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Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund

Road to VR

Since 2019 Epic Games (well known as the creators of Unreal Engine & Fortnite ) has run the Epic MegaGrants program, a $100 million fund to financially support projects built with Unreal Engine. BRUNNER Elektronik – Unreal Engine Integration for NOVASIM Flight Simulator. In 2021 the program awarded grants to 31 XR projects.

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How to Build a Location-Based AR Application

ARPost

This SDK is equipped with the following features: Combination of computer vision and camera data needed to track the environment accurately; Support for horizontal and vertical environments; Determination of the level of lightning for tailoring the amount of light on virtual models; Support for Unreal Engine and Unity Engine.

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The XR Week Peek (2023.09.25): Pico 5 to come in three models, Quest 3 is launching, and more!

The Ghost Howls

Yes, it is less than the 5% of Unreal, but until yesterday we only paid per seat, not both per seat and per revenue sharing. Some developers I know are already switching to Godot or Unreal because they say that Unity can’t be trusted anymore. of our revenues with Unity. And this 2.5%

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Building Character: Didimo Expands Popul8 Gen AI Partnerships

XR Today - Mixed Reality tag

Furthemore, the platform is compatible with most gaming engines, including Unity, Unreal Engine, and others. The Vienna, Austria-based company empowers XR developers for enterprise and commercial metaverses, multiplayer online role-playing games (MMORPG), MMORG, and other use cases.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%). Graz University of Technology, Austria. image courtesy VR First. Comenius University Bratislava, Slovakia. Dania Academy of Higher Education, Denmark. HTW Berlin, Germany.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. The company, now headquartered in San Francisco, will be showcasing the final version of the headset during the Virtual Reality Developers Conference (VRDC) this week in San Francisco.

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The VRScout Report – The Week in VR Review

VRScout

Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code name: Moss. Bitmovin , founded in 2013, is based in Palo Alto, CA, and Klagenfurt, Austria, and provides video infrastructure for the web.

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