Fri.Aug 04, 2017

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Reuniting Undocumented Immigrant Families with VR

VRScout

VR Postcards offer a slice of culture from a home they can’t visit. The Family Reunions Project is trying to bring some comfort and understanding to an extremely complicated, often heartbreaking situation—undocumented immigration. How? By using the power of VR to reunite undocumented immigrants who can’t return to their home country due to immigration laws or financial issues.

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VR Design Tool ‘Gravity Sketch’ Launches in Early Access

Road to VR

VR-optimised 3D creation tool Gravity Sketch is now available on Steam Early Access. Developed by a group of design engineers at the Royal College of Art, the software is ‘for everyone’, but its feature set has particular relevance to creative professionals, and could become an invaluable tool for industrial design visualisation. Image courtesy Gravity Sketch, Mike Jelinek.

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Google Tango App Turns Real World Into The Matrix

UploadVR Between Realities podcast

Current VR might not be as convincing as the Matrix, but this Google Tango app lets you peer into the real world as if you were Neo himself. The Tango Martix Scanner from VR and AR developer Null Real uses the special cameras fitted to Tango-ready Android phones to turn the walls, floors and ceilings of the environment around you into the virtual data streams that Keanu Reeves sees towards the end of the legendary 1999 sci-fi flick.

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Valve Sends ‘Knuckles’ Controller Dev Kit to Revive Developer

Road to VR

Valve isn’t being shy about their support for Jules “LibreVR” Blok, the developer behind Revive, a hack which allows the Vive to play games from the Oculus store. Having patched SteamVR on more than one occasion to ensure Revive’s continued compatibility, the company has now sent Blok the Knuckles controller dev kit. Valve’s new Knuckles controllers have been widely praised by the developers who have been lucky enough to get their hands on them.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Roughly 380 Million iPhones are ARKit-Compatible

UploadVR Between Realities podcast

We’ve all heard the story: Apple’s ARKit will accelerate augmented reality’s market penetration by creating the world’s biggest developer platform overnight. The premise is based on the platform’s software-centric approach that makes it compatible with a whole lot of existing iPhones. But how many is it? We’ve heard “tens of millions,” “hundreds of millions,” and of course “a crap ton.” So to ease the suspense, we at ARtillr

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Flatline VR Brings Near-Death Experience To Life

UploadVR Between Realities podcast

Jon Schnitzer has been waiting 16 years for virtual reality technology to evolve to this point. The creator, director and producer of Flatline VR has been fascinated by real-life accounts of near-death experiences since first meeting a friend in 2001 who lived to tell the story of leaving his body, only to return to Earth. That was the beginning of years of research, exploring the accounts of hundreds of people who had eerily similar stories.

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Reflecting on AltspaceVR’s Technical Achievements & Social VR Lessons Learned

Road to VR

AltspaceVR held its final official Good Bye gathering on Thursday, August 3rd after announcing last week that they had run out of money and their investors decided to not invest any more. News of the social VR platform’s closing rippled throughout the VR community over the past week, and some are wondering if it’s any type of bellwether about the overall health of the VR ecosystem.

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The End Of The World: As AltspaceVR Disappears Not Everyone Is Fine

UploadVR Between Realities podcast

Yesterday was the final official day of AltspaceVR. After hosting a big farewell celebration in which hundreds of people logged on to pay their respects, exchange information with friends, and bask in the final moments of time in the virtual world, the servers are slowly phasing out. Eric Romo, CEO and Co-Founder of Altspace has reportedly opted to keep them running a little bit longer and it’s unclear when/if they’re officially dead, but regardless it’s officially in the sun-s

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‘The Lost Bear’ Side-scrolling Platformer Coming Exclusively to PSVR This Month

Road to VR

Odd Bug Studio’s debut title The Lost Bear arrives exclusively on PlayStation VR this month. Described as a “2D cinematic platformer”, the player controls Walnut, a young girl who sets out to save her teddy bear from the Toy Snatcher. It’s a curious move to bring a ‘flat’ side-scrolling platforming game to VR, a medium which excels at first-person immersion, but we’ve definitely seen exceptions to that rule.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Bloody Zombies Shamble Right-to-Left on September 12th

UploadVR Between Realities podcast

Publisher nDreams announced today that their gory virtual-reality beat-em-up, Bloody Zombies, will hit Oculus Rift, HTC Vive, Xbox One, and PlayStation 4/PSVR on September 12th for $14.99. Developed by Paw Print Games and set in the UK (Get it? Bloody Zombies?), nDreams’s newest VR outing is an old-school beat-em-up in the vein of Streets of Rage or the old Teenage Mutant Ninja Turtles arcade game.

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Researchers Induce Artificial Movement Sensation in VR Using Four-Pole Galvanic Vestibular.

