Sat.May 18, 2019

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VR Community Hosts Virtual Memorial Honoring Popular Industry Advocate

VRScout

The VR education community says goodbye to one of its biggest advocates. If you have ever attended any of the Virtualiteach CPDinVR (Continued Personal Development) events on the Engage VR platform hosted by Steve Bambury, then you know the name Chris (Christian) Long, or you’ve at least heard his name mentioned. Chris was always in attendance at each event, always there early, always there late; working behind the scenes along with Chris Madsen to make sure each CPDinVR session went off smo

Industry 328
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Cyberith announces 2nd gen Virtualizer, still thinks about its backers

The Ghost Howls

The Cyberith Virtualizer. One of the products that generated most hype in the VR communities some years ago… do you remember it? I’m sure you do, and if not, well, this video my refresh your memories: It was a VR treadmill that promised the possibility of playing cool games in VR by running in place, dodging, crouching and firing all from your home.

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Oculus Could (and Should) Offer Rift S Accessories for Improved Audio, Visuals, & Fit

Road to VR

With Rift S right around the corner, a bunch of people are about to find that the headset’s on-board audio is lacking in quality and that the face gasket will make it difficult for some to get the lenses into the ideal position for maximum clarity and field of view. Luckily there’s a path forward—the Rift S design is relatively modular, allowing both the headstrap and the face gasket to be removed, meaning that Oculus could (and should) offer accessories to improve the experience.

Oculus 173