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‘Moss: Book 2’ Coming Next Year, Gameplay Revealed

VRScout

Sometimes, you’re helping Moss battle enemies; other times you’re using your Touch controllers to remove “large” obstacles from his path. Today, Polyarc announced a release window for part two of the adventure, Moss: Book 2. According to the developer, Book 2 will be bigger, longer, and better than the first.

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‘Ready Player One’ Book Sequel ‘Ready Player Two’ Arrives This November

VRScout

Penguin Random House imprint Ballantine Books today confirmed that a follow-up to Ernest Cline’s breakout hit Ready Player One will be arriving on store shelves this November. The book spent 100 weeks on the New York Times’ iconic bestsellers list. Ernest Cline returns with a follow-up to his 2011 sci-fi cult favorite.

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Long Awaited ‘Moss: Book II’ Announced for PlayStation VR

Road to VR

More than three years later, Moss: Book II has finally been announced. Announced today during PlayStation’s State of Play presentation, developer Polyarc is finally taking the veil off of Moss: Book II. Moss: Book II is, as the name implies, a direct extension to the original game. Moss: Book II Screenshots.

Gaming 333
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‘Moss: Book II’ Review – A Refined & Satisfying Sequel That Sticks With What Works

Road to VR

A whopping four years after its opening chapter, Moss: Book II is finally here to continue the story of Quill, a tiny adventurer destined for an epic journey. Quill Book II Details: Available On: PSVR. Moss: Book II builds on the same underlying gameplay formula that made the first a great game.

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‘Moss: Book II’ Will Be Bigger Than the Original, Introduce New Progression & Interactions

Road to VR

Moss: Book II , a direct sequel to the lauded original, was finally announced earlier this month. In an interview with the game’s Design Director, Josh Stiksma, we learned that, this time around, the second ‘book’ in the series is set to be thicker indeed. Image courtesy Polyarc. Image courtesy Polyarc.

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Project Modular: Building an open modular controller for SteamVR

The Ghost Howls

XR ergonomics expert Rob Cole published last year on this platform an article detailing Project Caliper , that is his experiments in building fully configurable controllers for SteamVR. The article soon gets viral, and many people would have loved to see these controllers go into production. So what was this new idea then?

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Super-Detailed Review Of Pimax Sword Controllers!

The Ghost Howls

The author of the much-appreciated XR Caliper controllers and of many tricks to improve the ergonomics of the Valve Index has just tested for me the Pimax Sword controllers , writing the most detailed review about them you will ever find on the web. Pimax Sword Controllers – review by Rob Cole for Skarredghost. Introduction.