ESI Design Uses Unreal Engine To Create An AR-Inspired Lobby Experience


A two year renovation has transformed The Crossroads lobby into an interactive digital experience powered by Unreal Engine. Each screen depicts imagery of iconic California landmarks, such as the Redwood Forest, Yosemite National Park, and, of course, California’s coastal scenery, but with a vintage California travel poster-feel to them. The post ESI Design Uses Unreal Engine To Create An AR-Inspired Lobby Experience appeared first on VRScout.

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Unreal Garden AR Experience Opens to Visitors with Epson Laser Projectors


One of the big events at this year’s E3 was the Unreal Garden and, if you weren’t at E3, you may still be able to see it. What Is the Unreal Garden? The Unreal Garden is an AR experience developed by onedome. The organization, located in Los Angeles, California, is a sort of interactive-art gallery. It’s been around for a while and has a couple of experiences other than the Unreal Garden. Further, the Unreal Garden is a collaborative experience.


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How Epic Games’ Lawsuit Against Apple Could Impact The Future Of VR/AR


Apple threatens to withhold support for ARKit and upcoming VR technology on Unreal Engine. District Court for the Northern District of California. This decision could prove devastating for Epic’s Unreal Engine and the hundreds of existing Mac and iOS apps powered by Unreal.

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In Apple and Epic’s First Hearing, Apple Wins the Right to Boot Fortnite, But Not Unreal Engine

GizModo VR

District Court for the Northern District of California heard… Read more.

Photogrammetry Capture Brings Michelangelo’s Sistine Ceiling To Life In VR


Now thanks to the tireless efforts of Epic Games’ Lead Technical Animator and self-proclaimed Michelangelo fan-boy, Christopher Evans, fans of the iconic sculptor, painter, architect, and poet have the chance to step into a painstakingly-crafted recreation of the historic art powered by Unreal Engine and the Valve Index VR headset. Il Divino: Michelangelo’s Sistine Ceiling in VR is available to demo now at SIGGRAPH’s Immersive Pavilion in Los Angeles, California now until August 1st.

Homeland Security Releasing VR School Shooting Training Simulator


The $5.6-million program, which was built on Epic Games’ Unreal Engine, isn’t the first VR experience to focus on surviving an active shooter situation. In an interview with VRScout, Steven Sato, Director of Technology of a Southern California School District and a VR/AR technology expert who specializes on the integration of immersive technology in K12 education said, “We do drills for earthquakes here in California, and schools in other parts of the U.S.

Twist the Gears of a Massive VR Music Engine with Carillon


Rob: Carillon was built within the Unreal Engine and uses the Open Sound Control protocol to connect motion and actions in the game environment with a music engine built within the Pure Data computer music system. The Leap Motion integration to Unreal uses getnamo’s most excellent event-driven plugin to expose the Leap Motion API to Unreal Blueprint and slave each performer’s avatar arms and hands to the controller.

The XR Week Peek (2021.11.15): Vive Focus 3 aims at LBEVR market, Niantic and Qualcomm launch AR SDKs, and more!

The Ghost Howls

Hello everyone from Palo Alto, California! The short-term goal is to provide better tools to professional video creators , so Unity can compete better with Unreal Engine, which is already used in Hollywood productions.

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Top XR Events in 2021 That Should Be on Your Must-Attend List


If you can’t travel to China for AWE Asia, you can attend the event at home, in sunny California. After a year that turned our lives upside down, the world is slowly going back to normal – proven, among others, by a large number of XR events in 2021.

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Magic Leap Job Listing Points to Future Platform Support for Mobile AR

Road to VR

Experience in game engines like Unity and Unreal Engine is also a must. The posting specifies that the successful candidate will work out of the company’s Sunnvale, California office.

Latest Oculus Update Brings Hidden Rift S Tutorial App

Road to VR

Start the Unreal Engine executable named ‘MontereySetup’ in the TouchNUX2 folder (Monterey was the code name for Rift S), and pop on your OG Rift for a peek. Facebook F8 is a likely venue for announce of its release, which takes place April 30th to May 1st in San Jose, California. Oculus Rift S doesn’t have a launch date yet, although it seems the most recent Oculus software update has brought along with it a few day-one essentials for prospective Rift S owners.

“It’s Time to Go Spatial”: Get Hyped for AWE USA 2020


While events take place throughout the year and around the world, the main floor in America is in Santa Clara, California. In terms of events, participants, and opportunities to attend, Augmented World Expo (AWE) is the largest AR, VR and MR trade show out there.

