Tue.Mar 14, 2017

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Oculus Publishes Touch CAD Files for Custom-made Accessories

Road to VR

Oculus has provided the ‘Touch Accessory Guidelines 1.0’ for download, which contains 3D CAD files of the Touch VR controller. This data can be used to help designers and manufacturers create new accessories that integrate with the Touch hardware. Available for download on the Oculus developer website , the Touch Accessory Guidelines 1.0 include technical drawings and STEP files of the controller’s exterior surfacing and battery compartment.

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Sony Releases ‘Passengers: Awakening’ VR Experience

VRScout

Awaken on the Starship Avalon in this Oculus Rift and HTC Vive movie experience. Hurdling past Mars towards the Homestead Colony, you awaken on the Starship Avalon to find yourself face to face with a slew of critical malfunctions. Fellow passenger Jim Preston needs your help to fix them. With a multi-tool in hand, you must solve a series of puzzles while teleporting yourself around the many luxury rooms of the spaceship, finally ending up on a spacewalk outside the ship’s hull.

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Sony Music Showcases Multiplayer VR Experience Using Vive, Not PSVR

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You’d think if a division of Sony was making a VR experience they’d be using the company’s own headset, PlayStation VR (PSVR). It’s surprising to learn, then, Sony Music Entertainment is working with a rival headset, the HTC Vive. The Japanese division of Sony Music is at the 2017 South By South West (SXSW) festival in Austin, Texas right now showing off an experience named Gold Rush VR that uses not one but four Vives attached to backpack PCs, allowing four people to roa

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The VRScout Report – The Week in VR Review

VRScout

Recapping the top stories covered on the VRScout Report , a weekly podcast discussing the best in VR, hosted by Malia Probst. Facebook frenzy: new 360 app + live streaming in VR + voice search, our Avegant future looks like Star Trek, ZeniMax and Oculus: the plot thickens, VR companies grew 40% in 2016, investment & funding wrapup, and more… FACEBOOK FRENZY: NEW 360 APP + LIVE STREAMING + VOICE SEARCH.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Diraq Research Raises $4.8 Million to Build Superior VR Audio

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Today, Swedish audio optimization company Dirac Research is announcing a $4.8 million round of fundraising. According to an official release , the funds were sourced from Henrik Didner, co-founder of the fund management company Didner & Gerge; Rami Yacoub, acclaimed music producer for Britney Spears, One Direction, Backstreet Boys, and others; Staffan Persson, CEO of Swedia Capital; and China’s AAC Technologies.

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VRWC 2017’s Investor Showcase Lets Startups Pitch For Up To £2 Million

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Usually when we talk about VR startups and investment it’s unsurprisingly based around the Silicon Valley area. This year’s VR World Congress (VRWC) event wants to bring some of that money to Europe, however. VRWC is a three-day event hosted in the UK city of Bristol. The show is set to gather a host of industry pioneers to showcase the latest content and talk about strategies, development tips and more.

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The fate of a Slugcat is in your hands in Adult Swim Games platformer, Rain World.

Cats and VR

Torrential rains are approaching and you, lonely little Slugcat, must scour the industrial wasteland for nourishment and shelter from the downpour. But be wary, you’re not the only creature trying to survive the storm. You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, hunting enough food to survive, but be wary— other, bigger creatures have the same plan. and slugcats look delicious Preorder Rain World on the Playstation Sto

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Scene Fusion Brings Multi-User Development To Unity’s Editor VR

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Back at GDC 2017 at the start of this month Unity gave us a brief update on Editor VR, its new platform for developing 3D content within headsets like the Oculus Rift and HTC Vive. The company showcased some of the new tools that were supporting the platform, including Scene Fusion from KinematicSoup Technologies. This week, KinematicSoup is announcing official integration with Editor VR as part of the platform’s latest update.

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Apple VR Platform for iPhones May Actually Be in the Works

Next Reality VR

Google and Samsung have been leaving Apple in the dust when it comes to virtual reality gear. However, as the market grows and becomes more impossible to ignore within the tech world, Apple may be forced to play catch up. This could account for the new Apple patent that was granted today. Actually, this patent is a continuation of a patent already approved in August 2016, and shows a VR headset to be compatible with iPhones.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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PSVR’s Battlezone Adds New Missions, Weapon and Enemy In Free Update

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Battlezone [ Review: 8/10 ] is one of a handful of PlayStation VR (PSVR) titles celebrating a five month anniversary this March as the headset and its launch games near the half-year mark. In recognition of this, developer Rebellion is dumping a lot of free new content on you today. Headlining this update are two new difficulty modes for the tank battler.

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The Public Grid

Hypergrid Business

US $16 (15 Euro) on The Public World grid. No setup fee. Hypergrid enabled. German language support. Parcels also available for rent. OAR region file imports and IAR inventory files imports also available, for 5 Euros. More details here.

