Mon.Apr 03, 2017

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Carnegie Museum Takes You To 2020 Dystopias in VR

VRScout

A new VR exhibit at the Carnegie Museum of Art gives us a glimpse of dystopias in our near future. Styles and Customs of the 2020s , developed by New York studio Scatter and art collective DIS , transports you to fictional landscapes with four separate 3-minute experiences. It presents “a digital dystopia inflected by rapid climate change, social unrest, and shifting global economics,” reads a Carnegie Museum of Art blog post.

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Vive Anniversary, April 5th: $100 Discount, Free Content, Viveport Subscription Service Launch

Road to VR

With the Oculus Rift anniversary sale soon coming to an end , it’s now time for the HTC Vive—which launched just a week after the Rift—to get in on the celebration. The April 5th anniversary of the Vive launch, which HTC is calling “Vive Day,” will bring a $100 discount on the Vive headset, a free piece of content, and the launch of the company’s Viveport Subscription service.

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HTC Vive Celebrates First Birthday With Launch of Viveport Subscription; Free ‘Arcade Saga’ Download

VRScout

It’s not a party without birthday gifts. HTC Vive is celebrating the one-year anniversary of Vive’s commercial ship date. And as a thank you to the community, on April 5th we can all look forward to a handful of birthday bonuses. The “Vive Day” celebration marks the launch of Viveport Subscriptions with a one-month free trial, a free download of Arcade Saga , and a discount on new Vive purchases.

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Facebook Expands 360 Livestreaming to All, Adds More Cameras and Spatial Audio

Road to VR

As promised at its December launch, Facebook has now enabled Live 360 video streaming globally on all Profiles and Pages, allowing anyone with a 360 camera to broadcast live. The global roll-out introduces a wider range of camera compatibility, and spatial audio has been added. Building on Facebook Live, a video streaming service introduced in 2015, 360-degree livestreaming was an inevitable combination of technologies, as 360 video playback has been supported in the News Feed since 2015.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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EON Experience Fest 2017 – 123 delegates, 32 countries, 7 IDC processes started, and 4 IDC partner engagements established

EON Reality

We would like to extend a warm thanks to all speakers, delegates, IDC partners, and co-workers that made the EON Experience Fest 2017 in Laval France a great success. More than 123 delegates from 32 countries had a chance to experience the future of Augmented and Virtual Reality during the two day event held in conjunction with Laval Virtual, the largest VR and AR exhibition in the world.

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HTC VIVE gets Viveport subscription and discount for first birthday

Slashgear

It may be somewhat difficult to believe, but the HTC VIVE turns a year old in a couple of days. When it does, HTC will be rolling out a handful of promotions to celebrate. These include a new Viveport subscription service, some free games, and a discount meant to tempt those who may not have taken the plunge yet. HTC’s … Continue reading.

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Sundance’s Shari Frilot on the Power of VR Storytelling to See Ourselves in a New Way

Road to VR

Shari Frilot started the New Frontier program at Sundance in 2007, and produced the festival’s first VR experience in 2012 with Nonny de la Peña’s Hunger in LA using an early Rift prototype made by Oculus founder Palmer Luckey. Frilot has since programmed around 75 VR experiences since 2014 that explore storytelling, empathy, and emotional presence, but she sees that it’s going beyond empathy.

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Suffering, Art and VR Standards

VRGuy

Think about a great work of art: a classic book, a timeless painting, a symphonic masterpiece. What's common to many of these creations? They were all the result of great suffering. Tolstoy, Van Gogh, Mozart - they did not have easy lives. Many of the greats suffered from oppression, mental or physical illness, or hunger. If you don't have drama in your life, how could you summon drama for your art?

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IKinema Teases More Impressive Full Body Mocap with Vive Tracker

Road to VR

A new video produced by IKinema showcases Orion , their new full-body animation system that uses HTC Vive tracking hardware. Their expertise in inverse kinematics results in convincing, affordable motion capture using a small number of tracking points. The Vive Tracker’s two main uses are to attach to physical objects (such as a peripheral or camera) that can be tracked separately in VR, and to attach to the body, in order to enhance body tracking beyond the head and hands.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Futuremark Brings Vulkan API to 3DMark

VRWorld

Founded in 1997, Futuremark is a company that continuously develops one of the greatest benchmark tools for measuring performance of computer hardware and software. Formerly known as ORB (Online Result dataBase), Futuremark today owns the world’s largest and most comprehensive hardware performance database with over 50,000,000 available benchmark results, mixing thousands of different CPU’s, GPU’s and mobile devices.