Fri.Jan 04, 2019

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Sing Along To John Legend With Baobab Studios ‘Crow: The Legend’ AR Filter

VRScout

Step into the role of Crow with this Facebook Karaoke AR filter. Baobab Studios, the VR animation company behind the Emmy-award winning films Invasion! and Asteroids! have launched a new Facebook AR face filter that lets you wear the colorful feathered face of the hero from their most recent VR film, Crow: The Legend. The face filter resembles an experience similar to that of Apple’s Animoji app.

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'David Bowie Is' App Delivers a Mesmerizing AR Tour of the Artist's Career with Gary Oldman as Guide

Next Reality AR

Although next week will mark the late David Bowie's 72nd birthday, his fans and admirers are the ones receiving a gift in the form of an augmented reality app that explores the artist's career Available for $7.99 on the App Store and Google Play on January 8, "David Bowie Is" packs a virtual recreation of the eponymous touring exhibit, which has drawn two million visitors in 12 cities to date.

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2018 Ends With a Record Number of VR Headsets on Steam

Road to VR

According to latest set of data from Valve’s monthly Steam Hardware & Software survey, the number of VR headsets on Steam has reached a new record. Meanwhile, the Vive Pro and Windows VR headsets have reached new peaks in their share of VR headsets on Steam. Each month, Valve runs a survey among Steam users to determine some baseline statistics about what kind of hardware and software is used by the user population, and to see how things are changing over time; that includes which VR headset

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Indie developer remakes the infamous P.T. in Unreal with VR compatibility

Cats and VR

Unreal P.T. is a short psychological horror game, completely recreating the atmosphere and gameplay of Hideo Kojima’s P.T., originally published on the Playstation 4. Developer RadiusGordello has spent 9 months on development, starting in April 2018 and ending in January 2019. Textures, models, animations, gameplay, and code have been recreated from scratch.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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USB-C VR Extension Adapter for Rift & Windows VR Coming Soon From Accell

Road to VR

Accell Cables, a provider of adapters, cables, and power supplies, is launching a VR adapter which condenses a headset’s cables into a single USB-C cable (for USB-C equipped GPUs) and extends the tether. The upcoming Accell VR Adapter accepts the HDMI and USB-A cables from the Rift or Windows VR headsets and condenses them into a single USB-C cable to be attached to any USB-C equipped NVIDIA RTX GPU, and also some NVIDIA laptop GPUs with USB-C compatibility.

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Slightly Mad Studios: ‘Mad Box console to deliver 90 fps to VR headsets’

Road to VR

Slightly Mad Studios, the creators of the Project CARS franchise, announced earlier this week that they’re developing a VR-compatible gaming console called ‘Mad Box’ In a follow-up tweet, company CEO Ian Bell dubbed the project “the most powerful console ever built,” saying that Mad Box would deliver 60 fps VR rendering —decidedly a much lower number than VR enthusiasts are used to today.

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Project Cars developers new VR ready console plans seem a little too ambitious if not "Slightly Mad"

Cats and VR

Slightly Mad Studios is best known for their racing games that were also VR ready Project CARS (2015) and Project CARS 2 (2017). The team has now ventured into building it's own VR ready console. Still many in the VR community had quite a few questions. In a recent tweet, company CEO Ian Bell called the project “the most powerful console ever built.

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‘Pokémon GO’ Studio Niantic Raises $190M Series C Financing

Road to VR

Niantic, the company behind the hit location-based mobile game Pokémon GO, have closed a $190.6 million Series C financing round, bringing the company’s overall funding to more than $415 million to date. As first reported by Tech Crunch , documents filed with the United States Securities and Exchange Commission revealed the company has secured its Series C on December 20th, 2018, amounting to a total of $190,552,365.

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Take the Bird Box Challenge with VR Headset, for Good

Veer

The Bird Box Challenge is sweeping over social media after the movie "Bird Box" came out on Netflix. Fans follow the scenes in the movie, blindfold themselves and wander around outside. However, Netflix didn’t show any delightfulness about the unprecedented marketing success, it called out the challenge on Twitter and asked people not to hurt themselves.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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This Week in XR: What To Expect From CES, The 5G Hype Train And More

Charlie Fink

Trends we'll be following at the world's largest trade show