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The Crazy VR Goggles in HBO’s ‘Silicon Valley’ Are Not a Prop but a Real Prototype

Road to VR

But what you’re looking at is actually a real prototype of an HMD called the Glyph, developed by a company called Avegant. I got to try it myself back in 2013 when Avegant was developing the then yet-to-be-named Glyph, a personal video viewer which doubles as a pair of headphones and is available today for $400.

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The Avegant Glyph just got better with latest firmware update

VR Game Critic

The Avegant Glyph is a $699 personal home theater that straps onto your face, and it's a great product for privacy and gaming. It's a product that fills a niche that exists between a VR headset and a standard screen. The firmware update released today makes the hardware even better.

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Long-Anticipated Nreal Air AR Glasses Launch for US Users

ARPost

Further, the screen can be generated from a mobile device, computer, or most major game consoles. See Also: Dispelix and Avegant Partner to Enable Next-Gen AR Glasses. This screen can be anchored within the display to move with the user, but it can also be anchored in physical space.

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The VRScout Report – The Week in VR Review

VRScout

Facebook frenzy: new 360 app + live streaming in VR + voice search, our Avegant future looks like Star Trek, ZeniMax and Oculus: the plot thickens, VR companies grew 40% in 2016, investment & funding wrapup, and more… FACEBOOK FRENZY: NEW 360 APP + LIVE STREAMING + VOICE SEARCH. ZENIMAX AND OCULUS: THE PLOT THICKENS.

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Weekly Funding & People Roundup: TheWaveVR Raises $4M, Pluto.

AllThingsVR

Weekly Funding & People Roundup: TheWaveVR Raises $4M, Pluto VR raises $13.9M, Avegant Raises $13.7, 2) Pluto VR , the Seattle-based virtual reality startup co-founded by PopCap Games co-founder John Vechey , has raised $13.9 A creator of casual iPhone and iPad games including “BoomTown!!” Read more here.

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Lytro is Positioning Its Light Field Tech as VR’s Master Capture Format

Road to VR

Rosenthal acknowledges the limitation and says that Lytro is soon to debut integrations with leading game engines which will make it easy to mix and match light-field and real-time content in a single experience—a capability which opens up some very interesting possibilities for the future of VR content.

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Holographic Waveguides: What You Need To Know To Understand The Smartglasses Market

UploadVR Between Realities podcast

But with Dispelix already producing a printed surface relief waveguide, and with Avegant more recently demonstrating a light-field display (using an even more vintage beam-splitter technique), Magic Leap may have lost much of its novelty. Holographic Waveguides. While DigiLens’ work for the U.S.