Tue.May 23, 2017

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Björk VR Art Exhibit Comes to LA

VRScout

Björk Digital runs from May 19 to June 4 in downtown LA. Since kicking off her digital exhibition tour in Sydney over a year ago , Björk is bringing her traveling immersive exhibit closer to home. The Icelandic music icon’s next stop after traveling the globe with her VR album is finally right here in Los Angeles. In partnership with the Los Angeles Philharmonic Association, you can try this multi-room experience for yourself from May 19 to June 4 at Magic Box in The Reef Los Angeles.

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Palmer’s Post-Oculus Interview, Part 3: Neural Links, Recorded Memories, & Revolutionizing VR, Again

Road to VR

Having founded Oculus in 2012 and been an important face for the company throughout its growth from fledgling startup to $2 billion acquisition by Facebook and beyond, it was a shock to see Palmer Luckey leave the company just two months ago. Having shied away from the public eye since September 2016 after the ousting of a polarizing political position , Luckey has gone on record in an interview for the first time since leaving the company.

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Hands-On: Brass Tactics Is Basically Age Of Empires VR

UploadVR Between Realities podcast

My first words after demoing Hidden Path Entertainment’s Brass Tactics were, “This feels a lot like Age of Empires.”. Then from behind me come the happy words of Hidden Path’s Founder and Chief Creative Officer Mark Terrano, “Good, because I made Age of Empires II.”. Before long, Terrano verbalizes why I’ve made the comparison between this Oculus Touch RTS and a PC title I played in elementary school: “A lot of what was fun about Age of Empires was that weirdly, little kids could play it.

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Sony’s Richard Marks Expects Natural Voice Input to Play Major Role in VR’s Future

Road to VR

In a recent interview with Glixel , Dr. Richard Marks, head of Sony’s Magic Lab R&D team, talked about PSVR’s development history, social VR, and a possible holodeck-style future. He thinks voice input has unrealised potential, and could become the way users launch into different VR experiences in the future, customising them in real-time thanks to procedural generation.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Major League Baseball Unveils VR Game Experience

VRScout

MLB wants to change the way you enjoy America’s favorite pastime with an all-in-one VR experience. In what just may be the biggest marriage between virtual reality and a professional sports franchise to date, Major League Baseball has officially lifted the curtain on its new immersive viewing experience, At Bat VR. Developed by the MLB’s gaming and VR team at MLB Advanced Media, the intuitive virtual reality experience gives owners of any Daydream-ready smartphone the chance to view live games,

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Transformers VR Experience Centers Coming To China

VRScout

The VR experience centers will let you climb behind the wheel of Bumblebee. Virtual reality centers based on the blockbuster “Transformers” series are set to open in China this Summer. Debuting in Shanghai, the centers will expand to other China cities regularly over the next five years and will be designed with a global audience in mind. In collaboration with Hasbro and DMG Entertainment, the simulation experiences will let you get up-close and personal with Transformers characters through a co

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VR Dev Uses Vive Trackers For Full Body Step-Based Locomotion

UploadVR Between Realities podcast

With HTC’s Vive Trackers now finally in the hands of developers, many are coming up with new types of experiences that bring us closer to virtual worlds. We’ve already seen full body tracking enabled with the concept, but developer RealityRig is now building on that concept. You may remember that RealityRig’s Tornuffalo got full body tracking support earlier in the year.

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Occipital Bridge hands-on: The room-mapping AR rival to Google WorldSense

Slashgear

Where are you in the bold new world of virtual and augmented reality? I don’t mean that metaphorically, either: the question of where a user in a virtual world is physically, and how they’re interacting with the real world around them, is arguably the key to making the next generation of headsets. It’s something not only big names like Google … Continue reading.

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Report: Samsung To Reveal UHD Display Primed For VR Today

UploadVR Between Realities podcast

It’s going to be years until display resolutions are clear enough for VR to look like real life, but we’re inching ever forward. It looks like Samsung might be announcing the next step in that journey today. Reports from Yonhap News and The Korean Herald state that Samsung is expected to reveal a new 1.96 inch UHD 3840×2160 display at the Society for Information Display 2017 event in Los Angeles.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Open-world 2D RPG Cat Quest launching on PlayStation 4 and Steam this summer.

