Sat.Feb 03, 2018

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Improving the feel of virtual and augmented reality

VRWorld

Although VR headset technologies continue to improve, with a number of new technologies slated for release this year , and with a long-rumoured Apple AR device potentially in the works, it’s easy to lose sight of the fact that there are several more senses beyond sight and sound. And, because virtual taste technology appears to be nowhere near commercialization, and the only commercialized virtual smell technology remains in pre-order phase, sniffing virtual roses or eating a virtual slice of ch

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Hands-on: Roguelike Bow-shooter ‘In Death’ is Divinely Inspired & Devilishly Fun

Road to VR

In Death is a roguelike bow-shooter from Sólfar Studio , the developers behind Everest VR (2016). Now in Early Access on Steam and Oculus Home, the procedurally generated, medieval-inspired world stretching out in front of you offers a pretty standard selection of monsters, bow-shooting baddies, and magical shops along the way to offer weapon upgrades and precious health points—a fairly familiar concept for fans of the roguelike genre.

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Supermedium creates a browser for WebVR experiences

VRWorld

Supermedium advertises itself as “the virtual reality browser”, but what does that actually mean? Supermedium launched on January 31st, 2018, and at the time of writing many people aren’t totally aware of it and what it has to offer… yet. So let’s explain it. First, it’s important to clarify: Supermedium is not a web browser.

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Winter Olympics and WWE available in VR and MR

VRWorld

Virtual reality has changed the world of entertainment, and that isn’t limited to video games. Thanks to things like 360-degree cameras, virtual reality has found a home at live sporting events , and this year at the Winter Olympics, people will be able to watch the world’s leading athletes compete in VR. Eurosport will be capturing the entire event in VR, with apps available for Android, iOS, Gear VR, Daydream and Windows Mixed Reality.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.