Mon.Jul 23, 2018

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VR Horror Game Tracks Your Heart Rate For Scariest Possible Experience

VRScout

‘Bring to Light’ uses custom AI to deliver horrifying moments when players least expect it. “We can actually put whispers at the nape of your neck,” says Red Meat Games owner Keith Makse, laughing as he describes his latest VR title, Bring to Light , to CBC News. A psychological VR horror experience available for the Oculus Rift, HTC Vive and PC, Bring to Light utilizes heart rate monitor technology to deliver an immersive horror experience unlike any other.

Gaming 191
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New York Times Leads Readers on an AR Journey Through the Cave That Trapped the Thai Soccer Team

Next Reality AR

One of the more compelling human interest stories of the summer has been the plight of the Thai Wild Boars soccer team, who were trapped in a cave for weeks. To show just how perilous the largely unchartered cave was, The New York Times has transported its readers into an augmented reality recreation of several of the Tham Luang Cave's openings. When viewed through the NY Times app for iOS or Android on ARKit or ARCore-compatible devices, the article presents a black wall with life-sized cutouts

New York 169
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Mr. Mercedes VR Escape Room Hits Comic-Con

VRScout

The interactive pop-up shop included both a VR and AR game. For the upcoming season 2 premiere of Stephen King’s Mr. Mercedes original series, AT&T let Comic-Con fans enter a VR escape room inside Brady’s lair. Located just blocks away from Comic-Con, The Mr. Mercedes Immersive Experience couldn’t be missed from the street. The black and bright yellow building had its own long line, just like everything else around the city during the week.

Ohio 156
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Gaining Behavioural Insight with Eye-Tracking VR Tech

Tech Trends VR

Companies can now track where a users’ gaze wanders and use that data to design fine-tuned experiences. Eye-tracking technology is nothing new in itself, but it is gaining rapidly both in scope and popularity as immersive virtual experiences become more widely used both in business and leisure contexts. This type of technology is a natural fit for VR, as most headsets have inbuilt eye-tracking technology to allow them to deliver immersive experiences in the first place, as gaze is one of the pri

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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This is What it Looks like to Be a VR DJ in ‘Electronauts’

Road to VR

Electronauts , the upcoming co-op music making game from Survios, is confirmed to be launching with support for mixed reality video through LIV, a tool for compositing yourself into VR for video streaming and capture. Liv , a tool that helps streamers and content creators set up mixed reality video in VR games, is gaining ground with recent official support for Beat Saber , and now Electronauts , among others, which is due out later this year.

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‘Megaton Rainfall’ is Getting Rift & Vive Support Next Month, PS Move Support for PSVR

Road to VR

Megaton Rainfall (2017) , the superhero game from Pentadimensional Games that lets you become an indestructible, interdimensional superbeing, is finally getting a VR mode for PCVR users next month. To boot, PSVR users are getting a free patch that will include PS Move support. Pentadimensional today announced the news via a tweet , saying that Megaton Rainfall will be landing on the Oculus Store (Rift), SteamVR (Vive, Rift), Nintendo Switch, and Xbox One with 4K support for Xbox One X in Augus

Oculus 109
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Langzou VR give us very interesting insights on XR education in China

The Ghost Howls

As I’ve teased you in my previous blog post , in Shanghai I had the opportunity to speak with some interesting VR startups that are part of the Vive-X. This has been possible thanks to the kind support of Mister President and the whole HTC, that introduced me to these companies and let me visit them to discover a lot of things about the Chinese VR ecosystem.

China 155
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Sony’s First-party Platformer ‘Astro Bot: Rescue Mission’ Heading to PSVR in October

Road to VR

Sony’s Japan Studio, the minds behind The Playroom VR (2016), today announced that their upcoming platformer Astro Bot: Rescue Mission is headed to PSVR in the US on October 2nd, 2018. European availability will come a day later, October 3rd. Japan Studio Creative Director and Producer Nicolas Doucet announced the news via a quick video interview explaining some of the game’s core elements, which include a unique way of interacting with your cute little robot buddy, Astro.

Japan 105
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Review: ‘Racket: NX’ Brings Addictive Gameplay & Polished Visuals to VR Twist on Classic Block-breaking

Road to VR

Racket: NX (2018), the VR racket sports game, is now out of Early Access. Offering a surprising level of polish, fluid gameplay, and both an engaging single player and competitive multiplayer mode, Racket: NX has taken a fairly simple concept and flushed it out to an ultimately fun (and addictive) conclusion. Racket: NX Details: Official Site. Developer: One Hamsa.

HTC 134
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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.