Mon.Feb 06, 2017

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Wesley Snipes Stars In First VR Film ‘The Recall VR Abduction’

VRScout

Blade himself makes his virtual reality debut in an action-packed sci-fi experience. It’s been awhile since we’ve heard from Wesley Snipes. We haven’t seen the iconic actor in quite some time, which has left many people, myself included, craving a Wesley Snipes comeback. Well it appears as though our prayers for an ass-kicking, gun-blazing return have finally been answered with the upcoming feature film The Recall 2017.

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Developers Showcase Incredible Full Body Tracking With Vive

UploadVR Between Realities podcast

We have yet to see a solution for full body tracking that is affordable, easy to use, and can work in a wide range of VR experiences. That’s not keeping developers from forging ahead anyway though. The prize for developers creating virtual worlds and implementing full body tracking is a more immersive experience overall. You’d have an experience in which your shadow on the ground, reflection in the mirror and arms and legs when you look down all accurately represent the movements of

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Pre-Orders For ‘Rock Band VR’ Are Now Live

VRScout

Reserve your copy and live the life of a rock star March 23rd. Rock Band was destined for virtual reality. The infamous superstar simulator has always done an amazing job of making players feel like actual rock stars, but combined with VR, the popular title enters a whole new realm of realism. So start squeezing yourself into some leather pants and get ready to mosh as pre-orders for Rock Band VR have officially begun.

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Portal On HoloLens Might Be The Coolest Use Of Mixed Reality Yet

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If our wishes come true, Valve will one day bring Portal to VR headsets. But what might the beloved puzzle series look like if it was brought into the real world with mixed reality? That’s a question developer Kenny W set out to answer with this incredible fan-made project that combines the crazy world of Aperture Science with our own. As a simple side project, the developer has brought a fully functioning Portal gun onto Microsoft’s HoloLens, and it’s able to shoot its iconic

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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HoloLens ‘Final Fantasy XIV’ Concept Video Shows AR as a Perfect ‘Second Screen’ for Today’s Games

Road to VR

Augmented reality is conceptually so broad, there’s almost no limit to what you could imagine doing with the technology. But rather than throwing out the playbook entirely, we’ll to our grand visions through useful incremental steps that begin with integration into existing content built around today’s paradigms. A concept video using HoloLens and Final Fantasy XIV , shows how AR could be incredibly useful as a ‘Second Screen’ companion for gaming and more.

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Koei Tecmo’s New VR Arcade Cabinet Tickles the Senses, Launching with ‘Dynasty Warriors’

Road to VR

Koei Tecmo, the Japan-based publisher that brought you Dynasty Warriors , Dead or Alive and Ninja Gaiden series, have today unveiled a VR arcade cabinet that is more than just an enclosure for a PlayStation VR headset. Called VR Sense , the cabinet is said to embody a few technologies including a motion-simulating seat, a scent function, a wind function, a thermal function, a touch function, and a mist function.

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Oculus Is Building an AR Incubation Team to Prototype New Hardware

UploadVR Between Realities podcast

When you think of Oculus you typically think of one thing: virtual reality. The young company popularized VR for an entirely new generation of true believers and is largely responsible for sparking the immersive renaissance we find ourselves in today. However, ever since the startup was acquired by Facebook in 2014, the writing was on the wall that the organization would grow beyond the scope of a gaming focused HMD.

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‘Rock Band VR’ Guitar Bundle Available for Pre-order for $70, Launching March 23rd

Road to VR

The Rift-exclusive Rock Band VR is due to launch on March 23rd, with a game + guitar bundle priced at $70. The game takes a wildly different approach to musical gameplay than its predecessors, but also has a classic mode that fans will instantly recognize. Announced way back in December, 2015 , the much anticipated Rock Band VR is now due to ship on March 23rd, according to the official Harmonix blog.

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Hands-on: Art Plunge Brings Iconic Paintings To Life In VR

UploadVR Between Realities podcast

I met Mona Lisa today. Nice lady: great smile, doesn’t talk much. At all, in fact; things got a little awkward when I introduced myself and she proceeded to just stare at me. And stare, and stare… and stare some more. I’m not what you’d call a connoisseur of the arts, but I don’t think you have to be to appreciate Art Plunge from Swedish company Space Plunge.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Spending doubled last year on VirTec network

Hypergrid Business

The total amount of money spent on purchases over the VirTec OpenSim vending machines network nearly doubled last year, increasing by 92 percent from $4,206 in 2015 to $8,080 in 2016, the company reported. Meanwhile, the total number of transaction increased nearly three-fold. In 2015, the company’s first year offering the OpenSim vending service, merchants on 13 grids used the sales machines.

