Mon.Aug 26, 2019

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U.S. Navy Uses AR To Keep Warfighters Hidden On The Battlefield

VRScout

US military employs hands-free AR to detect RF waves during combat. . According to Jessica Sinclair, NIWC Atlantic information technology specialist, there’s a saying used within the military that always rings true no matter what: “If you’re transmitting, you can be found.”. While out in the field, soldiers are often equipped with a variety of communication and GPS devices, each of which emitting their own radio frequency waves.

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VR Manga Mystery ‘Tokyo Chronos’ Launches on PSVR Today in the US

Road to VR

It’s been a year since Japanese studio MyDearest and LA-based studio Sekai Project successfully concluded their Kickstarter for Tokyo Chronos (2019), the VR mystery game told through the lens of a visual novel. Now, the studios are getting ready to launch the game on PSVR. Tokyo Chronos is slated to land today, August 26th, on the PlayStation Store exclusively for PSVR.

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Catch Billie Eilish Live In VR This September On Oculus Venues

VRScout

The ‘Bad Guy’ singer-songwriter will be streaming her upcoming Spain performance. Earlier this week Oculus announced that their next Oculus Venues live performance will feature 17-year-old pop megastar Billie Eilish, marking the first time the American singer-songwriter will perform remotely for a VR audience. “It’s really nice to be able to have something that makes the show so accessible, and to have a platform to bring the live experience to people who haven’t been able to be at a

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How Much Do Snapchat Lens Creators Make?

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. In the early stage AR market, few companies are producing real revenue. One of those is Snapchat, which is a leader within the leading AR revenue category of advertising.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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HP Reverb Stock Finally Returning, New Inventory Fixes Display Issues, Company Says

Road to VR

After a tumultuous initial rollout of the HP Reverb headset marred by stock shortages and display issues , the company says that the issues have been identified and fixed, and that new inventory is bringing the headset back in stock. HP says that customers can expect to begin finding the Reverb headset back in stock at the company’s site and through official retail partners.

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YouTube’s ‘MRTV’ Launches Kickstarter to Showcase Current VR Headsets to Paying Public

Road to VR

MRTV , the YouTube channel led by Germany-based VR enthusiast Sebastian Ang, launched a Kickstarter recently to create what he calls the MRTV Experience, which will invite the paying public to step in to try out a variety of the most recent VR headsets on offer. The location is set to open in Dortmund, Germany where Ang will also be moving his dedicated studio as well.

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Zenith, the Cyberpunk VR MMORPG for PC and VR, Receives Stellar Support and Breaks Kickstarter VR Records with 625% Funding… and Counting!

Cats and VR

Ramen VR, an indie VR studio that’s creating a unique VR metaverse, today celebrates its crowdfunding campaign for Zenith , a fantasy cyberpunk VR MMORPG for VR and PC. The goal was reached in four hours, and fans continue to show their support as the project was funded at over 625% level and counting, in less than two weeks, making it the most successful VR-tagged Kickstarter project.

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Indie Dev Experiment Brings Google Lens to VR, Showing Real-time Text Translation

Road to VR

Google Lens is great for when you want to quickly translate a menu written in a foreign language, or visually explore the world around you simply using your Android smartphone. In effort to bring some of those machine learning functions into a VR environment, Twitter user ‘Phasedragon’ recently showed off a new workaround that lets him use Google Lens in VR.

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Hands-on With VRGO Mini – Rear-ly Easy Movement

Peter Graham

British hardware manufacturer VRGO first popped up on the virtual reality (VR) scene back in 2015 when the company launched a Kickstarter crowd-funding campaign for a novel locomotion device called the VRGO Chair. Back then VR developers were still wrestling with the best way to move in VR without making most people violently ill. VRGO had the simple idea of a Bluetooth connected chair with a rounded bottom, so players could shift their weight and move their virtual selves accordingly.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Co-Op in the Clouds: Insomniac Reveals New Details on ‘Stormland’ Multiplayer and Social Gameplay

Oculus

It’s almost showtime! PAX West 2019 kicks off next week in Seattle, Washington, and we’re excited to see what this year’s show has in store.

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VR Kickstarter Zenith Popularity Continues to Grow, Hits 625% Funding Level and Counting

Peter Graham

There has been a lot of Kickstarter success for virtual reality (VR) compatible projects in 2019 such as the FeelReal VR Mask , Woojer’s haptic vests , and Ramen VR’s current project Zenith. Today, the studio has announced that Zenith has achieved 625 percent of its funding target whilst revealing the seventh and final stretch goal. With the Kickstarter campaign Ramen VR looked to raise an initial $25,000 USD and easily achieved that within several hours.

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Scape SDK Bridges AR Technology and IoT

ARPost

Most of us first encounter AR technology through our phones, in things like mobile games. While some mobile games are just mobile games, others are signs of bigger things to come. Holoscape is of the second camp. The Holoscape Mobile Game. Holoscape is believed to be the first massively multiplayer AR game. Everything that we know about the game so far comes from a teaser trailer of footage of the game.

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Preview: The Curious Tale of the Stolen Pets – A Charming Little Puzzler

Peter Graham

One of the great aspects of indie virtual reality (VR) developers is their desire to try something new, experimenting and being innovative to make themselves stand out from an ever-growing crowd. Fast Travel Games made an impression last year with the release of Apex Construct , a finely crafted bow-wielding adventure. At Gamescom last week the studio returned to the event with something slightly different in hand, a cute puzzle experience called The Curious Tale of the Stolen Pets.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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‘Stormland’ to Support 2 Player Drop-in Co-op, New Trailer Highlights Diverse Combat Tactics

Road to VR

Stormland , the next ( and likely final ) Oculus exclusive title from Insomniac Games, will feature drop-in / drop-out co-op for two players, the studio has confirmed. The studio also announced the ‘Terminus’, an end-game like experience where players will face their greatest challenge. A new trailer for the game highlights the diverse variety of combat tactics available to players.

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Meet & Greet in AR, with Spatial’s Jacob Loewenstein

XR for Business Podcast

Last episode was all about the value of VR in creating virtual meeting spaces; today, we’re looking at AR. As Jacob Loewenstein from Spatial explains, both have their advantages in an enterprise setting, but AR is best suited for people collaborating together in the same room. Listen to this edition of XR for Business to find out why. Alan: Today’s guest is Jacob Lowenstein, VP of Business Development and Strategy at Spatial.

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Meet & Greet in AR, with Spatial’s Jacob Loewenstein

XR for Business Podcast

Last episode was all about the value of VR in creating virtual meeting spaces; today, we’re looking at AR. As Jacob Loewenstein from Spatial explains, both have their advantages in an enterprise setting, but AR is best suited for people collaborating together in the same room. Listen to this edition of XR for Business to find out why. Alan: Today’s guest is Jacob Lowenstein, VP of Business Development and Strategy at Spatial.

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Meet & Greet in AR, with Spatial's Jacob Loewenstein

XR for Business Podcast

Last episode was all about the value of VR in creating virtual meeting spaces; today, we're looking at AR. As Jacob Loewenstein from Spatial explains, both have their advantages in an enterprise setting, but AR is best suited for people collaborating together in the same room. Listen to this edition of XR for Business to find out why. Alan: Today's guest is Jacob Lowenstein, VP of Business Development and Strategy at Spatial.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.