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XR Collaboration Case Study in Focus: Glue and T-Mobile

XR Today - Virtual Reality

” In its latest update, Glue enhanced the realism of its avatars further by adding eye-tracking on supported devices such as the Pico Neo 2. According to Glue, implementing its hardware at the T-Mobile subsidiary enables the MMS team to communicate more efficiently and improve working processes. The Result.

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XR Headset Case Study: National Highways, Varjo, and MXT

XR Today - Mixed Reality tag

MXT chose Varjo as a hardware base for its mixed reality (MR) driver training simulator, which provides a practical, immersive training solution. and Varjo inside-out tracking. MXT chose MR headsets as the most effective hardware solution to match its immersive learning platform. ” What Does a Trainee See?

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XR Gaming Case Study in Focus: MLB Home Run Derby and VIVE

XR Today - Mixed Reality tag

VIVE’s state-of-the-art virtual reality technology , complete with phenomenal visuals and lightweight hardware proved to be the perfect solution for the team. While other systems for virtual reality gaming in the past have focused heavily on game controllers and finger-controlled mechanics, VIVE Pro Eye offers something new.

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VIVE Hardware Energizes “Best-in-Class” Military Training From Street Smarts VR

ARPost

VIVE Enterprise, with Street Smarts VR, highlighted one such use case in a recent case study. Innovations like eye-tracking, “inside-out tracking” for baseless full-body tracking, and wireless headset connectivity put their products in high demand. VIVE and Street Smarts VR. The Military and VR.

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VIVE Hardware Energizes “Best-in-Class” Military Training From Street Smarts VR

ARPost

VIVE Enterprise, with Street Smarts VR, highlighted one such use case in a recent case study. Innovations like eye-tracking, “inside-out tracking” for baseless full-body tracking, and wireless headset connectivity put their products in high demand. VIVE and Street Smarts VR. The Military and VR.

Training 195
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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And so he created the hardware and wrote the software to make 360 truly a consumer product. They’ve created amazing hardware, but they failed on the delivery of the actual experience, from the hardware to the software, out to how people actually want to use it. Well, yeah, we hardware’s useless with software.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And so he created the hardware and wrote the software to make 360 truly a consumer product. They’ve created amazing hardware, but they failed on the delivery of the actual experience, from the hardware to the software, out to how people actually want to use it. Well, yeah, we hardware’s useless with software.