Cats and VR

Well here comes a game that would make me take a break from VR! Since you guys and gals asked for more cat content check this out. PQube has announced that they will be teaming up with developer The GentleBros to release the pawsome new catventure game, Cat Quest, for PlayStation 4 and Steam in Summer 2017. Cat Quest is an open-world top-down 2D RPG set in the wonderful world of cats.

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Delila’s Gift Shows A Fascinating New Way To Tell Stories In VR

UploadVR Between Realities podcast

At the beginning of the month Oculus announced it was closing Story Studio , its VR filmmaking division. Following the news I wrote a little about what we’d learned from the studio , and how we could look forward to more invention built on the foundations of its work. Delila’s Gift is a perfect example of what I was talking about. Developed by Cabbibo and released for free on the HTC Vive, Delila feels a little like Story Studio’s final project, Dear Angelica, with a storybook

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Top five business models for successful grids

Hypergrid Business

I occasionally get emails from people starting new OpenSim grids, and wondering how they’re going to pay for them. Here are the top five ways that OpenSim grids find success. 1. Commercial grids. These are the best-known grids, typically because they put the most time and resources into sales and marketing. They make their money by renting land and by making commission through currency transactions.

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Play BlazeRush On Rift Totally For Free This Weekend

UploadVR Between Realities podcast

BlazeRush by Targem Games is what you get if you made a VR racing game out of the Hot Wheels and other toy cars that tons of children had buzzing around little tracks in their bedrooms. I’ll never forget all of the stunts and intense setups I’d orchestrate in the name of feeling cool. Now BlazeRush is a racing game lets you have all of that miniature excitement without the hassle.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Hands-on: Acer Windows Mixed Reality Dev Kit & Datascape

Next Reality VR

One thing that I got more and more excited about as we got closer and closer to the Microsoft Build 2017 developers conference was finally learning about the new Acer Windows Mixed Reality head-mounted displays (HMD). Brandon Bray, Principal Group Program Manager at Microsoft, had teased us a few weeks earlier at the Vision Summit event in Los Angeles, California, and said there would be a lot more information at Build.

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Untethered: That Dragon, Cancer Developer’s New VR Game Series Is A Quirky Mystery Adventure

UploadVR Between Realities podcast

Google has quietly become a big supporter of VR. One of the largest tech companies in the world is currently attracting top talent for its Daydream platform and recently purchased Owlchemy Labs , one of VR’s biggest new developers. Though you won’t find triple-A titles like PlayStation VR’s Resident Evil 7 or Farpoint on Daydream yet, there’s still a slew of wholly original and engaging VR experiences on the headset.

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Weekly Funding & People Roundup: Google acquires Owlchemy.

AllThingsVR

Weekly Funding & People Roundup: Google acquires Owlchemy Labs VR game studio, Improbable grabs $502M, Vivid Vision raises $2.2M, Oculus’s first employee just left 1) Google has acquired the VR game studio behind such popular gaming titles as Job Simulator and Rick and Morty: Virtual Rick-ality. Owlchemy Labs, founded in 2010, has raised $5 million in seed funding from Capital Factory, Qualcomm Ventures, Colopl VR Fund, HTC and The Venture Reality Fund.

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UploadVR lawsuit is a warning for nascent VR industry

Hypergrid Business

Last week’s lawsuit against UploadVR is a reminder to the emerging virtual reality industry that it needs to pay more attention to being more inclusive and welcoming to women. This is an issue endemic to the entire tech industry, but is particularly critical in VR because this sector is in its infancy. “Women are losing out on funding, jobs, and opportunities to make an impact,” said Maria Korolov, president of Women in Virtual Reality and editor of Hypergrid Business.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Microsoft Research Reveals New, Slimmed Down AR Glasses

UploadVR Between Realities podcast

The Microsoft Research Team revealed a new pair of augmented reality glasses today that offer an exciting form factor, even if their performance isn’t up to snuff. The new lenses were made known to the world in a research paper titled Holographic Near-Eye Displays for Virtual and Augmented Reality penned by Microsoft’s Andrew Maimone , Andreas Georgio and Joel Kollin.

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