Oculus ‘Designing for Hands’ Document Introduces Best Practices for Quest Hand-tracking
Road to VR
FEBRUARY 21, 2020
In the meantime, the company has published fresh developer documentation which establishes best practices for working within the limitations of Quest hand-tracking. And while Oculus’ first stab at the feature is reasonably solid, there’s still limitations around accuracy, latency, pose detection, and tracking coverage.
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