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‘Virtual Taekwondo’ Could Be The Next Big Olympic-Level Sport

VRScout

Think of it like playing a video game such as Tekken , Mortal Kombat , or Street Fighter , only instead of buttons and joysticks, your body is the controller. Because your body is the controller, Virtual Taekwondo requires a considerable amount of physical energy, not to mention skill. Image Credit: Refract. Image Credit: Refract.

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Data Dive: How Effective is VR Training?

AR Insider

It found that content delivered in this format produced greater memory retention than a control group. — NHS and Virti studied the effects of VR training for medical professionals and found that 92 percent of trainees adequately understood training materials versus 16 percent for a control group. Milestones & Market Sizing .

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Data Dive: How Effective is VR Training?

ARVR

It found that content delivered in this format produced greater memory retention than a control group. NHS and Virti studied the effects of VR training for medical professionals and found that 92 percent of trainees adequately understood training materials versus 16 percent for a control group.

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How Did These Millionaires Find Their Opportunity in the Metaverse NFTs?

ARVR

With NFTs, the Metaverse is becoming increasingly popular because it offers users a high degree of control and ownership over their virtual world, where they can create their own rules, experiences, and even economy. The whole focus is on offering the best one-of-a-kind virtual reality experience for its users.

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How To Create Your Digital Avatar For The Metaverse

Bernard Marr

The characters we control in video games can be thought of as avatars, and increasingly we will adopt avatars to represent us as we shop, socialize, learn and work in the connected online environments that we are calling the metaverse. Avatars are our digital representatives in the virtual world.

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‘Lucky’s Tale’ Studio Reveals ‘Wonderland’, An Experiment in Room-Scale, Social VR

UploadVR Between Realities podcast

Today, during a seminar at VRDC in San Francisco Paul Bettner, Playful’s CEO, and Dan Hurd, it’s lead designer announced at least one of their previously undisclosed projects. It’s called Wonderland , and it is an experiment in room-scale, social VR. .”

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Nothing New: HTC Exec Slams Apple’s Vision Pro’s ‘Pricey’ XR Headset

XR Today - Mixed Reality tag

These would allow controllers to work interoperably with the gaming on the Apple TV. Additionally, Apple plans to expand to “educational services” for “seminars, workshops, classes, webinars, conferences, online instruction, and distance learning programs.” This is equivalent to $1,515.04

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