Tue.May 06, 2025

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Case Study: MHS Scales Equipment Maintenence with AR

AR Insider

MHS was challenged in scaling its high-value senior experts. By having to physically travel to resolve maintenence issues requiring up to 12 hours of ground transportation there was a bottleneck in their deployment. So it looked to AR. This post appeared first on AR Insider.

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‘Open Brush’ Gets Multiplayer Mode, Bringing Collaborative Art to Free ‘Tilt Brush’ Successor

Road to VR

Open Brush (2021), an open source successor to Google’s defunct VR art creation app Tilt Brush (2016), now has a multiplayer mode thanks to a recent update to the free app. Open Brush developer The Icosa Foundation has already released the update across all supported devices, which includes Quest and SteamVR headsets. The new update lets users collaborate, chat and create immersive VR art together in real-time, letting artists draw side-by-side, explore each other’s worlds, or showca

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What An Apple Vision Pro Developer Learned Hiking 70 Miles Outdoors In Headset

Upload VR

Last week I spoke by phone and then transferred the call to headset where I went face to face with the developer of CubicLayer. Contacting me initially via Bluesky, and asking to be identified by his first name Sean, the developer lists themselves as Industrial Volumetrics on the Apple App Store. In headset, the dev showed me inside the file system on his Mac where I watched intriguing videos, including one showing a virtual fishing pole near the physical ocean, another with a wrist-based virtua

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Flat2VR Parent Studio Opens VR Native Publisher ‘Impact Inked’

Road to VR

Impact Reality, parent company of Flat2VR Studios, has opened a new publishing wing dedicated exclusively to bringing VR natives to market. Impact Reality announced in March 2024 it was forming Flat2VR Studios , a team led by VR modders dedicated to adapting flatscreen games to VR. Now, with Impact Inked, Impact Reality says its new publishing label will be dedicated to immersive games built from the ground up for VR, something the company says will allow it to support XR developers in “ne

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Free-To-Play Zero Caliber: Shooting Range Is Out Now On Quest

Upload VR

Zero Caliber: Shooting Range is a free-to-play VR gunplay experience available on Quest today. Developed by XREAL Games, the free-to-play VR game is based on XREAL Games' Zero Caliber series and features 'fully unlocked' versions of the Zero Caliber 2 armory and lobby area. Here, you have the opportunity to practice taking shots in VR across five minigames, including a sniper range, a moving target range and killhouses.

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Wanderer: The Fragments Of Fate Takes #1 In April's PS VR2 Download Charts

Upload VR

Wanderer: The Fragments of Fate is April's winner for the PlayStation VR2 download charts. The May 2025 download charts from Sony are now available, providing the latest monthly stats across PS4, PS5, PS VR2 and more. While we often see split winners across North America and Europe, this month's #1 goes to action-adventure remake Wanderer: The Fragments of Fate by Mighty Eyes.

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Half the Size & Half the Price is What Vision Pro Needs to Take Off

Road to VR

Apple has set the bar for UX on a standalone headset. As soon as the company can get the same experience into a smaller and cheaper package, it’s going to become significantly more appealing to a wider range of people. Apple has billed Vision Pro as “tomorrow’s technology, today.” And frankly, that feels pretty accurate if we’re talking about the headset’s core user experience, which is far beyond other products on the market.

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Galactic Traffic Control Gets VR Environments And Mini Mode

Upload VR

Mixed reality arcade game Galactic Traffic Control added a fully immersive 'VR Mode' and a 'Mini Mode' in a major update. Developed by GnomeCap Games, Galactic Traffic Control launched last December in early access and features a similar concept to Project Aeroes. Using either hand tracking or the Touch controllers, you're tasked with routing ships to different ports of a matching color, taking care to avoid crashes while navigating obstacles.