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Rock Band VR for Oculus Rift Gets March Release Date, Pre-Orders Begin Today

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Today, Harmonix is announcing the official release date for the latest entry in its popular Rock Band series of video games. Rock Band VR , the first immersive entry for the long-running series, will release for the Oculus Rift on March 23, 2017. In addition to the full release date, Harmonix is also announcing that pre-orders for Rock Band VR will be open as of today.

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Rock Band VR hands-on: Pre-order bundle released

Slashgear

This week the Virtual Reality version of Rock Band has been released on pre-order for the masses. This game is coming with its own Fender Stratocaster wireless controller for Xbox One or PS4 in a single package. The game as we played it earlier this year was an interesting translation of the classic Rock Band experience into a fully encapsulating … Continue reading.

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Vive Tracker Includes USB Add-on To Connect The Additional Accessory

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HTC recently released a document ( PDF ) detailing how its upcoming Tracker is supposed to function. The small puck-sized unit is meant to be attached to a range of objects and accessories, bringing physical guns, baseball bats, phones, cameras and much more into virtual reality with you. The Tracker holds enormous promise for extending 1:1 physical simulation to a wide range of activities.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The VRScout Report – The Week in VR Review

VRScout

Recapping the top stories covered on the VRScout Report , a weekly podcast discussing the best in VR, hosted by Malia Probst. GAP’s augmented reality dressing room, ZeniMax wins Oculus lawsuit, VR porn has a super creepy head camera, NYU combines VR and dance, the investment and funding wrapup, and much more… You can enjoy the full audio recording below: GAP ENVISIONS A FUTURE WITH AR DRESSING ROOMS.

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Roomscale VR is Great, But the Gamepad isn’t Going Anywhere

UploadVR Between Realities podcast

For many people, the end-all be-all of virtual reality is being able to get up and move around inside of a digital space with roomscale. With the HTC Vive, you set up lighthouse base stations in opposite corners of your play space and the system tracks your movement in 3D space around your entire room. With the Oculus Rift, you can accomplish something very similar with extra sensors and the Oculus Touch motion controllers.

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Virtual Reality Training Academy and Development Lab at Lehman College (CUNY): Now Recruiting!

EON Reality

Augmented and Virtual Reality are some of the fastest growing sectors of our economy. These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. Find out how you can get started on an exciting career and earn an accredited certificate. One of only four in the USA, the Virtual Reality Training Academy and Development Lab at Lehman College (CUNY) teaches the skills needed to create Virtual Reali

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First Impact: Rise of a Hero Review – More Quest For Peace Than Superman II

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Superman IV: The Quest For Peace was an infamously troubled movie. After the success of the first two entries, the third film in the series was not met well by critics and 1984’s Supergirl subsequently bombed. The rights to the series traded hands and the fourth film found itself with budget constraints that made for a movie that actually looked worse than its predecessors.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Little Maxima Is a VR News Reading App That Wants To Combat Fake News

UploadVR Between Realities podcast

Fake news, and the discussion of how to prevent the spreading of misinformation, is a hot topic right now. A student studying at the Syracuse University in New York thinks VR might have the answer. Pritesh Desai this month released Little Maxima for the Oculus Rift. This is a VR news reading app that lets users travel the world, exploring stories from countries across the globe a bit like you might spin around the world in Google Earth VR.

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Oculus Is Building an AR Incubation Team to Prototype New Hardware

UploadVR Between Realities podcast

When you think of Oculus you typically think of one thing: virtual reality. The young company popularized VR for an entirely new generation of true believers and is largely responsible for sparking the immersive renaissance we find ourselves in today. However, ever since the startup was acquired by Facebook in 2014, the writing was on the wall that the organization would grow beyond the scope of a gaming focused HMD.

Hardware 101
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SubVRsive Secures $4 Million Funding For VR and AR Production

UploadVR Between Realities podcast

360-degree media production companies are becoming more and more important as companies reach out for creative ways to market their products, share their creative visions, and even educate their employees. SubVRsive , a team that has worked with MTV and has even earned an Emmy nomination for their collaboration with Showtime, announced that they’ve completed a series A funding round , acquired $4 million, and appointed former Hulu SVP Johannes Larcher as their new CEO.

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Psychonauts in the Rhombus of Ruin Feels Like an Evolution of Double Fine’s Adventure Game Roots

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The original Psychonauts is the definition of a cult-classic. Tim Schafer spent over a decade at LucasArts making comedic adventure games like Grim Fandango, Day of the Tentacle, and The Secret of Monkey Island. Eventually, he left LucasArts to found his own game studio, Double Fine Productions, and their first game was a third-person platforming adventure about a secret society of psychic spies.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?