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Metaverse School Teaches Kids How To Code For VR/AR

VRScout

Through Hatch Kids , young learners access a program called HatchXR , a set of awesome tools that will let kids design, code, and play their own games as well as create their own virtual worlds to explore. They can then publish their work for others to try through a VR headset, mobile, WebXR, or a standard tablet.

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Uncommon Realities: The 16th Annual Virtual Worlds Best Practices in Education (VWBPE 2023) Conference Takes Place in Second Life, March 23rd to 25th, 2023

Ryan Schultz

The theme of VWBPE 2023 conference is Uncommon Realities Once again this March, the Virtual Worlds Best Practices in Education conference (VWBPE for short) will take place in Second Life, running from March 23rd to 25th, 2023. This free online conference is produced entirely by volunteers.

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Looking Forward to AWE Asia 2023

ARPost

This session is followed by back-to-back keynotes by HTC Global Vice President of Corporate Development Alvin Graylin and University of South Australia professor Dr. Mark Billinghurst. Or will it be “Beyond Loudness: Spatial Chat and the Future of Virtual World Communication” with Dolby Laboratories Developer Advocate Angelik Laboy?

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Challenges Behind Applying Real-World Laws to XR Spaces and Ensuring User Safety

ARPost

Can Real-World Laws Be Applied to XR Spaces? In an interview with IEEE Spectrum in 2018, Robyn Chatwood, an intellectual property and information technology partner at Dentons Australia, gave an example of an incident that occurred in a VR space where a user experienced sexual assault.

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Swinburne University of Technology Introduces Spatial AI and EON AI Assistant

EON Reality

EON Reality’s primary partner in Australia is the latest university to receive the groundbreaking new solutions. Swinburne has long been one of our top partners in Australia, and this new improvement allows us to bring that partnership into the present and future,” says Founder, CEO and Chairman of EON Reality Dan Lejerskar. “I

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A Very Interesting VR/AR Association Enterprise & Training Forum

ARPost

CGS Australia Head, Adam Shah, was also a speaker. Things are becoming more dialectical between producers and consumers, or that line is melting where consumers can create whatever they want,” said Virtual World Society Executive Director Angelina Dayton. “We Faster, Cheaper, Better!”

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How to guarantee privacy and safety in the metaverse: an interview with Kavya Pearlman

The Ghost Howls

Kavya: Well, I do have to go back to my experience with the very first virtual world, Second Life. The very first ever virtual currency was the Linden dollar, and with it, we discovered that you have to comply with money rules and money laundering possibilities. We had the e-Safety Commissioner of Australia.

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