Thu.Dec 12, 2019

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Facebook Messenger Blasts Out Trio of Star Wars AR Effects for 'Rise of Skywalker'

Next Reality AR

While "Baby Yoda" from The Mandalorian threatens to overshadow it, Star Wars: The Rise of Skywalker arrives in theaters next week, which means it's time for Disney and Lucasfilm to ramp up its promotional strategy. And there's little surprise that augmented reality is part of the marketing toolkit for the conclusion of the Skywalker saga. Not long ago (Thursday), in a galaxy.actually the same galaxy that we're in, Facebook introduced a whole portion of Star Wars-branded goodies, designed in coll

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The 2020 Sundance Film Festival Is Absolutely Stacked With Experimental Immersive Media

VRScout

New Frontier returns with 32 new groundbreaking projects from 21 countries. Over the past several years, the legendary Sundance Film Festival has transformed from a high-profile celebration of independent film into a haven for bleeding-edge multimedia projects. Since its inception, Sundance’s New Frontier programming block has featured an incredible lineup of experimental content, incorporating everything from AR, VR, and AI, to big data, biotech, facial recognition, and even rocket travel

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AR Telepresence App Spatial Debuts on Magic Leap via Enterprise Suite

Next Reality AR

After stealing the show at the HoloLens 2 launch and starring in Qualcomm's unveiling the Snapdragon XR2, holographic video conferencing app Spatial has landed a leading role in Magic Leap's second act with the enterprise segment. This week, Spatial announced that its 3D remote collaboration solution will be among the apps available on the Magic Leap Enterprise Suite for Magic Leap 1.

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Firefox Reality Update Makes It Easier To Jump Between Your Headset And PC

VRScout

Send 360 videos from your computer to your VR headset in one click. Say you have a big snowboarding trip coming up with you and your best buds. In order to psych yourself up for a full day of shredding, you’re on your laptop computer searching YouTube for awesome 360VR videos of people tearing up the gnar. After some intense digging, you finally come across the perfect video buried deep within the hidden corners of YouTube.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Hands-On: This Is How Magic Leap's Voice Control Works via the New Lumin OS Update

Next Reality AR

This week's Magic Leap Lumin OS update contained a number of goodies, including iris authentication, and a way to stream to Twitch from the device. But one new feature really stood out to me, and that's voice control of the system's interface. Don't Miss: Magic Leap Used to Bring AR to H&M & Star Wars Fashion Collaboration in Tokyo With the increasing popularity of voice-controlled virtual assistants and smart homes, we've become much more comfortable with voice interfaces as a way to sp

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Magic Leap Announces Improved Headset and Enterprise Suite

ARPost

Magic Leap has a way of laying low for months at a time and then popping up with huge announcements. The XR company doesn’t release headsets at the same breakneck speed as other producers. However, the Magic Leap One – released last summer – remains one of the most desired headsets in the XR world. The last time we heard much from them was back in the spring.

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VR Hardware Revenues Projected to Reach $6.39 billion by 2023

AR Insider

“Behind the Numbers” is AR Insider’s series that examines strategic takeaways from ARtillery Intelligence data. Each post drills down on one topic or chart. Subscribe for access to the full library and other knowledge-building resources. VR continues to show early-stage characteristics, including erratic interest and investment. But how big is it, and how big will it get?

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SteamVR Update Streamlines Interface for Ease-of-use Ahead of ‘Half-Life: Alyx’

Road to VR

A beta update to SteamVR has brought a slew of interface changes which aim to improve ease-of-use and address the software’s dense array of settings. As Valve prepares for the debut of Half-Life: Alyx and an influx of new VR users alongside it, the company is also evolving SteamVR to be more user friendly. An update to the SteamVR beta branch (1.9.7) has overhauled the Settings menu, moving it away from a developer-centric power-tool toward something more approachable to end-users.

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The State of the XR Marketplace, with XR Intelligence’s Kathryn Bloxham

XR for Business Podcast

As this episode goes live, Alan’s away giving a talk at the XR Intelligence conference in San Francisco. A little while back, he sat down with Event Director Kathryn Bloxham, to get a sense of who will be there, what there is to see, and where the XR market is as 2019 comes to a close. Alan: Hey everyone, it’s Alan here, with the XR for Business Podcast.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Valve: No New ‘Half-Life: Alyx’ Info Arriving at The Game Awards Tonight

Road to VR

Although announced last month, Valve’s Half-Life: Alyx was originally slated to make its big debut at this year’s Game Awards. The interview with Geoff Keighley, award show founder and long-time games journalist, was ostensibly released earlier than planned though after the transcript was leaked online back in October. Now, Valve says that the promised extra info on Half-Life: Alyx isn’t coming to tonight’s show as previously planned.

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The State of the XR Marketplace, with XR Intelligence’s Kathryn Bloxham

XR for Business Podcast

As this episode goes live, Alan’s away giving a talk at the XR Intelligence conference in San Francisco. A little while back, he sat down with Event Director Kathryn Bloxham, to get a sense of who will be there, what there is to see, and where the XR market is as 2019 comes to a close. Alan: Hey everyone, it’s Alan here, with the XR for Business Podcast.

