Fri.Apr 07, 2017

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Sony Announces ‘Smurfs’ Mixed Reality HoloLens Game

VRScout

The latest Smurfs film gets it’s own mixed reality children’s game for Microsoft’s HoloLens. Sony’s latest edition to the Smurf reboot anthology, Smurfs: The Lost Village hits theaters today once again bringing the iconic 80’s characters back from the dead much to the delight of children and nostalgic adults everywhere. The marketing team is doing everything it can to fill the seats of the animated children’s adventure, but after shelling out an outrageous $150 million in promotional support for

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Preview: Visually Dazzling VR RPG ‘The SoulKeeper VR’ Plans For a Full Story With Deep Lore

Road to VR

VR gamers have longed heavily for deeper titles that go beyond the surface-level experiences that make up a large portion of today’s VR content. They’ve longed for games with depth and complexity; developer HELM Systems plan to offer exactly that with The SoulKeeper VR , a forthcoming action adventure VR RPG for Vive and Rift with spell casting.

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Samsung Opening Two-Story ‘Experience Store’ In Canada

VRScout

Toronto will soon be home to Samsung’s sixth and largest immersive retail store. Set to open this summer at the Toronto Eaton Centre, Samsung’s “Experience Store” will be its biggest yet featuring 21,000 square feet of mobile technology spread across two jam-packed floors. Much like the other five locations, the new center will serve as the ultimate one-stop-shop for everything Samsung, giving customers the chance to not only purchase their products, but sample their line-up of VR de

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Steam VR Anniversary Sale: ‘Raw Data’ & ‘Tilt Brush’ Free-play, Deep Discounts on 224 VR Titles

Road to VR

With the Oculus Rift and HTC Vive shipping one year ago this month, Valve is getting in on the ‘VR Anniversary’ action with deep discounts on more than 200 VR titles and free-play access to Raw Data (2016) and Tilt Brush (2016). Oculus and HTC’s own VR anniversary sales and celebrations have come and gone, but Steam’s VR Anniversary Sale and free-play access runs until Monday, April 10th at 10AM PT.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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How Augmented Reality Will Put People Back to Work

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Through a combination of robotics and artificial intelligence (AI), a large number of jobs may soon go away. A recent McKinsey report states that automation could make up to 45 percent of all jobs in the United States obsolete, potentially affecting $2 trillion in annual wages. Autonomous trucking alone has the potential to automate away 3.5 million driver jobs.

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Steam VR Anniversary Sale: Tilt Brush, Raw Data Free Over The Weekend

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This week marks the first birthday for the HTC Vive which was celebrated with a sale and subscription launch. Facebook also celebrated the week before with a sale for Oculus Rift games and Steam VR is joining the festivities. With a year of VR under their belt, Steam is not only having a sale for over 250 pieces of VR supported content , but also allowing users to play Tilt Brush and Raw Data completely free.

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VirTec stops selling vending system, still supports old customers

Hypergrid Business

VirTec has stopped selling its products to new merchants, but the company says it will continue to support existing customers of its multi-grid vending system. VirTec has removed the stands that sell the vending system from the Great Canadian Grid , Genesis MetaVerse , Dynamic Worldz , DigiWorldz , Mobius Grid , ZanGrid , 3rd Life Grid and Kitely , although merchants are still using the vending machines that they’ve already bought to sell products.

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A Rancor In Cloud City: Behind VR’s Best April Fools’ Prank Yet

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If you pulled on your Vive on April Fools day and booted it up, chances are you found yourself in your normal home space and didn’t think much of it. However, if you’re a bit of a Star Wars fan — enough to decorate your space after The Empire Strikes Back — then you may have been in for a shock. Last year Kent Sunde created one of the better Star Wars VR tributes; a Vive home space set inside the iconic Cloud City from the series’ most celebrated chapter.

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svrfblog: sometimes while SVRFing, you can discover some really.

AllThingsVR

svrfblog : sometimes while SVRFing, you can discover some really weird sh*t. happy friday! . [link].

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Daily VR Sketch: Corgis In VR!

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Welcome to the Daily Sketch! We’ve teamed up with Sketchfab and expert VR artist Elizabeth Edwards to produce one new piece of 3D art per weekday throughout April you can view with your VR kit. So grab your headset and take a look. There’s one thing VR needs most in the world if it’s to finally break into the mainstream. It’s not price cuts, 4K screens, or better PCs.

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Alexander Haque of Retinad VR

Everything VR & AR

In the virtual and augmented world, content is king. We expect to be wowed by a variety of experiences that engage multiple senses one by one or at the same time. Alexander Haque of Retinad VR stops by to talk about how his company can help make sure your VR & AR creations give users that "WOW!" moment by analyzing how users experience your content.

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Tornuffalo Uses Vive’s Full Body Tracking To Survive A Tornado

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Vive’s new Trackers are finally out in the wild and it hasn’t taken developers long to come up with creative uses for them. Tornuffalo is just the latest example of that. This fun little game, which released for the first time back in December 2016, was recently updated to include full body tracking support for people with three Vive Trackers.

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Samsung Disables Google Daydream VR on Galaxy Phones

VRWorld

While Samsung always had a clear plan that Google and its Android are just some of operating systems the company ships their products with, the company never disabled features that come with Android… until now. When Samsung Galaxy S8 arrives on the market on April 21st, it will probably take the crown of the world’s most powerful Android smartphone on the market… facing a different situation.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Tenjin Brings User Analytic Reports To Daydream

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San Francisco-based mobile marketing infrastructure company, Tenjin, is bringing its analytics software to Google’s Daydream mobile VR platform. What does that mean? Well, basically Tenjin’s tools allow developers to track user behavior inside Daydream apps, mainly relating to marketing. So if a developer was to implement in-app advertising into their Daydream game they’d be able to generate statistics on things like visibility and engagement within the app.

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Hidden Fortune Review: Searching for a Reason to Play

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Various video game genres benefit from the degree of movement allowed within VR and, arguably, none benefit more directly than puzzle games. Classic hidden object games, a small branch off from puzzles, were typically static and asked players to dissect scenes as they gather different items. Hidden object games are much more involved when coupled with VR headsets, unlocking those static experiences.

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Interkosmos Is A Clever, But Harrowing, Astronaut Adventure For HTC Vive

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New HTC Vive Releases For The Week Of 04/02/17

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Hands-On With Sparc, A Tron-Like VR Sport From The Creators Of EVE

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New PSVR Releases For The Week Of 04/02/17

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New Oculus Rift and Gear VR Releases For Week Of 04/02/17

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The Void Opens Location In Utah With Upgraded Hardware And Ghostbusters

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The Void is one of the most immersive experiences available. It is pretty much as close to Star Trek’s Holodeck as you will find. First opening in New York at Madame Tussauds last year, the experience puts you inside a Ghostbusters-themed narrative that ingeniously helped explain why you’re wearing a backpack. When you’re in VR, you forget it’s a PC on your back and realize it’s actually a proton pack for catching ghosts.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Patent Hints At Further Oculus Research Into VR Hand Controllers Beyond Touch

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A patent application filed today by Oculus indicates the Facebook-owned virtual reality team is researching new kinds of hand controllers. The company’s current solution for bringing your hands with you into a VR experience is Oculus Touch. According to this site, Touch is the best VR hand tracking system available for consumer purchase today.