Mon.Jan 30, 2017

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NASA Announces VR Mars Ride With Actual 90-Foot Drop

VRScout

Those lucky enough to attend the Super Bowl Live festival in Houston have the chance to travel to Mars in virtual reality. The Super Bowl is just around the corner, and unsurprisingly the multiple promotional events dedicated to the massively-popular spectacle have begun to kick off. One of the biggest of these events, Super Bowl Live, will take place nine days leading up to the big game February 5th in Houston, Texas at NRG Stadium.

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Teomirn Is A HoloLens App That Teaches You To Play The Piano

UploadVR Between Realities podcast

Playing games that also teach you skills is a dream for any lazy person, but it’s still a distant one. Guitar Hero was fun, but it never taught you to play its starring instrument, and neither will Rock Band VR when it hits Rift later this year. It’s not really a game, but Teomirn looks like it could be one of the first 3D apps that could actually teach us to play something: the piano.

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8th Annual Lumiere Awards For Creative Filmmaking Expands VR Categories

VRScout

Virtual reality receives new categories as it takes center stage at this years awards for creative work in film, TV & VR. The Advanced Imaging Society and The VR Society have returned yet again for their annual honoring of this years biggest influencers in categories including creative filmmaking, television and virtual reality. For their 8th ceremony however the organizers of the non-profit group are shaking things up by generously expanding their categories for achievements in virtual real

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2016’s Record Breaking VR/AR Venture Funding Totals $1.8 Billion

Road to VR

With 2015 breaking previous records, industry observers entered 2016 wondering if VR/AR funding would be able to keep pace. Dollars and Deals. In 2016, venture funding of VR/AR companies reached $1.8 billion, ending significantly above 2015. Both median deal size and total number of deals in 2016 outpaced those in 2015, with a 58% increase in average deal size and 30% more deals, according to year-end analysis from Greenlight Insights of individual deals back to 2011.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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NASA and Caltech Alums Raise $3 Million to Create The Microsoft Excel of VR

UploadVR Between Realities podcast

Virtual reality can do a lot of things. It can make gaming incredible, communications immersive and education fun. Now, VR is conquering one more territory, big data, thanks to a new startup from a group of founders that include alums from NASA and the prestigious California Institute of Technology (Caltech). The company is called Virtualitics and it uses VR to turn digital 3D spaces into interactive data visualization platforms.

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Meet UploadVR’s New Editor-in-Chief: Tal Blevins, Co-Founder of IGN Entertainment

UploadVR Between Realities podcast

2016 was a big year for all of us at UploadVR. What began as a local meetup group and one man blog has now grown into a multifaceted, strategic organization that we now call Upload, Inc. The name might be different but our mission remains the same: to promote, accelerate and cultivate the VR/AR industries in everything we do. Today, in that spirit, we are announcing two big shifts in our staff as the co-founder of Upload, Inc. and Editor-in-Chief of the UploadVR editorial site, Will Mason, moves

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Watch: Crytek’s ‘Codename: Sky Harbor’ VR Experience is a Bombastic, Visual Treat

Road to VR

Launched as part of Basemark’s VRScore benchmarking software, the Crytek developed VR tech demo Codename: Sky Harbor , is one of the most visually impressive examples of VR cinema around. Direct from our time with Basemark’s promising virtual reality benchmarking suite, VRScore , here’s a full play-through of the included Crytek developed demo Codename: Sky Harbor , a sci-fi fantasy mini-epic that demonstrates what high production values and a keen sense of design can bring to

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VRScore Benchmarks Just How ‘VR Ready’ Your PC Really Is With Beautiful Crytek Demo

UploadVR Between Realities podcast

Listing off minimum and recommended specifications is one thing, but if you want to know just how ‘VR ready’ your PC truly is you’ll need to benchmark it. To do that, you want professional software. We already saw Futuremark’s VRMark launch last November, but today sees the release of VRScore from Finland-based Basemark, developed with the help of AMD, Intel and NVIDIA.

