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Vision Pro and Quest 3 Hand-tracking Latency Compared

Road to VR

Vision Pro is built entirely around hand-tracking while Quest 3 uses controllers first and foremost, but also supports hand-tracking as an alternate option for some content. Vision Pro Hand-tracking Latency With no support for motion controllers, Vision Pro’s only motion-based input is hand-tracking. That came out to 31.3ms.

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Zero Latency Unveils New “Warhammer 40,000: Space Marine” Immersive VR Experience

ARPost

Location-based VR experiences company Zero Latency and fantasy miniatures manufacturer Games Workshop are teaming up for a brand-new immersive VR adventure. The 30-minute free-roam VR experience will run on Zero Latency’s latest platform. And they do it all with custom-built VR controller setups.

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Full Body VR Controller AXIS Launches Kickstarter

VRScout

Today, the company launched an official Kickstarter campaign for its wireless full-body motion capture technology, allowing you the chance to pick up your own full-body controller without breaking the bank. The full-body system offers real-time, low latency tracking compatible with OpenXR, OpenVR, Oculus, and SteamVR applications.

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Meta Shows Off Quest Hand-tracking Improvements, Claims “almost as responsive as controllers”

Road to VR

Apple is going all-in with hand-tracking for its upcoming Vision Pro , but can hand-tracking really replace proper VR controllers? Now rolling out to Quest headsets, Meta says users should notice hand-tracking latency reduced “up to 40%” in regular use, and “up to 75%” during fast movement.

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Existing VR Games Would Look Great on Vision Pro, But Without Controllers Most Are Stuck

Road to VR

Since it doesn’t support dedicated controllers like all VR headsets out there though, it’s leaving many developers essentially stuck and unable to port many of the most popular immersive games to Vision Pro. Why can’t Apple just play nice and just give us some controllers? Want to learn more about Vision Pro?

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Zero Latency Upgrades VR Attraction Platform With Hardware From Microsoft & HP

Road to VR

Zero Latency, creator of a leading VR attraction platform, is now deploying their ‘gen 2’ VR hardware. Zero Latency has been a player in the out-of-home VR space since 2013. Zero Latency has been a player in the out-of-home VR space since 2013. Zero Latency ‘Gen 1’ hardware | Image courtesy Zero Latency.

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Magic Leap 2 Controller May Use On-board Inside-out Tracking, an Industry-first

Road to VR

A new photo of Magic Leap 2 appears to show the device’s controller equipped with cameras for inside-out tracking which would be the first time we’ve seen the approach employed in a commercial XR headset. Diamandis is, as far as we know, the first time we’ve gotten a clear look at the front of the Magic Leap 2 controller.