Apple Shows Off New AR Demos on iPhone 8


While many were pumped to see a new iPhone, Watch, and Apple TV announced at Apple’s special event from the brand-new Steve Jobs Theater in Cupertino, California, we’ve all been waiting to hear more about the company’s augmented and virtual reality efforts. Powered by Epic’s Unreal Engine 4, the AR strategy game is the first competitive multiplayer game designed for AR on the iPhone. ‘The Machines’ brings competitive AR gaming to iPhone.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

Unveiled last January by Crytek, the now fully-independent VR First program is designed to foster innovation by not only creating independent VR labs where they once weren’t, but by also converting PC labs into AR/VR-ready facilities—and it’s doing it in top universities and science parks across 23 countries including Purdue University, University of Florida, University of Southern California Viterbi School of Engineering, Oklahoma State, and Vancouver Film School.

Oculus Education Launches Pilot Programs In Taiwan, Japan, Seattle


The company previously partnered with the California State Library system to deliver 100 Oculus Rift’s and VR-ready PCs across 90 libraries. Powered by Unreal Engine 4, Hoover Dam: IndustrialVR is a virtual documentary experience giving users an unbelievable behind-the-scenes look of Nevada’s massive structure. Oculus will provide headsets and training to three new pilot locations alongside a fresh helping of educational VR content.

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‘Ion Torq’ Puts You In a Full-Size ATV For Cooperative Multiplayer


Developed by 3D Live Axo using Epic Games’ Unreal Engine 4 technology, the experience introduces a brand new virtual reality video game that seamlessly connects with full-sized ATVs that have been customized to authentically replicate the in-game driving action. The screen was first used by 3D Live in the Mass Effect: New Earth ride at California’s Great America, which opened earlier this year.

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Madefire Debuts 3D Motion Comics On The Magic Leap One AR Headset


But it’s not meant for artists to create true 3D art, which is more the domain of video game tools like Unreal and Unity. We’re a platform for creators, and Magic Leap is the ultimate destination to publish and create,” said Wolstenholme, speaking at his company’s Emeryville, California headquarters. “It’s Madefire has been committed to making “motion comics,” or digital versions of comic books that leap off the page with animated visuals.

Oculus To Talk Porting Content To Santa Cruz And More At Connect 5


The first talks have been revealed and registration is now open for Oculus Connect 5, being hosted September 26 and 27 in San Jose, California. Integrating Locomotion in Unity, Unreal, and Native Engines. Oculus and Sigtrap Games are pleased to announce and provide open source plugins and tools to readily incorporate a range of locomotion comfort techniques into your Unity, Unreal and native applications.

The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

It will be held at the McEnery Convention Center in San Jose, California on September, 25–26th. nReal has also been sued by Epic Games for its name that is too close to “Unreal”. If the Paradise was in China, its name would be Qingdao. I’m for the second time in this beautiful city, writing this newsletter while I see an amazing seaside full of colored lights from my window (before I had a walk there and I was astonished).

The 20 most chilling true crime documentaries on HBO Max

Mashable VR

The Inventor: Out for Blood in Silicon Valley Enter the absolutely unreal delusion of disgraced Theranos founder Elizabeth Holmes in The Inventor: Out for Blood in Silicon Valley. Looking to get hooked on a new tale of true crime? HBO Max has you covered.

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But then you look at Unreal. Kamala Harris was California's Attorney General. 2020's been a hell of a year, huh? Not just in XR, but for everyone around the world.

Lindero Edutainment: Equal Parts of Education and Entertainment Make Our Secret VR Recipe


Lindero Edutainment is 2-year-old VR production company based out of California. For example, their latest work, a 3D VR 360-degree sci-fi thriller “AI Nightmare” was made by Maya; some of their frequent adoptions also include Unreal Engine 4, Adobe Premiere Pro CC…and the list goes on.

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But then you look at Unreal. Kamala Harris was California's Attorney General. 2020's been a hell of a year, huh? Not just in XR, but for everyone around the world. But the COVID-19 pandemic and the year's other trials have definitely left their mark on the Metaverse (and MetaVRse), for good and ill. Alan chats with Julie, and VP of Marketing Alex Colgan, about all the biggest changes the XR sector saw this year in our 150th broadcast. Alex: That's one way to start a podcast.

HP’s PC Chief Ron Coughlin Talks Expanding To VR


The Palo Alto, California company’s PC business has growth at about 11 percent in revenues, year to date. In the gaming space, Unity and Unreal are becoming incredibly powerful and highly valued companies because they’re used by game developers to make the physics work in VR. PCs aren’t dead yet. Just ask Ron Coughlin, head of HP ‘s computer business. It has become the No. 1 PC company again, as of a couple of quarters.