Mon.Oct 07, 2019

article thumbnail

Toyota Using VR To Train Robots To Assist The Elderly

VRScout

Practice makes perfect for this army of house-cleaning robots. Earlier this week Japanese-based Toyota Research Insitute released details regarding a new project currently in development that will have researchers teaching robots how to complete various types of housework using VR technology. . Using a series of 3D sensors and cameras attached to the robots, researchers in a VR headset can view the world from the robot’s perspective and control its actions using standard motion controllers

Training 368
article thumbnail

How to update your Oculus Quest (manually or automatically)

The Ghost Howls

Last week, I published my post about the latest update of Oculus Quest that provides new interesting features like Passthrough+ and 3 DOF mode. After that article, some people have asked me how to update the Quest so that to try these features as well, so I’m writing a complete tutorial to teach you how you can update your Quest and try its latest functionalities!

How To 298
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Microsoft Files Patent For VR Mat With Haptic Feedback And Pressure Sensors

VRScout

Could Microsoft’s high-tech floormat be the future of at-home 4D entertainment? According to a patent filed by Microsoft to the United States Patent & Trademark Office earlier this week, the company has been experimenting with the idea of a unique VR floor mat device designed to enhance users immersion. Reported first by Variety , “The Virtual Reality Floor Mat Activity Region” system would be comprised of three primary components: an optical sensor, a designated computing system, and —

Haptic 297
article thumbnail

Playing With XR

Tech Trends VR

How immersive technologies like Augmented Reality are changing TableTop gaming and making it even more social. By Brian Thomas at Enlightened Digital. The gaming market has been on the rise for a long time now. The industry as a whole is projected to hit over 90 billion dollars by 2020. That will be 12 billion dollars in growth since 2017. Strategy and war games, which have historically been more popular in Europe, have been gaining serious ground in the US Click To Tweet.

Groups 306
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Vive Cosmos Review – A Decent Headset Up Against Stiff Competition

Road to VR

Vive Cosmos has arrived and takes HTC’s consumer headset ambitions in a somewhat different direction. Three and a half years after the launch of the original Vive, Cosmos finds itself in a rather strange competitive landscape where it simultaneously must defend itself from a longstanding rival on the low-end and its former ally on the high-end.

HTC 222

More Trending

article thumbnail

‘The Room VR’ Coming to All Major VR Headsets Early 2020, Trailer Here

Road to VR

Fireproof Games, the studio behind VR game Omega Agent (2016) and critically-acclaimed The Room series of puzzle games, recently unveiled its next VR game called The Room VR: A Dark Matter. The game, which will only be playable in VR, is slated to launch sometime in early 2020 on PSVR, Oculus Quest, and SteamVR-compatible headsets including Oculus Rift, HTC Vive, Valve Index, and Windows VR headsets.

HTC 215
article thumbnail

OC6 Interview: Ana Ribeiro Gets Into Pixel Ripped Character

Peter Graham

During Oculus Connect 6 (OC6) a couple of weeks ago VRFocus was lucky enough to get an early look at the third level of Pixel Ripped 1995, the sequel to ARVORE’s successful virtual reality (VR) title Pixel Ripped 1989. On hand was the designer behind the original videogame Ana Ribeiro – who is now ARVORE’s Creative Director – who gave a little more insight into the upcoming experience.

Oculus 72
article thumbnail

‘Screensavers VR’ is Part Art, Part Visualizer, & Wholly Nostalgic – Launching Next Week

Road to VR

‘Screen-saving’ relaxation title Screensavers VR seeks to bring virtual explorers back to the 90’s, an era littered with CRT monitors known for their lackluster mitigation against pixel burn-in. Screensavers were a necessary part of keeping monitors working properly, and some of the most popular screensavers of the time will soon be fully explorable in VR when Screensavers VR arrives on Steam (for all major PC headsets) on October 16th.

Google 190
article thumbnail

Microsoft Patent Application Details Pressure Sensitive Floor Mat for VR

Peter Graham

Microsoft’s recent history with virtual reality (VR) is a bit mixed. Sure, the company is continually pushing forward with augmented reality (AR) and mixed reality (MR) thanks to HoloLens 2, but when it comes to VR, the Windows Mixed Reality series of headsets haven’t exactly excelled. VR compatibility for Xbox never materialised while rival PlayStation VR has seen continual success.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Oculus @ IndieCade: Networking + Developer Office Hours

Oculus

IndieCade kicks off October 10 in Santa Monica, and we’re excited to help celebrate some of the amazing work being done by independent developers. Attendees.