AllThingsVR

Researchers Induce Artificial Movement Sensation in VR Using Four-Pole Galvanic Vestibular Stimulation via @RtoVR [link] [link] — allthingsvr (@allthingsvr) August 4, 2017.

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Take-Two CEO Is More Optimistic About AR Than VR

UploadVR Between Realities podcast

Strauss Zelnick has made his skepticism about VR well-known. The CEO of Rockstar and 2K Games owner Take-Two Interactive has gone on record expressing doubt in VR’s market potential. But what does he think about AR? Speaking in a recent investors call, Zelnick expressed more optimism in AR’s future. “The concerns I raised regarding VR are not applicable to AR,” he said. “In order to have an AR experience, you don’t necessarily have to wear glasses or a headset.

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Amazon’s Augmented Reality Patent Could Reshape the Future of E-commerce via @niche_hunt.

AllThingsVR

Amazon’s Augmented Reality Patent Could Reshape the Future of E-commerce via @niche_hunt [link] [link] — allthingsvr (@allthingsvr) August 5, 2017.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The Biggest HTC Vive Releases For The Week Of 07/30/17

UploadVR Between Realities podcast

There’s some interesting new releases for the HTC Vive this week. Cutting through the usual flood, we’ve got some big shooters like Archangel and Gunheart and some other things for people searching for something a little different. In the meantime, if you missed the previous iteration of this list, you can see those new releases here. And don’t forget that UploadVR has a Steam community group , complete with a curated list of recommendations so that you don’t have to waste any mo

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View Your Work-In-Progress With InstaVR’s New Live Previewer Tool via @UploadVR.

AllThingsVR

View Your Work-In-Progress With InstaVR’s New Live Previewer Tool via @UploadVR [link] [link] — allthingsvr (@allthingsvr) August 4, 2017.

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Neptune Flux Review: A Satisfying If Inessential VR Short Story

UploadVR Between Realities podcast

I often find myself saying that VR is ideally suited for shorter experiences, but then criticizing games for having a short length. I swear I’m not a hypocrite; when I rate something down for its small runtime it’s usually because I don’t feel like I’m seeing the fully finished article. It might be that the story ends long before things get interesting, or its gameplay mechanics don’t feel fully fleshed out.

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VR Design Tool ‘Gravity Sketch’ Launches in Early Access via @RtoVR.

AllThingsVR

VR Design Tool ‘Gravity Sketch’ Launches in Early Access via @RtoVR [link] [link] — allthingsvr (@allthingsvr) August 4, 2017.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The Biggest Oculus Rift and Gear VR Releases For The Week Of 07/30/17

UploadVR Between Realities podcast

It’s a good week for Rift and Gear owners, with interesting new releases on both platforms. Rift players can get trigger happy with two big new releases and Gear sees the return of High Voltage Software. If you missed the previous entry of this list you can see those new releases here. And don’t forget that UploadVR has a Steam community group , complete with a curated list of recommendations so that you don’t have to waste any money finding out what’s good in the world of VR.

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Could free-roaming, multi-player take VR to next level? via @BBCWorld [link]

AllThingsVR

Could free-roaming, multi-player take VR to next level? via @BBCWorld [link] [link] — allthingsvr (@allthingsvr) August 4, 2017.

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The Biggest PSVR Releases For The Week Of 07/30/17

UploadVR Between Realities podcast

A hearty week of releases for PSVR this week. Zen Studios’ CastleStorm gets the console VR treatment for the first time, and there’s the next release from the team at Uber Entertainment. If you missed last week’s releases then you can see them here. UploadVR has also launched the ‘UploadVR PSVR Community’ on PlayStation 4! Join up, find other gamers to play with, and engage in discussions with them.

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Google Tango App Turns Real World Into The Matrix via @UploadVR [link]

AllThingsVR

Google Tango App Turns Real World Into The Matrix via @UploadVR [link] [link] — allthingsvr (@allthingsvr) August 4, 2017.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Quizmania is a VR Board Game on Kickstarter Now

UploadVR Between Realities podcast

Quizmania is something different. Instead of immersing isolated players into an immaculately rendered world, developer Qlab wants to use virtual reality for social gaming. Quizmania places users in 360-degree images containing various questions and hints. One player has a mobile VR headset, while the rest play along on a game board and their phones.

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The new headset which measures quake damage via @radionz [link]

AllThingsVR

The new headset which measures quake damage via @radionz [link] [link] — allthingsvr (@allthingsvr) August 4, 2017.

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GOTTA GO FAST!! | To The Top #2 (HTC Vive Virtual Reality)

VR Bites

Check out: jacksepticeye.

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Disneyland Goes VR with Star Wars Experience

VRWorld

During the “great entertainment war,” The Walt Disney Company faced a challenge from the Dalian Wanda Group and decided to go all out on its properties and super-charge the connection between its franchises and entertainment parks. Disney figured that all that it needs to ride the storm is accelerate the production of new content, as well as enhance interactivity between visitors and its content.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?