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Get the Job: Virtual Reality Portfolios And Resumes Have Arrived

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Getting a new job can be tough. Most employers source dozens if not hundreds of resumes via the Internet for any one position. The days of being able to stand out by putting your resume on blue paper are long gone. We’re all stuck in the same box of ones and zeros, but now you can choose to literally add a new dimension to your portfolio. Sketchfab is a company focused on making it easy to share 3D creations online.

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How to Design the Best UI for Room-Scale VRAs virtual reality.

AllThingsVR

How to Design the Best UI for Room-Scale VR As virtual reality becomes more and more mainstream, we, the designers and developers, are starting to build in bullet-proof techniques and processes to make VR environments and experiences fun, believable, practical and seamless. Read more here.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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SXSW 2017: Titmouse Embraces ‘Weird Cartoon S**t’ In VR With Show It 2 Me

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“We just want to make weird cartoon s**t,” Chris Prynoski says to me in the VR office of Titmouse’s LA Studio. “We want to stay as far away from reality as possible.”. Having demoed his latest creation, I don’t doubt him for a second. Titmouse started out as an online T-shirt company in the early 2000s. Years later, it’s become a prolific animation studio, one that founder Prynoski thinks is perfect to lead animation’s entry into virtual reality.

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Add Augmented Reality to Your Shopify StoreIf a picture is worth.

AllThingsVR

Add Augmented Reality to Your Shopify Store If a picture is worth a thousand words (or a thousand online sales, in eCommerce), then what is an interactive, 3D augmented reality experience of a product worth on your Shopify store? Read more here. .

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Space and Perspective in VR

Leapmotion

Creating a sense of space is one of the most powerful tools in a VR developer’s arsenal. In our Exploration on World Design , we looked at how to create moods and experiences through imaginary environments. In this Exploration, we’ll cover some key spatial relationships in VR, and how you can build on human expectations to create a sense of depth and distance.

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The War on the Disturbingly Real Trolls in Virtual RealityWhen.

AllThingsVR

The War on the Disturbingly Real Trolls in Virtual Reality When you feel like you really are inside a virtual body, protecting your personal space is important. Industry leaders such as Facebook’s Mark Zuckerberg say that virtual reality must become a place we can socialize if the medium is to become widely popular. But the feeling of “presence” that can make virtual reality so compelling also makes awkward or hostile interactions with other people much more jarring.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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AMD’s Radeon Loom 360 Tech Aims To Make VR Journalism More Efficient

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For the tech, film, and gaming exhibits SXSW, VR and 360-degree media will be leaving a major imprint. From promotional work for different brands to VR roller coasters, you’ll be hard pressed not to run into some sort of immersive content. Graphics chip giant AMD will be represented in many of the different sessions taking place, but they’re specifically going to have some new technology on display that could change journalism in a big way.

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svrfblog:Snow Days SVRF Collection for all of you who are in the.

AllThingsVR

svrfblog : Snow Days SVRF Collection for all of you who are in the North East “Blizzard” and for those aren’t but want to know what it feels like :)

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Here Are The VR/AR Sessions and Speakers for GTC 2017

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In early May, the GPU Technology Conference (GTC) will be opening up a window into new advancements in the computing industry. Various sessions from deep learning and AI to big data analytics will be held with various companies speaking on their developments. Mixed reality will have a huge spotlight on it as well, with a handful of VR and AR sessions and speakers taking the stage at the event May 8 – 11 (specific dates and times TBD): Computational Focus-Tunable Near-Eye Displays.

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Real-time collaboration in EditorVR for Unity now available through Scene Fusion.

Cats and VR

VR game development on the Unity platform just received a massive productivity boost. Today, KinematicSoup Technologies announced that Scene Fusion now officially supports EditorVR. The announcement was in response to Unity Technologies’ latest update to the platform, released on March 11 th, 2017. Scene Fusion is a Unity plug-in that adds real-time collaboration for level design to the Unity engine, which reduces the amount of time it takes to build and ship a game by up to 33%.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Hands-On With Along Together, A Charming VR Platformer About an Imaginary Friend

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When I was little I had an imaginary friend. I don’t remember what I named him, but since I grew up as mostly an only child with a single parent for most of my life, it was something I created at a young age for fun. I spent a lot of time outside, exploring, playing, and when I was inside I was either building things with Legos or playing video games.

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Khronos Group Would Welcome Input From Microsoft On OpenXR Standard

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During GDC 2017, Khronos Group unveiled OpenXR as the name for their VR/AR API standard that’s currently being developed. We reported on the announcement and broke down a bit of why this standard was something for the VR industry and community to get excited about, but we also got the chance to speak with Khronos Group president Neil Trevett to get some questions answered.

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