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“Enter Thee Hottieverse”: Megan Thee Stallion’s Immersive Virtual Reality Concert Powered by AmazeVR

ARPost

Technology That Makes the Unreal Look Real. It combines live-action 3D footage taken using 9K cameras with computer-generated environments using Unreal Engine-based visual effects. “If anyone could push the notion of how captivating a VR concert can be, it’s Megan,” Lee said in a press release shared with ARPost.

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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

Created by Fable and Oculus and powered by Unreal Engine, the film has been to Tribeca, the Chicago Film Festival and the Emmys. The feature is the second and final installation of a VR-based adaptation of the work by award-winning author Neil Gaiman. The story follows 8-year-old Lucy as she uncovers mysteries about her house.

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The Essential VR Music Videos of 2016

VRScout

Speaking of phantasmagoric, Bengfang’s “Never Ends” showcases the Chicago producer’s future-forward vibes, and the result looks like something Kubrick might have made had he been on a cyberpunk binge while dropping designer hallucinogens. Bengfang – Never Ends. with “Apex.”

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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. But the advantages that it has over, say, Unreal Engine is everything's on the web, optimized for the web, and our runtime is very, very small. It's awesome.

Houston 78
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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. But the advantages that it has over, say, Unreal Engine is everything's on the web, optimized for the web, and our runtime is very, very small. It's awesome.

Houston 78
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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

What is the difference between workflows on Threekit, versus Unity or even Unreal? It's-- in some ways the asset management system is very similar to Unreal Engine. But the advantages that it has over, say, Unreal Engine is everything's on the web, optimized for the web, and our runtime is very, very small. It's awesome.

Houston 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. So we teamed up with Loyola University in Chicago and the best ophthalmologist, among the best in US.

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