Thu.Nov 21, 2019

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Nreal’s Android-Friendly AR Glasses Are A Blend Of Fashion And Function

VRScout

The $1200 HoloLens alternative could be the everyday AR headset we’ve been waiting for. A lot has been said about AR technology; how it can change the way we learn, socialize, and work. In order to access many of the best experiences, however, you must usually wear an awkward-looking headset, such as the HoloLens 2 or the Magic Leap One. While not the ugliest devices on the market, they’re still bulky enough that might you’d definitely get a couple of odd looks if you were to w

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Hello Kitty Challenges Pokémon GO's Reign as Top AR Game with Kawaii World

Next Reality AR

After three years and change, no one seems to be able to knock Pokémon GO off its augmented reality throne. Zombies, dinosaurs, and ghosts have all met defeat at the hands of the pocket monsters. Heck, not even the world's most popular wizard and Pokémon GO's developer can replicate the original's success. Maybe this is a job for Hello Kitty. That's right, the patron saint of tweens around the world is taking its shot at Pokémon GO.

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Our First Look At Half-Life: Alyx, Free For Valve Index Users

VRScout

Valve’s flagship VR title will be available on all PC VR headsets March 2020. At long last, we finally have our first look at Valve’s highly-anticipated flagship title, Half-Life: Alyx. Set between the events of the original Half-Life and Half-Life 2, the prequel/sequel hybrid puts you in the shoes of Alyx Vance, a skilled hacker and scientific researcher who, alongside her father, are about to launch an early resistance against an invading alien force known as The Combine.

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Can Virtual Reality Improve Science Education?

ARPost

Not too long ago, all educators needed to impart knowledge were a blackboard and some chalk. As the last few years have proven, technology affects nearly every industry. The education sector isn’t immune to the disruption of revolutionary innovations, including virtual reality. Teachers have been utilizing videos, PowerPoint presentations, and other interactive teaching mediums to appeal to younger generations.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Half-Life: Alyx’ Trailer Revealed, Release Date Set for March 2020

Road to VR

Valve today announced Half-Life: Alyx a “full-length VR entry in the award winning series.” A new trailer gives the first glimpse of the game, and Valve has also revealed the Half-Life: Alyx release date, price, and headset compatibility. . Half-Life: Alyx is one of three VR games that the famed developer has been quietly toiling away on for the last several years.

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Source 2 Tools Will Ship with ‘Half-Life: Alyx’ for VR Content from the Modding Community

Road to VR

Half-Life: Alyx is due to launch in March 2020 ; alongside it, Valve plans to release tools for its Source 2 engine which will let community creators build more VR content for the game and beyond. Modding has long been a major part of Valve and Half-Life, the company has not only explicitly sanctioned modding of its works but over the years has released tools and distribution channels to help players make, find, and play community made content.

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How Will AR Be Used in Holiday Marketing?

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . 5 Innovative Ways to Use AR in Holiday Marketing. by Stephanie Miles. Retailers are going high-tech this holiday season, leaning heavily into interactive experiences on mobile platforms in a bid to win market share over the competition.

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First Look: ‘Half-Life: Alyx’ Screenshots Are Classic Valve, with a Decade More Detail

Road to VR

Today the world gets its first look at Half-Life: Alyx. In addition to the trailer , the company has released the first Half-Life: Alyx screenshots. If you’re familiar with Valve and the Half-Life series, you know what kinds of art style, environments, and enemies to expect, but you’ve never seen a Half-Life game this detailed. If you didn’t already catch the trailer, released date, and pricing for Half-Life: Alyx , head right over here.

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Resolution Games Follows 'Angry Birds FPS' with 'Glimt' Mystery Game for Magic Leap One

Next Reality AR

After leveraging the well-known intellectual property of Rovio's Angry Birds for its first game for the Magic Leap One, Resolution Games is singing a new song with a familiar refrain for its next game for the augmented reality headset. On Thursday, the game developer unveiled its new title, Glimt: The Vanishing at the Grand Starlight Hotel, which the company produced as part of its participation in Magic Leap's Independent Creators Program.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Nreal Light Developer Kits Now Available for Pre-order, Starting at $1,200

Road to VR

Nreal made quite the splash at CES earlier this year, showing off its Nreal Light AR headset which made some clear strides to look less like a futuristic helmet and more like a regular pair of sunglasses you might actually wear in public. Starting today, both the $1,200 Developer Kit and the $2,000 Enterprise Edition are officially available for pre-order.

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EON Reality Announces Free Webinar Series on Future-Proofing Higher Education

EON Reality

EON Reality will be holding two webinars on November 21 and November 26 called “Helping Students Learn Through Augmented and Virtual Reality” and “Teaching in Augment and Virtual Reality” to show education professionals how new immersive technology can translate into the classroom. Hosted by Dan Lejerskar, Founder of EON Reality, the webinars will reveal learning trends and how universities can take advantage of Augmented and Virtual Reality solutions to equip students with the skills to t

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‘Half-Life: Alyx’ Will Run on All SteamVR Headsets, Free for Index Owners

Road to VR

In a Valve-esque ‘put your money where you mouth is’ move, the company has affirmed that Half-Life: Alyx will support any SteamVR capable headset, which includes Valve’s own Index as well as headsets from Oculus, HTC, WMR, and Pimax. The move underscores the company’s yearslong commitment to making Steam an open platform for VR content and hardware.

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Sadie Van Buren of Microsoft

Everything VR & AR

Tyler and Sophia talk with Sadie Van Buren, Business Development Manager, Mixed Reality at Microsoft, about the ecosystem of the Microsoft's mixed reality practice and how they are helping pave the path for success for the industry at large. Register by December 15 to win Microsoft Surface earbuds: [link] Connect with Sadie at: Linkedin: [link] Twitter: @Sadalit Visit the VR/AR Association at www.TheVRARA.com for more information about how you can get involved with this worldwide organization to

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Half-Life: Alyx is an ‘Ambitious’ Full-Length VR Game Coming March 2020

Peter Graham

What a week it’s been for virtual reality (VR) news , or more importantly Half-Life details from Valve. On Monday morning a rumour spread about a VR-entry for the much-loved series called Half-Life: Alyx. Then later that evening the official Valve Twitter account tweeted for the first time confirming the rumour was true and that details would be released today.

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Valve’s Gabe Newell: ‘We’re excited to return to Half-Life, VR has energized the studio’

Road to VR

Half-Life: Alyx has finally been revealed with Valve promising a “full-length” Half-Life game “designed from the ground up for virtual reality.” On the reveal, Valve founder Gabe Newell says that VR has energized the studio. In an announcement from Valve today, the company’s prominent but often spotlight-shy founder, Gabe Newell, painted Half-Life: Alyx as an important moment for the company.

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Detective Game Glimt Will be Resolution Games’ Second for Magic Leap

Peter Graham

Last year Resolution Games diversified into augmented reality (AR) with Angry Birds FPS: First Person Slingshot for Magic Leap One. Thanks to the Magic Leap Independent Creator Programme the studio has just announced its next project, an original IP called Glimt: The Vanishing at the Grand Starlight Hotel. The videogame is a detective mystery filled with psychic powers, magic and of course a little murder.

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Valve reveals Half-Life:Alyx! Preorders open, release in March 2020!

The Ghost Howls

After so long time spent listening to rumors (that I myself reported ) and teasing, Valve has finally announced Half-Life: Alyx, and has told us what it is about. With super-excitement, I’m going to tell you what we discovered today! NOTICE: the news is breaking, and I’m writing the article adding info as fast as I can. On Tuesday, Valve made all us gamers go crazy with this single tweet.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.