Wed.Apr 24, 2019

article thumbnail

Childish Gambino Launches Multiplayer AR App

VRScout

Explore an AR cave and dance with holograms in this bizarre musical experience. Fans of Childish Gambino (Donald Glover) are in for a treat today as the prolific hip-hop/R&B artist releases his new app PHARO AR. Available now on compatible Android devices (coming soon to iOS), PHAROS AR is a mind-bending augmented musical experience that takes you on a journey through an AR portal into a colorful augmented cave filled with hidden glyphs to discover and holograms to rave with.

AR 362
article thumbnail

Hands-On: Angry Birds AR: Isle of Pigs Reinvents the Franchise for Mobile, but Smartglasses Are Its Destiny

Next Reality AR

Finland-based Rovio, one of the pioneers of mobile gaming, is now ready to break new ground in augmented reality with its Angry Birds franchise. Along with its AR development partner, Sweden-based Resolution Games, the publisher is following up Angry Birds FPS: First Person Slingshot for the Magic Leap One with a return to its mobile roots in Angry Birds AR: Isle of Pigs, which arrives on the App Store for ARKit-compatible iPhones and iPads on April 29.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Drawalong AR Turns YouTube Art Tutorials Into Augmented Tracing Paper

VRScout

Google’s latest experiment brings YouTube tutorials to life using AR. If you’ve ever watched an art tutorial on YouTube, you know the struggle of trying to follow along with an artist while simultaneously working on your own work. Constantly looking up at the screen and back down at your own creation is not only a cumbersome educational process but an ineffective one as well.

AR 355
article thumbnail

Report: Apple to Announce ARKit Updates at WWDC 2019 Including OS Support for AR Headsets

Road to VR

Apple has been continuously iterating on ARKit , its augmented reality development tool that lets creators make smartphone-based AR experiences. The company unveiled ARKit at its World Wide Developer Conference (WWDC) in 2017, and the 2.0 version at the dev conference a year later. Now, a report from 9to5Mac holds that this year’s WWDC could see yet more new additions, including OS support for stereo AR headsets.

Apple 204
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Google & Childish Gambino Follow Up Pixel Playground Hit with Pharos AR App

Next Reality AR

Google is going all in with Childish Gambino as its musical champion for augmented reality, as the duo has now dropped its second AR collaboration of the year. After Google launched his Playmoji for Pixel's Playground app earlier this year, Gambino, the musical alter ego of entertainment multi-threat Donald Glover, released the multiplayer augmented reality app Pharos AR Google Play on Wednesday.

Google 155

More Trending

article thumbnail

#758: Experiential Design for Corporate Consulting, Organizational Transformation, & Cultivating Culture with SYPartner’s Ida Benedetto

Voices of VR

Ida Benedetto gave the opening keynote of the Immersive Design Summit where she shared some of the work that she’s doing as an experiential designer.

article thumbnail

#QuestCountdown: Social Games

Oculus

I’m Kasey. I have the honor of leading the team that provides developers of all sizes with the support and programs they need to build.

Gaming 49
article thumbnail

SUPERHOT Team Unveils New Arcade Edition

SpringboardVR

It’s SUPERHOT VR with an Arcade Upgrade! April 24th, 2019 LODZ, POLAND — Today the SUPERHOT team proudly announces that the SUPERHOT VR: Arcade Edition is now available! The award-winning, VR first-person shooter has been updated specifically for VR Arcades and LBE (Location Based Entertainment) operators. [link] Blurring the lines between cautious strategy and unbridled mayhem, combined with the latest points-earning and quality of life features, SUPERHOT VR: Arcade Edition is the critically ac

Poland 28
article thumbnail

Hands-on: VRMMO ‘OrbusVR: Reborn’ Offers a True World of Possibilities

Road to VR

OrbusVR has been in Early Access for a little over a year now, and with the entrance of its first expansion Reborn , the VRMMORPG is finally launching as a full game. This was my first opportunity to scratch the surface of the new world that lay before me, and I don’t think it will be my last. I’ll be honest: I haven’t played much of the original OrbusVR.

Gaming 157
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

No More Steam Keys!

SpringboardVR

Copy, paste. Copy, paste. Copy, paste. You get the picture. One exciting thing with the latest SpringboardVR update is the ability to distribute content without using Steam keys. What was once a long convoluted process will now be simplified down to just a few clicks. Before the Update Imagine with me the process of adding a title to your locations before this new update: You go to the Marketplace, request a key for each game and each station, go to each station and create a Steam login with a u

Gaming 28
article thumbnail

5 EDU Titles for VR Arcades

SpringboardVR

Educational Content Now on the SpringboardVR Marketplace EDU Content Available Today! As of April 24th, 2019, SpringboardVR is offering educational content to all our VR Operators. With 20+ EDU titles already on the Marketplace, we are working hard every day to continue onboarding more great EDU content. Note: We are actively working with VR Arcades to help discover how educational content can best be used in the VR Arcade setting with the goal of passing these findings on to you!

article thumbnail

“One-Click-Install” Titles!

SpringboardVR

What does that even mean? It means no more spending valuable time adding and updating new content to your library. No more long lists of Steam keys and individual Station updates. That’s right, no more Steam keys for content that is available via SpringboardVR’s new Content Distribution System. One click, new content. What was once a long convoluted process with Steam keys is now incredibly simplified and streamlined––because Operator’s time is valuable and regularly cycling in NEW content is cr

Trends 28
article thumbnail

VR Operator Content Licensing Updates

SpringboardVR

SpringboardVR’s New Content Distribution and Licensing Features We have pushed live some extremely exciting content licensing updates that will make your life SO. MUCH. EASIER. After spending countless hours speaking to our Operators about the tedious process of Commercial Licensing and the struggles that come along with it, we believe these updates will alleviate a large number of the pain points people experience on a daily basis.

article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.