Fri.Jun 29, 2018

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Google Expands ARCore to More Android Devices, Adds iOS Support

Next Reality AR

The roster of handsets supporting Google's augmented reality toolkit now includes 46 Android models as well as support for ARKit-compatible iPhones and iPads. The latest devices to support ARCore include the Nokia 6.1 Plus and 7 Plus, Moto G6 and Z3 Play, One Plus 5T and 6, and Xiaomi Mi Mix 2S. Additionally, Juho Sarvikas, the chief product officer at HMD Global, also confirmed via Twitter that the Nokia 8 would also gain ARCore support soon.

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Niantic Teases AR Platform Capable Of Real World Interaction

VRScout

The creators of Pokemon GO present AR technology that can detect real-world objects. You may know Niantic as the American software company behind the cult-sensation Pokemon GO. Or perhaps you’re familiar with them as the team responsible for the geocaching app Google Ingress and the upcoming Harry Potter: Wizards Unite. Whenever there’s a groundbreaking mobile new AR experience on the market, it always seems as though Niantic is responsible.

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Pimax Starts Mass Production Phase of “8K” VR Headset

Road to VR

Pimax today announced they’ve headed into the mass production phase of the Pimax “8K” VR headset. “The obstacles that prevent us from mass production have been eliminated last week, thus the whole project now can move on with full speed towards Kickstarter delivery,” the company writes in an update. Pimax wasn’t specific on the exact problems preventing mass production, citing “hardware bottlenecks” which made the entire team wait until recently.

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Lionsgate & Pepsi Launch Snapchat Augmented Reality Experiences to Promote NBA Star-Packed 'Uncle Drew'

Next Reality AR

Snapchat is enjoying a high field goal percentage when it comes to securing movie studio business with its sponsored augmented reality experiences, the latest coming through the basketball movie Uncle Drew. Lionsgate and promotional partner Pepsi are running not one but two AR experiences to promote the film. One is the traditional facemask Lens, but this one uses Snapchat's background segmentation technology to put the user into the hair, glasses, and hoodie of the titular character.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Daniel Estrada

EnterpriseWear

Technical Specialist. The post Daniel Estrada appeared first on BrainXchange.

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Preview: ‘Space Junkies’ Feels Like VR’s Spiritual Successor to ‘Unreal Tournament’

Road to VR

Unreal Tournament (1999) was one of the staple arena shooters of my youth. It’s simple; find the best gun you can, stock up on as much health and armor as possible, always keep moving until you die, respawn, rinse and repeat. In this respect, Ubisoft’s latest foray into VR has replicated much of this, which paradoxically leaves me undecided if I really like Space Junkies or not from what I’ve seen from the closed beta.

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Niantic Offers Tantalizing Peek at Upcoming AR Tech, Announces New Platform for Third-party Devs

Road to VR

Niantic, the developer behind Pokémon Go and the upcoming Harry Potter AR game , announced they’ll be opening up access to their latest work in AR, dubbed the ‘Niantic Real World Platform’, to third-party developers soon. To boot, the company also introduced a few key AR technologies that will have you salivating over the possibilities of actually chasing down pocket monsters on your commute to that next Pokéstop.

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