Wed.May 31, 2017

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Elon Musk-Backed Company Using VR To Train Robots

VRScout

OpenAI is directing robots on how to move using references created in virtual reality. Another day, another exciting use for the versatile technology that is virtual reality. That’s what it feels like at least, considering nearly every day we’re waking up to fresh new possibilities and critical advances within the budding industry. We’ve seen augmented reality food menus , VR peripherals in the form of samurai swords & ping pong paddles , even an insane head-mounted display forcing you to ag

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HTC Promises Less Than 7ms Latency For Intel’s Wireless Vive

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Wired VR headsets have barely noticeable motion-to-photon latency. It’s essential to ensure a comfortable experience; a headset must keep the pace with where the user is turning their head, otherwise they might being to feel nauseous let alone unimmersed. Introducing wireless add-on kits for these devices threatens to risk increasing these latency times, however.

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NVIDIA’s New ‘Max-Q’ Laptops Are “as thin as a MacBook Air” and VR Ready

Road to VR

Starting June 27th, leading OEMs such as Clevo, ASUS, and MSI will begin to offer new high-performance Pascal-powered ‘Max-Q’ gaming laptops using GTX 1060, 1070 and 1080 GPUs. Max-Q is NVIDIA’s new holistic approach to notebook design, with claims of major thermal and efficiency improvements that result in much thinner and quieter gaming notebooks.

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Gear VR Beats Daydream To Chromecast Support

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Mobile VR is taking yet more strides to becoming more social; Oculus and Samsung’s Gear VR mobile headset will soon be getting Chromecast support. Integration arrives via the latest edition of the Oculus Android app and the wider Android OS. That means that users will be able to mirror the image they see inside the headset to a nearby flatscreen so that others can see what they’re playing, a little like what can already be seen with Rift, Vive, and the social screen feature on PlaySt

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Road to VR Partners with Eurogamer Parent Company Gamer Network

Road to VR

Road to VR , the internationally respected resource and leading independent publication for virtual reality coverage, today announces a new partnership with international games media specialist Gamer Network. The partnership will see Gamer Network leveraging its expertise in digital media monetisation, allowing Road to VR to further embrace its mission of bringing quality, independent journalism to the VR sector as both the industry and the publication continue to expand.

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Impressive Social VR Demo Combines Mouth and Eye Tracking

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There are multiple initiatives across the VR industry attempting to provide the most immersive and involving social experience the platform can provide. Creators like Avi Shapiro of USC’s Institute for Creative Technologies are even working on ways to bring realistic avatars into VR content to enhance the immersion that much more. Shapiro’s project is technology that rapidly produces good avatars with accessible technology, but it has some work ahead when it comes to facial scans.

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Investing in Exponential Technologies with Andreessen Horowitz: VR, AI, & Drones

Road to VR

Kyle Russell is on the deal & research team for venture capital firm Andreessen Horowitz (aka A16z) where he’s focusing on investing in technologies ranging from virtual & augmented reality, artificial intelligence, drones, and other exponential technologies like quantum computing. A16z has invested in a number of prominent VR companies including Oculus , Magic Leap , Within , BigScreen as well as Lytro , & Improbable.

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Microsoft Reveals Dell and Asus VR Headset Designs

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Microsoft’s planned roll out of a whole suite of VR headsets continues with the revelation of designs from Dell and ASUS. The Microsoft roll out is one of the most interesting plays for VR dominance given the headsets are extremely light weight and feature precise tracking that requires no outside hardware — so they are much more convenient to set up than a Rift and Vive.

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Chromecast support arrives on Gear VR

Slashgear

Those of you with a Gear VR will probably like to hear that Samsung and Oculus have brought Chromecast functionality to the VR headset today. With this new functionality, you’ll be able to stream the content you see through Chromecast, for instance allowing you to broadcast what you’re currently experiencing through your TV. Why would you want to do that?

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Striker VR Launches Pre-Orders For Gun Peripheral At A High Price

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Realistic weapon handling is one of VR’s greatest caveats right now. Launching pre-orders today , Striker VR looks to solve that, but it’s going to cost you. We went hands-on with this new system back at GDC in March. It offers a heavy rifle-shaped controller with realistic recoil that roots you deeper in the VR experience. Using an Oculus Touch, Vive wand, or PlayStation Move controller allows you to pick up and aim guns with one-to-one control, but their light weight and lack of po

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Surprise: the Windows Mixed Reality headsets don’t look totally dorky

Slashgear

Microsoft is betting big on Windows Mixed Reality, and it turns out PC makers are rising to the challenge with a variety of designs shown off this week at Computex 2017. The software giant’s decision not to make its own headset, following the Surface strategy, but throw the responsibility over to OEMs had led to some concern that we’d see … Continue reading.