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EON Reality Powers Texas Manufacturing Boom: Launches Spatial AI & XR Initiative for Diverse Tech Hardware and Industrial Workforce

EON Reality

IRVINE, CA May 6 , 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announced a major strategic initiative designed to cultivate the diverse, highly skilled workforce required for Texas’s rapidly expanding Tech Hardware and Industrial Manufacturing sectors.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Zombie Army VR Teases Gameplay Features Before May Launch

Upload VR

Zombie Army VR released a new trailer teasing its gameplay features before this month's launch on Quest, Steam, and PS VR2. Launching in over two weeks on all platforms, publisher Rebellion released a new look at the long-running Sniper Elite spinoff's latest entry. Zombie Army VR features a full campaign playable alone or in two-player co-op, which chronologically takes place before Zombie Army 4.

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EON Reality Launches Initiative to Bolster Spain’s Defense Capabilities with Spatial AI & XR, Forging an AI-Ready Force for Naval and Aerospace Superiority

EON Reality

IRVINE, CA May 6, 2025 EON Reality, the global leader in augmented and virtual reality-based knowledge transfer for industry and education, today announced a significant strategic initiative designed to support Spain’s defense modernization programs and enhance its crucial role in NATO’s Southern Flank and maritime security. This initiative introduces the specialized “AI Academy for Defense – Spanish Maritime & Aerospace Readiness Track,” powered by EON Realit

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Meta’s XR Strategy: Dominating the Smart Glasses Market in the Age of AI and Augmented Reality

XR Today - Augmented Reality tag

Recently, Meta’s Q1 2025 earnings call was released to the public, revealing key insights into its operations, just as the firm moves towards AI and AR innovations. As Google rises as a wildcard new leader in XR, with its emerging AndriodXR framework, it appears the Google Glass promise is returning in a new form. With other technology leaders attempting to take hold of the AR smart glasses market, long-standing leader and mainstream stalwart Meta is seemingly keen to retain control of the

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Level Up Your VR Skills: "Ultimate Unity for Multiplayer VR Development

XROM

Following the success of his earlier book,"Learning Game Architecture with Unity,"which empowered developers to architect scalable, maintainable Unity projects using proven design principles and patterns, Niraj Vishwakarma now invites creators to push the boundaries of multiplayer VR with his newest releaseUltimate Unity for Multiplayer VR Development, the definitive hands-on guide for building next-generation multiplayer VR experiences.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The Role of Haptics in Business XR: Training and Remote Collaboration

XR Today - Mixed Reality tag

Thinking of using haptics in business use cases? Now could be the perfect time to dive in. Haptic feedback technology isnt just for games console controllers or smartphones anymore. Its quickly making waves in the extended reality environment, introducing new levels of immersion to virtual workspaces, and training environments. Although every company isnt necessarily fighting for the chance to get their hands on the latest set of haptic gloves , or the worlds top haptic body suit, many are recog

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An update on me, my blog, my trips to China and the US

The Ghost Howls

Hey everyone, it’s been a while since I’ve written an article on this blog, so I thought it was about time to tell you something about my current situation , the direction of this blog, and some upcoming trips that may lead me to meet some of you! My trips: the UK, China, the US, Germany Let’s start from my trips, because this is a period of traveling for me.

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Fashion Forward: Amelia Gray Spotted in Ray-Ban Meta Glasses on the Met Gala Red Carpet

Oculus

High couture took center stage last night on the first Monday in May. And you may have spotted some familiar fashion-forward tech on the proverbial red carpet. As part of her custom look, Amelia Gray sported a pair of Ray-Ban Meta glasses.

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‘Red Flowers’ Becomes ‘Catana’ as Joy Way Aims to Appeal to Younger Quest Crowd

Road to VR

Joy Way , the studio behind STRIDE: Fates (2023) and EXOcars (2024) , initially announced VR action-platformer Red Flowers back in 2022, which was slated to bring bloody ninja-slicing action along with some high-flying parkour. Now, the studio revealed Red Flowers is making a major pivot to ostensibly appeal to younger users. Now called Catana: Red Flowers , the game has done away with the the impossibly high city buildings and gritty aesthetic, instead offering up a decidedly more family-friend

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.