article thumbnail

Varjo XR-4 hands-on preview: high resolution and raytracing are an explosive mix in VR

The Ghost Howls

Tracking has been switched to inside-out , and Varjo now provides a set of controllers, manufactured by Razer, together with the headset. Caveat Eating one of the controllers… still better than pizza with pineapple… Actually, before we start, I have a little boring premise for you.

Razer 403
article thumbnail

How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

Recently I had a big issue with my VR controllers in SteamVR (both with Oculus and Vive) and so I’m writing this post to try to help you in solving it. And when I put the headset on, I could see the grey intro environment, with all the controllers moving regularly. , but sometimes it is still tricky and problematic. WTF SteamVR.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Leap Motion Introduces Support for OSVR: A New Open-Source Platform for AR/VR

Leapmotion

This is why we’re pleased to announce a Leap Motion plugin for Open Source Virtual Reality (OSVR) – a new open framework that brings input devices, games, and output devices together. The post Leap Motion Introduces Support for OSVR: A New Open-Source Platform for AR/VR appeared first on Leap Motion Blog.

article thumbnail

Varjo XR-4 Series Review: Next-Level Mixed Reality Headsets

XR Today - Mixed Reality tag

Varjo’s newest headset (available in various styles) sincludes multifocal passthrough cameras, controllers co-developed by Razer, and even integration with the powerful NVIDIA Omniverse. Inside-out tracking: Intelligent inside-out tracking and built-in Varjo controllers created with Razer. What is the Varjo XR-4 Series?

Razer 86
article thumbnail

Review OSVR HDK2

VR Bites

from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model. Razer helped me out of that illusion. If you have an Vive, you can use the Vive Controllers with the HDK headset. Razer has chosen a dual lens system. Controllers. What’s in the box.

Razer 100
article thumbnail

‘Dota 2? Releases Social Spectator Mode ‘VR Hub’

Road to VR

While the Oculus Rift and OSVR HDK headsets are both supported by SteamVR, only headsets with motion controllers are supported at this time, making it a defacto HTC Vive experience. There doesn’t seem to be any available button mapping for XBox One controllers currently. A SteamVR capable headset with tracked controllers.

article thumbnail

Sensics is Building a VR Headset Specially Made for Arcades and Theme Parks

Road to VR

Sensics, who is a co-founder of Razer’s OSVR initiative, has naturally used the foundation of the OSVR HDK2 headset in creating the Goggles for Public VR. There’s also a pair of fans to prevent fogging, and an optional integrated Leap Motion module built into the headset for hand interactions without the need for controllers.