Wed.May 16, 2018

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Valve’s New Site Affirms Role of VR in Company’s Future, Teases “Top secret” Games

Road to VR

“We make games, Steam, and hardware. Join us,” says the first line of Valve’s newly redesigned website —in big bold red letters—bringing its look more in line with 2010’s design language than the previous version that screamed ‘late 2000’s’ Along with the new look is a clear emphasis on hardware as a central part of Valve’s future, with VR positioned as the cutting edge of the company’s work.

Gaming 249
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ABC’s ‘Royal Wedding AR’ Is An Augmented Experience Fit For A Prince

VRScout

Misplace your invitation to the royal festivities? Us too. Luckily ABC has all the British jubilation you can handle via their brand new AR experience. Things are beginning to heat up as what may very well be the biggest wedding of 2018 continues to inch closer. The world’s most popular redhead, Prince Harry, and retired American actress Meghan Markle are getting hitched, and to help get you into the Royal Wedding spirit ABC News has enhanced their news app to include a Royal Wedding AR experien

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ARKit 101: How to Pilot Your 3D Plane to a Location Using 'hitTest' in ARKit

Next Reality AR

Hello, budding augmented reality developers! My name is Ambuj, and I'll be introducing all of you Next Reality readers to the world ARKit, as I'm developing an ARKit 101 series on using ARKit to create augmented reality apps for iPad and iPhone. My background is in software engineering, and I've been working on iOS apps for the past three years. I'm a huge fan of augmented reality and was very excited when I first found out about Apple's release of ARKit (in fact, I almost jumped out of my seat

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What You Wear Matters In ‘Reign Of Cthulhu,’ A Lovecraftian AR Adventure

VRScout

Clothes maketh the man and woman in Warerplai’s turn-based AR strategy game. The immersive entertainment industry is currently neck-deep in smartphone-based AR applications. From established corporations such as Google attempting cross platform, multi-person shared experiences , to independent developers looking to bring classic Dungeons & Dragons gameplay into the 21st Century, groundbreaking new platforms such as Android’s ARCore+ and Apple’s ARkit have made it insanely easy for creators t

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Merging RL with VR Events via SVVR’s Reality Portals & MULTIVERSE

Road to VR

Today is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR reorganizes itself as a public-benefit corporation. They’re going to be formally announcing their MULTIVERSE initiative that is going to be bringing Reality Portals to VR events, which will allow people virtually attend VR events put on by SVVR and others through social VR experiences like High Fidelity.

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Newly Revealed ‘Superhot Japan’ Isn’t Getting a VR Counterpart (for now)

Road to VR

SUPERHOT (2016) , the massively successful slow-mo shooter for PC and console, already has a built-for-VR version for Oculus Rift, HTC Vive and PSVR— SUPERHOT VR (2017)— but now that the team has licensed the IP to Japanese developers GameTomo , you may be curious if the next installment of red dude-shattering fun is getting another VR counterpart as well.

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ARKit 101: How to Place Grass on the Ground Using Plane Detection

Next Reality AR

Ever notice how some augmented reality apps can pin specific 3D objects on the ground? Many AR games and apps can accurately plant various 3D characters and objects on the ground in such a way that, when we look down upon them, the objects appear to be entirely pinned to the ground in the real world. If we move our smartphone around and come back to those spots, they're still there.

How To 158
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Chiaro and the Elixir of Life is a great indie VR game seeking funding.

Cats and VR

After 2 years of work on Chiaro , Martov Co. has launched a Kickstarter campaign to engage with the deeply passionate VR and gaming communities, and get funding for the final months of production. The campaign is live now, and will run until Tuesday, July 3rd, 2018: bit.ly/chiaroVR Martin Bradstreet, CEO and Co-Founder of Martov Co. explains: “Anyone who’s tried virtual reality will tell you it’s absolutely world-changing.

Gaming 100
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AntVR’s MIX AR Headset Kickstarter Blasts Past $50,000 Funding Goal in 8 Hours

Road to VR

AntVR, the Beijing-based headset company, has something worth celebrating within only a few hours of launching their AR headset MIX Kickstarter yesterday. After only eight hours on the crowdfunding site, the company has already reached their goal of $50,000, and it doesn’t show signs of stopping. Mix isn’t typically what we think of when we imagine the next generation of AR devices; it’s a ‘tethered’ AR headset that requires a VR-ready gaming PC to run it, and prim

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Konami’s Remastered ‘Zone of the Enders 2’ to Launch on PSVR September 2018

Road to VR

Konami’s 4K/VR remastering of Zone of the Enders 2 (2003), called Zone of the Enders: The 2nd Runner MARS, now has an official street date: September 4th in the US and September 6th in the EU and Japan. The game is set to release on PS4, PSVR, and PC via Steam, with pre-orders now available for all platforms for $30 (or regional equivalent).

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