Mon.Mar 12, 2018

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Adobe To Launch AR Features ‘As Fast As We Can,’ Exec Says

VRScout

The creative software company heats up to augmented and virtual reality. Adobe executive Mark Asher said AR was the company’s “next big step” and they planned to bring AR features “to the market as fast as we can,” in an interview with VRScout. AR places 3D images in your surroundings you see through a headset or phone. On the other hand, VR cuts you off from your visual surroundings to completely immerse you in an app or film.

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Google to Feature High-resolution VR OLED Display for Wide FOV Headsets at SID 2018

Road to VR

Google announced at last year’s Society for Information Display (SID) Display Week that the company was actively working on a VR-optimized OLED panel capable of packing in pixels at a density heretofore never seen outside of microdisplays – all at a supposedly ‘wide’ field of view (FOV). Now, it appears that the company is going to talk in detail about that high-resolution OLED at this year’s SID.

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Inside the ‘Ready Player One’ OASIS at SXSW

VRScout

Ready Player One arrives at SXSW. Ready Player One is one of the most anticipated films due to hit theaters on March 29th. Taking place in the year 2045, the world based on Ernest Cline’s best selling novel is bleak. But there’s one place where you can escape to a virtual universe, an immersive world where you can go anywhere, do anything, and be anyone.

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Pimax “8K” Pre-production Units Planned for April, Initial Backer Shipments on Track for Q2

Road to VR

Offering an update to backers of the successful Pimax “8K” Kickstarter, which aims to deliver a high resolution VR headset with an ultrawide field of view, Pimax says ‘M1’ pre-production units should be complete by April, with initial backer shipments of the final “8K” headset starting in Q2. Pimax ran an awfully successful Kickstarter for the “8K” headset back in 2017, concluding the crowdfunding campaign with some $4.2 million in funding.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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VR Innovation Academy in Duncanville Now Recruiting

EON Reality

Augmented and Virtual Reality are some of the fastest growing sectors of our economy. These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students and learners. The VR Innovation Academy (VRIA) in Duncanville teaches the skills needed to create Virtual Reality and Augmented Reality applications for enterprise and education.

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The Best 3D Model File Format for your AR Applications

Headjack

The sheer abundance of 3D modeling tools and file formats is overwhelming, and picking the best 3D model format for your AR application can therefore be rather frustrating and confusing. Every file format has different features and limitations, some can only be exported from specific (and expensive) software tools, and not all of them can […].

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Decentralizing Identity in VR with Holonet & Self-Sovereign Identity

Road to VR

Holonet is an open source project that implements the Decentralized Identity Specifications for open web VR platforms like WebXR. A self-sovereign identity system could enable the seamless portability of your avatar identity across multiple sites without having to use centralized authentication methods that would require you to login to every site with a unique username and password, or have to re-upload assets onto every metaverse world that you visit.

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Sinespace launches VR beta

Hypergrid Business

(Image courtesy Sinespace.). Sinespace , a virtual world platform from OpenSim co-founder Adam Frisby, launched its virtual reality beta last week and reports 20 percent weekly user growth. Previously, the Unity-based social virtual world was only available for desktop clients. Sean O’Callaghan. Now, users who own an Oculus Rift, HTC Vive, or a Windows Mixed Reality headset can explore the platform in immersive virtual reality.

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Nickelodeon Brings Kid-friendly Multiplayer VR Experience ‘SlimeZone’ to IMAX VR Centers Worldwide

Road to VR

Nickelodeon and IMAX Corporation have partnered to bring SlimeZone , a new multiplayer social VR experience, to IMAX VR centers globally. Allowing up to six players to step inside a cartoon-filled virtual world, SlimeZone features games, the ability to ‘slime’ friends, and what else – plenty of recognizable cartoons such as Sponge Bob Squarepants.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Google’s new OLED VR display sounds intense

Slashgear

Between Google Cardboard and Daydream VR, Google has done a pretty good job at making a splash in the entry-level virtual reality market. These days, however, it might looking at developing VR technology that’s on the higher end of the spectrum. Though we don’t have many details at the moment, it seems that Google is getting ready to demo a … Continue reading.

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How to upload a video to YouTube

Digital Trends

If you're looking to learn how to upload a video to YouTube, this is the guide for you. We break down the steps you need to take to get your video online and seen by as many people as you can.

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9 Facts You Didn’t Know About Virtual Reality

VeeR VR

2018 so far has been an extremely formidable year for the virtual reality industry. CES 2018 held the most virtual and augmented reality hardware products on display in history. VR headsets are being sold at record numbers, thanks to price drops and more immersive experiences. Check out our lineup of the facts and figures that you don't know on the current state of VR. 1.

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‘The American Dream’ Parodies US Gun Culture, Launching This Week at a Key Moment in Gun Rights Debate

Road to VR

The American Dream is set to launch on March 14th, and the moment, most unfortunately, couldn’t be more timely. The game’s gun-fueled gameplay takes US gun culture to the extreme, examining a world where babies are born packing heat and guns are the answer to everything. In the wake of a string of tragic mass shootings in the US, the nation is embroiled in debate, pitting the loss of innocent life against the constitutional right to bear arms.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.