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XR Construction Case Study in Focus: CannonDesign and VIVE

XR Today - Virtual Reality

In the construction (AEC) landscape, immersive technology like extended reality hardware and software has the potential to transform all aspects of the workflow. According to CannonDesign, the combination of VIVE Pro hardware and the NVIDIA software allowed for the creation of a highly successful and immersive experience.

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VR Hardware Revenues Projected to Reach $6.39 billion by 2023

AR Insider

Built from daily market coverage, insider interviews and 15-years of market-sizing experience, ARtillery Intelligence has constructed disciplined and independent forecasting models. That includes lots of moving parts and sub-sectors including consumer, enterprise, hardware, software, advertising and LBVR. Drilling Down on VR Hardware.

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How AR and VR Can Help the US Save on Massive Infrastructure Costs

ARPost

The architecture, engineering, and construction (AEC) industry has introduced countless innovations for thousands of years. However, more companies are realizing the potential of this new technology for the AEC industry and creating hardware and software that makes it accessible. The pressure is on for America to Build Back Better.

AR 445
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VR and AR Could Revolutionize Construction, But There Are Still Big Challenges

UploadVR Between Realities podcast

The global construction market will hit $10.3 But augmented reality can change that, which is why construction is one of the first industries starting to explore the use of AR in day-to-day work. For a summary on the state of AR in construction and what’s coming next, I talked to Amir Rubin, founder and CEO of Paracosm.

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Build Your Own Modular Synthesizer In VR With ‘SynthVR’

VRScout

Start constructing your own complex music station today with the free open alpha. Available now in open alpha, this one-of-a-kind patching experience offers you the chance to go hands-on with a variety of complex modular synthesizers, saving you thousands in hardware purchases. Chatting with the SynthVR users has been incredible.

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‘Wraith: The Oblivion VR’ Studio Fast Travel Games Raises $4M Investment

Road to VR

Fast Travel Games, the Sweden-based VR developer and publisher behind titles such as Wraith: The Oblivion – Afterlife (2021) and Apex Construct (2018) , today announced a new investment worth $4 million. “With four games on the market, and several new in development, we saw our revenues double to 2.4M

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How Will AR and VR Change Industries in 2020

ARPost

Software availability will increase, and hardware costs decrease, forcing you to incorporate the two technologies into your daily business activities. Real Estate and Construction. The construction and real estate sector will be one of the major beneficiaries of the AR and VR impact.

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