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Weekly Funding Roundup: Unity Raises $400M & Antilatency.

AllThingsVR

Weekly Funding Roundup: Unity Raises $400M & Antilatency Raises $2.1M 1) Unity Technologies , a 13-year-old, San Francisco-based company that makes development tools for video game creators, has raised $400 million in fresh funding from the private equity firm Silver Lake. A “big chunk” of the round went toward purchasing the shares of longtime employees and earlier investors, CEO John Riccitiello told Bloomberg earlier today, explaining that he thinks it “makes sense to let employees buy cars.

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Mobile video capture tips from iOgrapher founder David Basulto

Everything VR & AR

What does a Wall Street stockbroker, turned actor, turned teacher, turned inventor, turned author have to do with virtual and augmented reality? Listen as iOgrapher founder and CEO David Basulto shares his story as to how he got to this point in his interesting career along with what he feels is necessary for VR & AR to succeed moving forward.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Rivet Networks Launches Networking Software, Wi-Fi and 10 Gbps

VRWorld

AMD and Intel both came out with guns blazing at this year’s Computex Taipei. Core i9 and the X299 chipset is a reaction to AMD’s RYZEN THREADRIPPER (yes, it’s not written in all caps, but it looks better) and their X399 chipset. Yet, perhaps the most important thing for the PC of 2017/2018 isn’t the processor, but the fact that we’re finally getting Wi-Fi as a standard on PC motherboards (yes, only 14 years after Intel launched Centrino) and the proliferation of 5

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HTC’s New Link Headset is Using ‘Neon’ Tracking from Ximmerse – Specs & Details

Road to VR

HTC’s new mobile VR headset dubbed ‘Link’—which curiously does not fall under the company’s Vive brand —is also not making use of the same tracking systems employed by the Vive headsets. Instead the company has teamed up with Ximmerse , makers of the Neon tracking system. While HTC’s Vive PC headset uses the outside-in SteamVR Tracking system (AKA Lighthouse), and the forthcoming Vive standalone Daydream headset will use Google’s inside-out WorldSense tracking

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GunHeart Is An Intense Co-Op Shooter From Gears of War And Robo Recall Devs

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The dawn of consumer-grade VR headset technology happened over a full year ago. Developers had their hands on dev kits for years prior to that and the game industry has been churning out quality content for decades. Naturally, the convergence of all that game developer talent and powerful VR technology has led to a lot of amazing experiences but in some cases it still feels like we’re struggling to really gain our balance.

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Microsoft Reveals Asus Mixed Reality Headset, New Design from Dell

Road to VR

Today at Computex 2017, the annual IT expo held in Taipei, Taiwan, Microsoft revealed more from their line-up of affordable Windows ‘Mixed Reality’ headsets, including Asus’ headset and an updated design from Dell. While solid specs or pricing information aren’t available for either headset just yet, the company today revealed Asus’ headset which sports an interesting low-poly front cover panel.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Dragon Front 2.0 Brings New Campaign, New Boosters and New Champions

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High Voltage Studios announced a major update for its Oculus exclusive collectible card game Dragon Front. Update 2.0 is available for download today in the Oculus store. It will bring a new campaign mode, new champions for your favorite faction and new cards via booster packs. According to Dragon Front’s updated store page , the full list of game features now includes: NEW!

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Manchester’s VR Innovation Academy – Apply To Learn

EON Reality

Budding coder? Immersed in the latest engines? Obsessed with great 3D design? The Academy. It’s not too late to apply – the Academy team is still accepting applications for the 2017-2018 (starting on 4th September) term. Prospective students so far have arrived from across Europe as well as the UK North region – all you need is this link , a cover letter and your latest CV.

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Tiny Trax Is Like Scalextric On PSVR, First Trailer Revealed

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If you’re a fan of top down shooters then chances are you’ve played Velocity and its sequel, two brilliant indie titles from UK-based Futurlab. It’s been a while since we’ve heard from the studio but this week it makes its grand return with Tiny Trax on PlayStation VR (PSVR). Judging by the trailer, Tiny Trax looks simple enough.

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