Mon.Jan 13, 2020

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Triton VR Brings Multiplayer Location-Based VR To Quest, Free Alpha Available

VRScout

At-home location-based entertainment finally arrives with this standalone competitive experience. One of the most attractive aspects of the Oculus Quest is the ability to access VR anywhere at any time without the need of a bulky gaming PC or external sensors. With a large enough space, the Oculus Quest can map spaces up to 4,000 feet; larger if you turn off the Guardian completely using the developer setting.

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AR and MR Headsets and Glasses 2019 and 2020 Overview

ARPost

2019 was a big year for XR headsets, applications, and technology. Here, we’ll be taking a look at the AR and MR headsets and glasses that caught our attention in 2019 and that we’ll be keeping an eye on going into 2020. If VR is more your speed, don’t worry, we’ll have a separate article covering VR headsets. MR Headsets. Mixed reality involves a blend of virtual images and the user’s actual surroundings.

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NEWVIEW 2019 VR Award Winners Announced In Tokyo

VRScout

The international art, culture, and fashion VR competition hosted at PARCO Shibuya on Dec. 15 announces its official award winners , including a Gold Prize of $20,000. Following the announcement of 25 finalists at the end of last year, the NEWVIEW awards officially announced the winners of the competition. The awards are a joint production of co-working company Loftwork, Japanese department store chain PARCO, and Psychic VR Lab.

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What Do 5 Million PSVRs Mean?

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. In June, we extrapolated that PSVR is nearing 5 million cumulative units sold. That milestone has now been reached, as announced at Sony’s CES press conference.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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EON Reality Adds Former Magic Leap SVP and Academy Award Winner John Gaeta to Advisory Board

EON Reality

The inventor of The Matrix’s “Bullet Time” joins EON Reality to assist in business and creative strategy. IRVINE, CA, January 13, 2020 – EON Reality, the world leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, announces the addition of John Gaeta to its international Advisory Board. Gaeta, a lifelong inventor who garnered attention for coming up with the technological methods behind the visual effects of The Matrix trilogy, served as the SVP

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Living in a Post-Scarcity World of Technology, with You Are Here Labs’ John Buzzell

XR for Business Podcast

We live in a three-dimensional world, and according to today’s guest — You Are Here Labs president John Buzzell — our computers are finally starting to catch up with that. John shoots the proverbial breeze with Alan on how spatial computing is going to fundamentally change our relationship with computers, and thus, our relationship with the world.

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Bigscreen Cinema’s Partnership With Paramount Continues Adding More Content

Peter Graham

Last month Bigscreen continued its rollout of new features for 2019 with the addition of Bigscreen Cinema, partnering with Paramount Pictures to bring a selection of its movies onto the virtual reality (VR) app. Bigscreen has now revealed what new movies will be coming in the following weeks as well as what’s being worked on. Unlike a streaming service like Netflix where you have content on hand whenever you want it but have to pay a monthly premium for the service, Bigscreen Cinema works

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Living in a Post-Scarcity World of Technology, with You Are Here Labs’ John Buzzell

XR for Business Podcast

We live in a three-dimensional world, and according to today’s guest — You Are Here Labs president John Buzzell — our computers are finally starting to catch up with that. John shoots the proverbial breeze with Alan on how spatial computing is going to fundamentally change our relationship with computers, and thus, our relationship with the world.

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Living in a Post-Scarcity World of Technology, with You Are Here Labs' John Buzzell

XR for Business Podcast

We live in a three-dimensional world, and according to today's guest -- You Are Here Labs president John Buzzell -- our computers are finally starting to catch up with that. John shoots the proverbial breeze with Alan on how spatial computing is going to fundamentally change our relationship with computers, and thus, our relationship with the world.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.