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BECOMING A CYBER SAMURAI IN VIRTUAL REALITY! | Sairento VR (HTC Vive Gameplay)

VR Bites

Sairento VR is an action role-playing game set in a futuristic Japan. You will be playing as a Samurai that is able to jump through time and space. Get ready, grab your katana or gun and face your fears. The game can be played on the HTC Vive and Oculus Touch. In Sairento you play as a Samurai that serves the Silent Ones, a righteous but hidden organization of seemingly ordinary people who practice the long forsaken code and martial arts of the ancient samurais and ninjas.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Lithodomos VR Raises $679500 To Bring Historic Architecture Back To Virtual Life

UploadVR Between Realities podcast

As it stands, the Roman Colosseum is one of the most impressive historical sites you can lay your eyes on. But imagine if you could see it in its full glory, as it was built nearly two thousand years ago. Lithodomos VR wants to give you this kind of experience using headsets and, today, it’s getting the funding to do so. The Melbourne-based startup, formed in 2016, announced that it raised $900,000 AUD ($679500 USD) in a seed funding round, which it will use to expand beyond Australia and

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Spending doubled last year on VirTec network

Hypergrid Business

The total amount of money spent on purchases over the VirTec OpenSim vending machines network nearly doubled last year, increasing by 92 percent from $4,206 in 2015 to $8,080 in 2016, the company reported. Meanwhile, the total number of transaction increased nearly three-fold. In 2015, the company’s first year offering the OpenSim vending service, merchants on 13 grids used the sales machines.

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Oculus Definitely Doesn’t Recommend These Rift Roomscale Add-Ons (But It Does Really)

UploadVR Between Realities podcast

For reasons that stretch beyond what we can think up, Oculus wouldn’t recommend you use any third-party equipment to enhance your Rift setup. Except it does really. In a blog post today, the final in its series looking at getting the most out of Roomscale VR, the company has shared some suggestions for equipment you might want to use to get the most out of your play space.

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First Look: Basemark’s ‘VRScore’ Benchmark Arrives With a Unique Solution for Accurate Testing

Road to VR

Basemark has officially launched its virtual reality performance benchmark, VRScore and the package comes complete with an ingenious, low-cost hardware assisted solution to help ensure results are accurate. I’ve written previously about how tough a problem benchmarking virtual reality hardware and software accurately really is. VR’s tight integration between hardware, application and drivers mixed with platform provider’s varying approaches to performance optimisations, means g

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The Unspoken: New Map, New Summon and New Artifact Coming Tomorrow

UploadVR Between Realities podcast

The Unspoken is one of the best multiplayer virtual reality gaming experiences you can have today. This modern day wizard brawler takes place in Chicago and pits your sorcery skills against other crafty spellcasters to decide who the best archmage really is. The game released alongside Oculus Touch late last year but its developer, Insomniac (Ratchet and Clank) promised frequent updates soon after launch.

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How to make an ad

Hypergrid Business

In response to yesterday’s post about the changing editorial direction at Hypergrid Business — and free ads — I’ve been flooded with requests for advertisements. And I want to run the ads. Really, I do. Promoting OpenSim to the 100,000-plus site visitors who might not have heard of OpenSim before but are coming here for VR news is a good thing.

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Lithodomos VR Raises $679500 To Bring Archaeology To Virtual Life

UploadVR Between Realities podcast

As it stands, the Roman Colosseum is one of the most impressive historical sites you can lay your eyes on. But imagine if you could see it in its full glory, as it was built nearly two thousand years ago. Lithodomos VR wants to give you this kind of experience using headsets and, today, it’s getting the funding to do so. The Melbourne-based startup, formed in 2016, announced that it raised $900,000 AUD ($679500 USD) in a seed funding round, which it will use to expand beyond Australia and

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Pimax Announces World’s First 8K VR Headset

VRWorld

If there’s one thing certain about VR, that is the pace of development. With the original headsets offering a low resolution of 1K per eye, we’re starting to see new products coming to the market offering higher fidelity. Back in August 2016, PIMAX came out and announced world’s first 4K (2k per eye) VR headset. Few weeks later, we managed to get the product in our labs and post a review of Pimax 4k VR headset.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Siegecraft Commander Review: The Monotony of War

UploadVR Between Realities podcast

Making a compelling strategy game experience is a difficult balance. Creating compelling gameplay mechanics that are fun to perform a thousand times across multiple games and campaigns is hard enough, but then add in the mixture of A.I. opponents, actual human opponents online, and the delicate nature of balancing different factions across their various roles and abilities, and it’s easy to tell why a good strategy game is very difficult to come by.

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John Wick Chronicles Brings Gun-Toting Action To Vive Next Week

UploadVR Between Realities podcast

Action movie sequel, John Wick: Chapter 2, hits theaters next week, so it only makes sense its anticipated VR tie-in arrives then too. The Steam page for John Wick Chronicles: An Eye For An Eye has been updated, confirming a February 9th release date along with a $19.99 price tag. That’s next Thursday, for those reaching for their diaries, and the film opens next Friday.