Wed.Mar 11, 2020

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Augmented Reality Apps for Real-Life Practical Skills

ARPost

The use of augmented reality in education has been steadily increasing in the past few years. For one, AR enhances classroom learning by using more dynamic methods of teaching. For another, it promotes a wider understanding of topics by helping students visualize abstract concepts. However, its potential goes beyond the classroom setting. Augmented reality apps are tools to encourage more people to learn practical skills that can be used in the workplace or in daily living.

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Magic Leap Looking into Sale of the Company, Report Says

Next Reality AR

The rumors have been circulating for months, but now there's a source attached to the notion that Magic Leap is looking to sell itself off after a rough couple of years following the launch of its Magic Leap 1 augmented reality device. The first rumbling of trouble came back in 2018, when the device was finally revealed to the public, after much Apple-style secrecy and well-hyped promotion, only to be scorched by many tech reviewers who apparently expected more from the $2,295 device.

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Who’s Waging the Wearables Wars? Part III: Google

AR Insider

“Wearable Wars” is AR Insider’s mini-series that examines how today’s wearables will pave the way and prime consumer markets for AR glasses. Each installment will profile a different tech leader’s moves and motivations in wearables. For more, subscribe to ARtillery PRO. Common wisdom states that mobile AR is the forbear to smart glasses.

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The Top 5 VR Games to Keep You Active

Road to VR

Staying inside your home right now is one of the best ways of slowing down the progression of the coronavirus (COVID-19) and keeping it from affecting our most vulnerable. But making sure you’re staying fit at home, and ready to fight any infection that may come, is about just as important as making sure you don’t go stir crazy right now.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Sega Classic Panzer Dragoon Returning As VR Game

VRScout

Panzer Dragoon Voyage Record arrives on VR headsets March 2021. First debuted back in 1995 on the Sega Saturn home console, developer Wildman announced via Twitter yesterday that Panzer Dragoon is making a glorious return, this time on VR headsets. Scheduled for release March 2021 , Panzer Dragoon Voyage Record is described by its developer as a “VR dramatic shooter” optimized specifically for VR headsets.

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Coronavirus Forces Cancellation Of E3 2020

VRScout

Organizers hope to provide an ‘online experience’ this June. COVID-19 claimed yet another victim this morning as E3 event organizers Entertainment Software Association announced the cancellation of this year’s conference due to fears of a potential coronavirus outbreak. . “After careful consultation with our member companies regarding the health and safety of everyone in our industry – our fans, our employees, our exhibitors and our longtime E3 partners – we have made the difficult d

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BBC Launches ‘Micro Kingdoms’ Experience for Magic Leap, Narrated by Stephen Fry

Road to VR

BBC Studios and AR/VR studio PRELOADED today launched BBC Earth – Micro Kingdoms: Senses, the interactive documentary for Magic Leap 1. Narrated by Stephen Fry, the AR experience brings user into the tiny world of insects and arachnids. Created in collaboration with the BBC Natural History Unit, the same minds behind Planet Earth and Blue Planet , Micro Kingdoms lets users get up close and personal with a two species of creepy crawlers—a Leaf Cutter Ant colony from the tropical rainfor

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VR Takes The Stage As Conferences Cancel

Charlie Fink

We need to be apart, but we want to be together.

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E3 2020 Cancelled Over Coronavirus Concerns

Road to VR

E3 2020, the major games industry conference, has been cancelled over Coronavirus concerns. The cancellation is the latest in a string of disruptions to conferences that are important touchstones for the VR industry. The organization that produces E3, the Entertainment Software Association, says it’s exploring options for an “online experience to showcase industry announcements and news in June 2020.” A message posted to the official E3 website today announced the cancellation

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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PlayStation Store Leak Indicates Demo for Marvel’s Iron Man VR

Peter Graham

Iron Man VR was due to launch last month on 28th February but saw a delay pushing the exclusive launch on PlayStation VR back to 15th May. The title is gearing up to be one of the biggest for the PlayStation 4 headset in 2020 and now it looks like there could be a playable demo on its way. A bot Twitter account called @PSNRelease which tracks videogames added to the PlayStation Store has published two listings relating to a Marvel’s Iron Man VR demo which has appeared on the Japanese and As

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Celebrating Women in VR: Q&A with Corinne Scrivens

Oculus

Earlier this week, we kicked off our Women’s History Month coverage with an interview with StoryFile Camera and XR Lead Kate Wurzbacher. Today, our celebration.