Survey 60
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Cas & Chary Present: ‘Boneworks’ Physics-driven Mechanics and Gameplay Overview

Road to VR

Boneworks by Stress Level Zero is described as a narrative VR action-adventure using advanced experimental physics mechanics. In this article, we check out the game’s core mechanics. Cas & Chary Present. Cas and Chary VR is a YouTube channel hosted by Netherland-based duo Casandra Vuong and Chary Keijzer who have been documenting their VR journeys since 2016.

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The State of the XR Marketplace, with XR Intelligence's Kathryn Bloxham

XR for Business Podcast

As this episode goes live, Alan's away giving a talk at the XR Intelligence conference in San Francisco. A little while back, he sat down with Event Director Kathryn Bloxham, to get a sense of who will be there, what there is to see, and where the XR market is as 2019 comes to a close. [Full Transcript coming later today]. As this episode goes live, Alan's away giving a talk at the XR Intelligence conference in San Francisco.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Enjoy A Winter Holiday as Vacation Simulator Lands on Oculus Quest

Peter Graham

Famous for its Job Simulator videogame from 2016, Owlchemy Labs followed that up earlier this year with Vacation Simulator, taking the hands-on gameplay to new comedic heights. Today. it’s the turn of standalone headset Oculus Quest, helping to further bolster the dedicated store content. While Job Simulator was all about helping humans remember how to ‘job’ after robots were invented to handle all laborious tasks, it was then time for the robots to learn about ‘no

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The Spatial Web with Gabriel René Part 2

Everything VR & AR

Tyler and Sophia had such a great conversation from their first talk with Gabriel that they scheduled a part 2 to take a deeper dive into the possibilities of how information organized spatially will alter the way we do business and live our lives. Connect with Gabriel: Linkedin: [link] Twitter: @GReal1111 Visit the VR/AR Association at www.TheVRARA.com for more information about how you can get involved with this worldwide organization to help gain exposure and share ideas and best practices wi

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Get Creative in Angry Birds VR With the new Level Builder

Peter Graham

When Angry Birds VR: Isle of Pigs arrived earlier this year Resolution Games and Rovio Entertainment proved that the addictive mobile gameplay could easily translate into virtual reality (VR). Yet it didn’t feel quite as endless as its phone-based cousin. That’s going to change today as a free update adds the much-anticipated Level Builder feature.

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#861 DocLab: Dome Projections & Inspiring Action on Climate Change with Michaela French’s “Climate Crimes”

Voices of VR

Michaela French has been making large-scale immersive, full dome experiences since 1999, and at IDFA DocLab she was showing her Climate Crimes piece, which explores.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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‘Beat Saber’ Adds Green Day Music Pack + New 360° and 90° Levels Coming to All Platforms

Oculus

Green Day just took the stage at The Game Awards and revealed a brand-new set of tracks available later tonight in Beat Saber! Featuring classic.

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#860 DocLab: Critiquing Power Dynamics of Architectural Digital Recreations with Astrid Feringa

Voices of VR

Astrid Feringa had a video essay installation at the IDFA DocLab where she was critiquing how the British Institute of Digital Archaeology was using photogrammetry.

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Resolution Games Launches Level Builder for ‘Angry Birds VR: Isle of Pigs’

Oculus

Alongside the 10-year anniversary of the Angry Birds franchise, fans have something big to celebrate: Resolution Games just launched its first-ever level builder for any.

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#862 DocLab: An Oral History of VR Art with MoMA Guest Curator Kathy Brew

Voices of VR

Kathy Brew tried her first VR experience at NASA Ames in 1985.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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‘Path of the Warrior’ Packs a Punch on Oculus Quest and the Rift Platform

Oculus

Exciting news for fans of arcade action and over-the-top antics: Twisted Pixel Games has teamed up with Oculus Studios to create Path of the Warrior—an.

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‘Budget Cuts 2’ Review – Great Action in a Slightly More Generic Sequel

Road to VR

Budget Cuts 2: Mission Insolvency brings a lot to the table in terms of variety and action, although it edits out some of what made the first an interesting exercise in exploration and intrigue. Adrenaline is still a key ingredient here, and levels a heaping dose of bow-shooting action on top of a slightly more demure exploration experience than the first, which makes it feel a little more generic of a game, but still a good example of a fun and well-realized entry into the stealth combat genre

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Sock It to Me: ‘Hello Puppets!’ Brings Horror + Hijinks to the Rift Platform

Oculus

It’s been years since hackneyed children’s show Mortimer’s Handeemen was canceled, and its cast-off puppets have come to life with a vengeance. Your only hope.

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‘Budget Cuts 2: Mission Insolvency’ Now Available on the Rift Platform

Oculus

When Budget Cuts launched in 2018, Road to VR hailed it as “one of the smartest VR games to come out in recent memory.” Fans.

Gaming 28
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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?