Sat.Jun 24, 2017

article thumbnail

Russian Artist Arrested for Refusing to Take off Her VR Headset

VRScout

Moscow artist Ekaterina Nenasheva claims she was arrested and taken to a psychiatric clinic. The crime? Refusing to take off her VR headset according to reports. Over the past four years, VR has caused us to re-evaluate many of our social norms and collective ideas— particularly as it relates to how we engage with each other —but Ekaterina Nenasheva might have just cracked open the biggest issue yet: can wearing VR in a public space constitute cause for arrest?

Russia 419
article thumbnail

Hands-on: ‘Fallout 4 VR’ Shows Improvements, but I’m Still Not Sold

Road to VR

Entering the Wasteland, sneaking up on a group of raiders and shooting them down with guns in your own two hands, tossing back a Nuka-Cola, hanging out with Dogmeat; these are some the things that get fans excited about playing Fallout 4 VR. And in case you’ve been cryogenically frozen in a nuclear bunker this past year, you should know Fallout 4 (2015) is coming to HTC Vive―that and Bethesda demoed an updated build at this year’s E3, showing off an improved UI that should address

HTC 217
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How Sound Design Can Add Texture To A Virtual World

UploadVR Between Realities podcast

Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space and designing groundbreaking interactions to making users feel powerful. Sound is essential for truly immersive VR. It conveys depth and emotion, builds and reinforces interactions, and guides users through alien landscapes. Combined with hand tracking and visual feedback, sound even has the power to create the illusion of tactile sensation.

article thumbnail

MLB wants you to sit through an entire baseball game in VR via @mashable [link]

AllThingsVR

MLB wants you to sit through an entire baseball game in VR via @mashable [link] [link] — allthingsvr (@allthingsvr) June 24, 2017.

Gaming 70
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Field in View: You Can’t Port Games To VR (But Really You Can)

UploadVR Between Realities podcast

Following VR in the early days of Oculus and the Rift was a lot like being a kid. You had all these hopes and dreams for the future, but then the adults would come along and crush them. Any talk by developers or executives you listened to would spend a lot of time addressing the dangers of VR. It was all rules and warnings; VR makes people sick, you can’t take camera control away, you simply have to build VR games from the ground up.

Gaming 119

More Trending

article thumbnail

MIT Accelerator Play Labs Announces Class of 13 AR/VR Startups

UploadVR Between Realities podcast

Play Labs , a summer accelerator at the Massachusetts Institute of Technology (MIT), announced its first batch of 13 startups that are developing augmented reality and virtual reality technology. The focus of the startups will be to develop “playful tech” in a variety of industries. The initial companies are focused on AR and VR, as well as online gaming and esports.

AR 112
article thumbnail

26 VR startups debut at HTC’s Vive demo day via @VentureBeat [link]

AllThingsVR

26 VR startups debut at HTC’s Vive demo day via @VentureBeat [link] [link] — allthingsvr (@allthingsvr) June 24, 2017.

article thumbnail

Video: Watch Valve’s New ‘Knuckles’ VR Controller in Action

Road to VR

Knuckles, Valve’s unique VR motion controller, is already in the hands of select developers who are no doubt designing ways to use the controller’s 5-finger tracking. In the video published by Zulubo Productions , we get a better look at just what Knuckles can do. The demo, first seen in a Knuckles developer guide , is designed to let devs understand the controllers’ tracking capabilities, and what sorts of fine manipulation Knuckles provides users in a virtual setting.

article thumbnail

Bizarre VR Headset Can Change The Taste Of Food via @VRScout [link]

AllThingsVR

Bizarre VR Headset Can Change The Taste Of Food via @VRScout [link] [link] — allthingsvr (@allthingsvr) June 24, 2017.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.