Thu.Jun 29, 2017

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Your Hands are Controllers in Leap Motion’s Interaction Engine

VRScout

Leap Motion just dropped a major upgrade—Interaction Engine 1.0—to immerse your mind and hands in VR. Last year, digital-physical interaction pioneer Leap Motion released an early access beta of Interacton Engine. In providing developers a way to incorporate scanning technology into Unity, Leap Motion enabled a new breed of VR experience—one where participants used their own hands to interact with digital objects rather than controllers.

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Projection-mapped Immersive Theater Shows the Future of Live AR Performances

Road to VR

There was an amazing projection-mapped , immersive theater piece at Sundance this year by Heartcorps called Riders of the Storyboard. Trained street performers interacted with virtual projection-mapped 2D objects, and through the sleight of hand magic broke these flat objects into the third as glowing 3D props. LISTEN TO THE VOICES OF VR PODCAST. [link].

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Apple iOS 11 Brings VR Feature to Maps

VRScout

A new hidden feature uses positional tracking to let you actually walk through cities. Despite just being made available to the public only two days ago, Apple’s iOS 11 beta has already been stripped down, analyzed and pushed to its limits by rapid iPhone & iPad enthusiasts. The new update to the platform has brought an impressive selection of exciting new features: from the groundbreaking ARkit (augmented reality development platform), Apple Pay Messenger integration, and Live Photos comin

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Samsung Filed A Patent For Magnetic VR Hand Controllers

UploadVR Between Realities podcast

Today we learned that Samsung, the creators of the Oculus-powered Gear VR headset, filed a patent in late December of last year for magnetic VR hand controllers. Based on the description in the patent and the accompanying concept image (embedded below), the controllers would be used to provide more visceral and accurate hand-tracking for the Gear VR.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Oculus Founder Backs ‘Revive'—a Hack for Vive to Play Rift-exclusive Games—With $2K in Monthly.

AllThingsVR

Oculus Founder Backs ‘Revive'—a Hack for Vive to Play Rift-exclusive Games—With $2K in Monthly Funding via @RtoVR [link] [link] — allthingsvr (@allthingsvr) June 29, 2017.

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More Trending

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This Augmented Reality Helmet Helps Firefighters See Through Smoke to Save Lives via @singularityhub.

AllThingsVR

This Augmented Reality Helmet Helps Firefighters See Through Smoke to Save Lives via @singularityhub [link] [link] — allthingsvr (@allthingsvr) June 29, 2017.

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Dogmented Reality ‘Coming Soon’ To Apple’s New ARKit

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A very good, 11/10 app may soon be heading to an iPhone or iPad near you. The term Dogmented Reality was first coined for a 2016 April Fools gag from Meta, but now it’s very much a real thing for some smartphone users. Follow the Dogmented Reality hashtag on Twitter and you’ll find scores of people touring the world with virtual pets that sit in our reality a little like you’ll find in other apps like Pokemon Go.

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Rumors of the demise of augmented reality developers have been greatly exaggerated via @TechCrunch.

AllThingsVR

Rumors of the demise of augmented reality developers have been greatly exaggerated via @TechCrunch [link] [link] — allthingsvr (@allthingsvr) June 29, 2017.

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Spider-Man: Homecoming’s VR Experience Isn’t So Amazing

UploadVR Between Realities podcast

Look, up there! Is it a bird? Is it a plane? Why no, it’s someone pretending to be your friendly neighborhood Spider-Man! Throwing cinder blocks off of rooftops, fighting deadly balloons, ripping posters off of walls, and inexplicably standing still when arch nemesis The Vulture attacks! Wait, that doesn’t sound so friendly neighborhood-ish.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Google Earth teams up with National Geographic to take students on voyages via @DigitalTrends.

AllThingsVR

Google Earth teams up with National Geographic to take students on voyages via @DigitalTrends [link] [link] — allthingsvr (@allthingsvr) June 29, 2017.

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Kaleidoscope Launches Funding Platform For Premium Virtual Reality Content

UploadVR Between Realities podcast

Even when René Pinnell launched Kaleidoscope’s virtual reality festival in 2015, his vision had always been to build a funding platform to help independent VR creators and studios raise money for their original VR projects. Now that day is here. Today Kaleidoscope officially launched its invitation-only marketplace , limited to 500 members, where VR industry leaders can get a first-look at new virtual reality films, games and experiences available for pre-sales, licensing, and other partnership

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Virtual reality gets smelly thanks to this Japanese startup via @businessinsider.

