Thu.Aug 24, 2017

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How to Direct 360° Video

VRScout

Google’s YouTube Creator Academy shows us the finer points in 360° video production. Last year Google’s YouTube Creator Academy gave us the low-down on some of the biggest mistakes made while shooting in 360° with the video How Not To Shoot 360° Video. The company used its years of experience exploring the budding medium to give us an impressive collection of do’s and dont’s, but mostly dont’s.

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Zero Latency’s ‘Warehouse Scale’ VR Arena Comes to MGM Grand in Vegas

Road to VR

Zero Latency’s new installation at the MGM Grand’s massive Level Up gaming lounge marks another positive milestone for the Melbourne-based company and out-of-home VR technology. The Las Vegas facility opens on September 8th, offering untethered, eight-player VR entertainment across a 2,000 square-foot arena. The out-of-home VR entertainment market has expanded rapidly over the last couple of years, and Zero Latency has been at the forefront, having shown promising early prototypes of the technol

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Star Wars Launches Augmented Reality Collectible Experience for ‘The Last Jedi’

VRScout

Star Wars doubles down on Augmented Reality. This morning, the Good Morning America team dropped a huge Star Wars fanboy bomb when they announced that Disney and Lucasfilms, the creative…’force’ behind the Star Wars films, have something big planned to generate buzz around their upcoming Force Friday II. The event is a global happening that begins on Friday, September 1st, and debuts all of the newest and coolest toys inspired from the upcoming Star Wars installment that

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Google’s AR/VR Team Just Keeps Growing

Road to VR

Google first started its venture into virtual reality with Google Cardboard back in 2014. Since then we’ve seen the company’s ambitions in VR and AR continue to grow with the introduction and launch of the Daydream headsets in 2016, and new standalone Daydream headsets coming later this year. A look at the company’s job listings so far this year reveals Google’s expanding commitment and investment in VR and AR.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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EON Reality receives Global Education Award for Outstanding Contribution In Education And Training

EON Reality

EON Reality received the Global Education Award for Outstanding Contribution In Education And Training from SCOO News’ Global Education Awards 2017. Dan Lejerskar, the Founder of EON Reality, and Sridhar Sunkad, MD of EON Reality Pte Ltd, were on hand to receive the award and participate in the conference. Lejerskar gave a talk on Virtual Reality and Augmented Reality in Education and how these technologies are helping people around the world cope with rapid technological change and job displace

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KFC has a VR training game because nothing is sacred anymore

Slashgear

It’s not hard to imagine all of the potential applications for virtual reality, but one you may not have considered is its use in employee training. KFC, seeing an opportunity to make the training process more interactive, has decided to blaze the trail for VR training. Yes, you heard right: KFC’s new employee training will soon utilize VR as a … Continue reading.

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bHaptics’ TactSuit Promises Better Actuator-Based Haptics at a Lower Price-Point

Road to VR

Gamescom is one of the few truly gargantuan expos dedicated to gaming, holding within its massive Zeppelin hanger-sized halls all manner of ostentatious booth featuring all the big names in gaming. But it’s not all glitz, cosplay, and long lines at Gamescom. Back in the more demure B2B area, only accessible to trade visitors and press, was bHaptics, a Korean startup that recently joined HTC’s Vive X Accelerator Program specializing in actuator-based haptic devices, all of which idea

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HTC VIVE sell-off reportedly under consideration

Slashgear

HTC is considering selling off its VIVE virtual reality business, a new report claims, as the smartphone maker weighs possible routes to boosting its finances. An unexpected launch back in early 2015, HTC VIVE has proved surprisingly successful with its combination of immersive VR and its “room-scale” ability to allow users to physically move around virtual worlds.

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Hands-on: ‘Chroma Lab’ is a Mesmerizing Physics Sandbox and a Simple But Stunning VR Showcase

Road to VR

Chroma Lab is a mesmerising particle simulation and a simple but stunning VR showcase, using a custom physics engine to calculate the fluid-like behaviour of more than 100,000 particles. While there are no ‘game’ elements, indie developer Sean Tann has created is a well-crafted ‘sandbox’ that offers a number of useful options to tweak or significantly alter the experience.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Adina Shanholtz Microsoft Tech Evangelist

Everything VR & AR

Adina Shanholtz, Technology Evangelist from Microsoft discusses VR/MR, immersive media, HoloLens and more. You can follow Adina on Twitter at @feytechnologist. Have a listen and let us know what you think about this episode by sending us an email to podcast@thevrara.com.

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Acclaimed VR Puzzle Game ‘FORM’ Now Available for Oculus Rift

Road to VR

Release in June, FORM is a VR puzzle game which has received top marks for its imposing, dream-like architecture and geometric puzzles. Now the game is available for Oculus Rift via both SteamVR and the Oculus store with a discount for the next week. Form launched initially on SteamVR in June supporting the HTC Vive. Now developer Charm Games has updated the SteamVR version with proper Oculus Rift support, and also launched the title on the Oculus store.

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Microsoft Patents Mixed Reality Wand for HoloLens

VRScout

Microsoft has patented wand controllers for use with HoloLens. 2017 has been a big year for Microsoft in Mixed Reality. With new creative developments like MR Easter Egg hunts via HoloLens at VRLA , a major giveaway of the Acer MR headset at Vision Summit in May , as well as a first glimpse of the company’s VR motion controllers —it’s clear that Microsoft believes in a fully mixed reality future.

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