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Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

We began to develop The Gallery on the first Oculus devkit with the Razer Hydra (a Sixense technology) to deliver surrogate hand tracking and body presence back in 2013. Up until that point, there was still some motion latency in VR, so you never felt completely attached to the actions in your hands.