Oculus 40
article thumbnail

October is Dark Arts Month on Harry Potter: Wizards Unite

Peter Graham

Niantic Labs launched augmented reality (AR) title Harry Potter: Wizards Unite over the summer, allow fans of the franchise to run around their home towns and cities, collecting magical items and performing spells. With it being October and the Halloween season, the developer has announced the start of Dark Arts Month, with lots of new in-game events and activities for players to enjoy. .

article thumbnail

Free Roam LA Deadzone is Here!

SpringboardVR

A new type of experience is available on the SpringboardVR platform today! Read below for pricing and information! What is free roam content? Free roam content differs from room-scale in that the games are designed without chaperones and are intended to be played in large, arena-scale spaces (i.e., The Void, Holodeck, etc.). Free roam content generally uses backpack PCs or untethered headsets, allowing the players to freely walk around the area to play.

Video 28
article thumbnail

Reality Clash Creator Aims to Raise £1.5m via Security Token Offering

Peter Graham

Reality Gaming Group, the company behind augmented reality (AR) combat experience Reality Clash has announced plans to raise £1.5 million towards expansion plans, through a Security Token Offering (STO), as well as a traditional equity investment. The investment drive will use the funds to help drive development of Reality Clash, as well as new titles using Reality Gaming Groups’ AR and blockchain platforms.

article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Important Cosmic Jobs: Squanch Games Releases Free ‘Trover Saves the Universe’ DLC—Now Available on the Rift Platform

Oculus

Rick and Morty fans rejoice: Squanch Games is back with a free update to Trover Saves the Universe! In the Important Cosmic Jobs DLC, players.

Gaming 28
article thumbnail

Building Empathy in XR, with Tech Trends journalist Alice Bonasio

XR for Business Podcast

Alan is always ready with an interesting XR anecdote or two on this podcast, but even he has a source for interesting XR tidbits. In today’s episode, he brings that source to him – XR journalist and consultant, Alice Bonasio. They end up chatting about the principles behind the idea that XR is an “empathy machine.” Alan: Welcome to the XR for Business Podcast with your host, Alan Smithson.

Trends 78
article thumbnail

ARCore App is 8th Most Downloaded in August

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. While in perpetual market-sizing mode, our radar is up for clues of AR user penetration and traction. Having gone through the painstaking process of assembling the complex AR market-sizing puzzle, our ears perk up when the radar picks up subtle signals.

Exercises 166
article thumbnail

Building Empathy in XR, with Tech Trends journalist Alice Bonasio

XR for Business Podcast

Alan is always ready with an interesting XR anecdote or two on this podcast, but even he has a source for interesting XR tidbits. In today’s episode, he brings that source to him – XR journalist and consultant, Alice Bonasio. They end up chatting about the principles behind the idea that XR is an “empathy machine.” Alan: Welcome to the XR for Business Podcast with your host, Alan Smithson.

Trends 78
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

XR For Business

Tech Trends VR

Tech Trends Editor-in-Chief Alice Bonasio was the guest of this week’s XR for Business Podcast with Alan Smithson. Alan is always ready with an interesting XR anecdote or two on this podcast, but even he has a source for interesting XR tidbits. In today’s episode, he brings that source to him – XR journalist and consultant, Alice Bonasio. They end up chatting about the principles behind the idea that XR is an “empathy machine.”.

Trends 226
article thumbnail

Building Empathy in XR, with Tech Trends journalist Alice Bonasio

XR for Business Podcast

Alan is always ready with an interesting XR anecdote or two on this podcast, but even he has a source for interesting XR tidbits. In today’s episode, he brings that source to him – XR journalist and consultant, Alice Bonasio. They end up chatting about the principles behind the idea that XR is an “empathy machine.” Alan: Welcome to the XR for Business Podcast with your host, Alan Smithson.

Trends 60
article thumbnail

Weekly Content Update: Great Multiplayer VR Titles for Your VR Arcade

SpringboardVR

Hey everyone Hunter here with another weekly content update! We get a lot of questions asking, “What are some good multiplayer games?” So we thought we’d take some time to highlight a few of them currently on the SpringboardVR platform. [link] Overview of content featured in the video above: 1) Loco Dojo Loco Dojo is an amazing VR experience in general and great for parties and groups of people.

article thumbnail

Building Empathy in XR, with Tech Trends journalist Alice Bonasio

XR for Business Podcast

Alan is always ready with an interesting XR anecdote or two on this podcast, but even he has a source for interesting XR tidbits. In today's episode, he brings that source to him - XR journalist and consultant, Alice Bonasio. They end up chatting about the principles behind the idea that XR is an "empathy machine.". Alan: Welcome to the XR for Business Podcast with your host, Alan Smithson.

Trends 60
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?