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Scentrealm Debuts Enterprise-Grade Remote Smell App

XR Today - Mixed Reality tag

Today, Scentrealm Tech proudly announced the completion of its long-term research and development (R&D) project to establish a remote smell application for enterprise end-users. The firm’s Telescent solution provides remote-scent experiences with a unique system that introduces extended reality (XR) services to olfactory remote sensory interaction.

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VR Fitness Digest: November 2022

Oculus

Thanksgiving makes us grateful for the many VR experiences that help us work up a sweat. So here are some great new fitness experiences that.

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5 Incredible Web 3.0 Apps of the Future?—?Without All the Hype

ARVR

5 Incredible Web 3.0 Apps of the Future?—?Without All the Hype With the buzz about Metaverse, Blockchain, and Web 3.0 getting bigger and bigger, it’s important to know which software is real and useful. You have most likely been familiar with the term “Web 3.0.” This refers to the next generation of the Internet and the future technologies that will supply the infrastructure necessary for future services and experiences.

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The XR Week Peek (2022.11.29): Meta’s spending mostly on AR glasses, Black Friday XR deals, and more!

The Ghost Howls

I hope all of you that are from the US have spent a great Thanksgiving! And to you non-American friends, that you did great shopping for this Black Friday and Cyber Monday Here you are the news of the week, in a condensed format. Top news of the week. (Image by Meta). Meta’s XR spending is mostly for AR glasses. It’s a common saying these days that Meta is spending “$10B/year for Horizon” or that “Meta’s goal is to close everyone inside its cringy VR world”.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.