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Pico Reportedly to Release ‘PICO 4S’ Headset, According to New Trademark & Leaked Controller Design

Road to VR

The Game Developer Conference (GDC) is coming up next week, which could give ByteDance’s XR subsidiary Pico Interactive a perfect opportunity to showcase what, according to a recent trademark and leaked controller model, could be its next standalone VR headset.

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Panasonic Sells Off Japanese VR Hardware Startup Shiftall

Road to VR

Shiftall, the Japan-based VR hardware creator, is no longer owned by Panasonic, as the company has been effectively sold off to the Tokyo-based company CREEK & RIVER. The post Panasonic Sells Off Japanese VR Hardware Startup Shiftall appeared first on Road to VR.

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The HTC Vive XR Elite Is A Big Step For XR Hardware

VRScout

Even weight distribution, magnetic gaskets, a swappable battery pack, and built-in adjustable diopters show that HTC is really focused on hardware. In an interview with VRScout, Fraser Bowie, Chief Product Officer at NuEyes, said, “HTC’s Vive XR Elite shows that HTC is better focused when it comes to hardware than other companies.”

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Apple’s New XR Stylus Patent Could Describe Vision Pro’s First Controller

Road to VR

Vision Pro doesn’t support motion controllers, however Apple published a new patent last month that describes an Apple Pencil-like device which could point the way for the company’s first Vision Pro-supported controller. Still, how such an XR stylus controller would fit into the existing hardware isn’t clear.

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Sony’s Upcoming MR Headset Could Point the Way for Controllers on Vision Pro

Road to VR

Vision Pro doesn’t have controllers, but it’s clear Apple will need to support immersive hardware input somehow in the future, if only for the greater precision it might bring to industry professionals. Why are controllers so important in the first place?

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Existing VR Games Would Look Great on Vision Pro, But Without Controllers Most Are Stuck

Road to VR

Since it doesn’t support dedicated controllers like all VR headsets out there though, it’s leaving many developers essentially stuck and unable to port many of the most popular immersive games to Vision Pro. It features robust hardware, which on paper seems to position it as an ideal platform for VR gaming.

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AXIS Full-Body Controller Makes Motion Capture Easy

VRScout

Who needs an old-fashioned controller when you have a perfectly good set of arms and legs? AXIS (Active XR Interface System) is a full-body controller that uses a combination of wireless sensors attached to key points on the body to deliver high-quality motion capture. Standard mode uses nine sensors and one primary hub. .