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The World’s Biggest Videogame Show E3 2020 has Been Cancelled due to Coronavirus Concerns

Peter Graham

It really wasn’t looking likely but now it has been confirmed, the most prestigious videogame event on the calendar, the Electronic Entertainment Expo (E3) 2020 has been officially cancelled. In an official statement the Entertainment Software Association (ESA) said: “After careful consultation with our member companies regarding the health and safety of everyone in our industry – our fans, our employees, our exhibitors and our longtime E3 partners – we have made the difficult decisi

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#893 Sundance: Embody The Life Cycle of a Mushroom in ‘Hypha’

Voices of VR

Hypha is a VR experience that premiered at Sundance New Frontier 2020 that allos you to embody the full life cycle of a mushroom. You.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Do Battle in Swords of Gargantua on PlayStation VR This Spring

Peter Graham

PlayStation VR already has a solid catalogue of videogames to choose from with that set to improve over the next couple of months. The latest virtual reality (VR) title to confirm upcoming support is Swords of Gargantua by Japanese developer Yomuneco Inc. with a release scheduled for the end of Spring. A fast-paced rogue-lite action experience, Swords of Gargantua focuses on realistic swordplay for one to four players.

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#896 Sundance: ‘All Kinds of Limbo’ is a Musical Performance for 20 People in Quests.

Voices of VR

All Kinds of Limbo featured the ability to show a volumetric-captured, virtual reality performance to 20 users within the Oculus Quest. Nubiya Brandon narrates her.

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BBC Earth and Magic Leap Bring the Insect World to Life in Micro Kingdoms: Senses

Peter Graham

Last year BBC Studios, Preloaded and Magic Leap revealed a collaborative project innovating upon 60 years of storytelling by the BBC Natural History Unit, BBC Earth – Micro Kingdoms: Senses. If you happen to own a Magic Leap 1 headset the documentary is available today from the Magic Leap store. Mixing spatial computing experience and natural history documentary, BBC Earth – Micro Kingdoms: Senses is narrated by Stephen Fry, encouraging users to learn about ants and spiders.

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#898 Sundance: Questioning AI of Chomsky Trained with 60 Years of Data in ‘Chomsky vs Chomsky’

Voices of VR

Chomsky vs Chomsky: First Encounter is a virtual reality experience where you get to interact with a virtual representation of Noam Chomsky, and essentially ask.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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DiRT Rally 2.0 Game of the Year Edition Will Give Oculus Store Users Access to Bonus Content for the First Time

Peter Graham

For those that love realistic racing videogames and virtual reality (VR), Codemasters’ DiRT Rally franchise has been one of the go-to series for several years with DiRT Rally VR arriving in 2016 and then DiRT Rally 2.0 adding VR support last summer. Today, the studio has announced DiRT Rally 2.0 Game of the Year Edition will be rolled out in a couple of weeks for PlayStation 4, Xbox One and PC.

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#897 Sundance: Site-Specific AR Installation with Hologram Ghosts in ‘Solastalgia’

Voices of VR

Solastalgia is a site-specific augmented reality experience on the HoloLens 2 where you explore the surface of a depopulated planet in ruin, and colonized by.

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#895 Sundance: ‘Book of Distance’ has Breakthrough Immersive Storytelling Innovations

Voices of VR

The Book of Distance is one of the best VR narratives or immersive stories I’ve ever seen. Director Randall Okita tells the story of his.

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#894 Sundance: Haptic Chair Ride into Outer Space with ‘Living Distance’

Voices of VR

Living Distance is a contemporary piece of immersive art from China that casts the audience in the role of a tooth that takes a celestial.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?