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FOVE Eye-tracking Headset Gets Final Specs and Pre-order Date

Road to VR

FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Much like Oculus, FOVE began as a successful Kickstarter which raised $480,000 , nearly twice its goal, back in mid-2015. FOVE 0 Specifications.

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Impressive Social VR Demo Combines Mouth and Eye Tracking

UploadVR Between Realities podcast

Face and Communication Entertainment, or FACE, is a project from a Colopl company called 360ch that is building a social VR demo collaborating with BinaryVR, Facerig, and FOVE. The FOVE headset, which we covered recently during GDC , provides an eye-tracking solution. Facebook Twitter Reddit More.

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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. UBI Research expects total shipments to exceed 65 million units by 2021 and International Data Corporation (IDC) forecasts a five-year compound annual growth rate of 108.3% It could be the beginning of a truly immersive virtual experience.

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90% of Chinese VR Startups Have Gone Bankrupt. Here’s Why That’s a Good Thing.

VRScout

Research about this rapid decline was conducted and issued by iiMedia Research, a third-party data collector and analyst of technological digital platforms. And even the ones still in the game—including AlfaReal, Miido, and Storm Magic Mirror—have begun downsizing and delaying salary payments to employees.

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Emteq Aims to Humanize VR by Capturing Your Facial Expressions

Road to VR

Although this technology has clear applications for gaming and social VR apps such as vTime and the upcoming Facebook VR platform, the founders also plan to use the recorded data to analyse how audiences react to regular films and TV advertising. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset.

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A Work in Progress: Virtual Reality

VRScout

So, let’s look at the facts, the numbers and the data. Manufacturers are holding sales numbers close to their chest, and there isn’t much to ascertain from consumer data. Here’s some market data that does exist, all of which is relevant to 2016: According to Develop , 80% of consumers are unaware of VR.

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SMI Talks Eye Tracking VR Applications & Foveated Rendering

Road to VR

It’s really an imperceptible difference that would allow mobile technologies to render higher resolution scenes, or potentially help make it more feasible to wirelessly transfer data to a desktop VR HMD. See Also: FOVE Debuts Latest Design for Eye Tracking VR Headset. LISTEN TO THE VOICES OF VR PODCAST.