AllThingsVR

Virtual reality gets smelly thanks to this Japanese startup via @businessinsider [link] [link] — allthingsvr (@allthingsvr) June 29, 2017.

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Get Front Row For Queen And Adam Lambert In “VR The Champions”

UploadVR Between Realities podcast

The importance of live events to VR continues to grow as more apps and headsets become more accessible. Providing people with the perspectives that VR can afford gives the impression of a premium experience and more groups continue to embrace the technology for their shows, concerts, and sporting events. The bigger the name, the better when it comes to new partnerships involving VR and we’re getting some of the biggest in music coming to an immersive platform near you.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Best Buy has a tempting Oculus Rift deal on offer

Slashgear

It seems that now is an excellent time to dive into VR. Not only is HTC offering the VIVE at a discount during the Steam Summer Sale, but Best Buy has now put together a VR deal of its own. This time around, the focus is on the Oculus Rift, though what Best Buy is offering isn’t really a “sale” … Continue reading.

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Apple Patent Reveals Gesture Recognition System Using Depth Sensing

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Apple’s new ARKit platform basically looks like HoloLens inside of an iPhone. All that’s missing is a controller-free interaction system. A new patent uncovered this week suggests that may be on the way, though. Patently Apple has revealed a new filing from the company for a new 3D camera system with depth sensing capabilities used for gesture recongition.

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iOS 11 brings VR mode to Apple Maps using ARKit via @cultofmac [link]

AllThingsVR

iOS 11 brings VR mode to Apple Maps using ARKit via @cultofmac [link] [link] — allthingsvr (@allthingsvr) June 29, 2017.

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Former PlayStation Exec Phil Harrison Invests In VR Studio Dream Reality Interactive

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Two former members of Sony Interactive Entertainment reunited this week, as ex-PlayStation executive Phil Harrison invested in Dream Reality Interactive, founded by Dr. Dave Ranyard. Ranyard previously lead Sony’s London Studio, the team that worked on the PlayStation VR (PSVR) headset creating tech demos that would eventually be bundled into PlayStation VR Worlds for launch last year.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Finding the Future of VR via @Ryan_A_Bell @cinematicVR [link]

AllThingsVR

Finding the Future of VR via @Ryan_A_Bell @cinematicVR [link] [link] — allthingsvr (@allthingsvr) June 29, 2017.

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Fierce Kaiju’s Viral Ex Hops From Rift to Vive Soon

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Viral is one of the few VR franchises to work its way around the headset food chain pretty steadily. Having started out on Gear VR, the series came to the Oculus Rift around the time the shiny new Touch controllers arrived. Now it’s set for Steam, too. Viral Ex is coming to the HTC Vive on July 10th. You work your way through a computer system eliminating viruses that manifest themselves as tiny little minions.

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ISC 2017 is over, what did you miss?

VRWorld

As a first time visitor to ISC 2017 , I was impressed not by the products that the biggest names in the Enterprise IT Market were showcasing, but by the totally calm and poised way they were doing it. I was not met at the fairgrounds on my way in by a wall of visitors and backpackers as I was used to, when visiting IT-related fairs (CEBIT, Gamescon, Computex and the like), although there were people roaming through the stands and asking questions, as it should be, to companies’ representat

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Front Defense Review: A Bland Wave Shooter With WWII Flair

UploadVR Between Realities podcast

HTC’s mission with Vive Studios is supposedly to foster the creativity and vision needed to deliver high-quality VR experiences directly to their users. Fund them directly and publish a portfolio of quality content; that was the mission, similar to Oculus Studios. The first two Vive Studios titles — Arcade Saga and Virtual Sports (formerly known as VR Sports) — are simple and fun, but far from the level of quality people would expect.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Google Begins Experimenting with VR Ads

Road to VR

According to a recent entry on the Google Developers Blog , the company has begun experimenting with advertising formats suitable for placement inside of virtual reality experiences. Focusing on mobile VR platforms, the first idea they’ve shared for a native VR ad is a floating cube that can be optionally engaged with via a tap or gaze. The program is being run by a team at Area 120 , Google’s internal workshop for experimental projects, purportedly in response to the need for VR developer

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