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Three Reasons Higher Education Has Embraced Virtual Reality

InstaVR

Virtual Reality has always been of interest to higher education. Below, we’ll delve into three reasons for the explosive growth of Virtual Reality in education over the last year. Virtual Reality also, when built properly, will be interactive. VR is Location Independent.

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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

Creative augmented and virtual reality (AR/VR) technology firm Groove Jones develops immersive solutions for enterprises, brands, and location-based experiences. Groove Jones supplies an avenue for bespoke extended reality (XR) training scenarios for enterprises.

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Here’s How VR is Helping Athletes Prepare for Games

VRScout

Not just in practice, but in virtual reality. Virtual reality replaces your senses with ones generated by a computer,” STRIVR co-founder Jeremy Bailenson told NBC Sports. Virtual reality replaces your senses with ones generated by a computer,” STRIVR co-founder Jeremy Bailenson told NBC Sports. “So

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Dr. Carolina Cruz-Neidra of EAC at University of Arkansas Little Rock

Everything VR & AR

Carolina Cruz-Neidra who is known as the co-inventor and developer of the CAVE automatic virtual environment and is currently the Director of the Emerging Analytics Center at the University of Arkansas at Little Rock. Make sure to visit www.thevrara.com for more information about the VRAR Association and how you can get involved.

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Walmart Rolls Out AR Shopping App

XR Today - Augmented Reality tag

The Bentonville, Arkansas-based firm explained it had tested the app extensively for “seamless and user-friendly” experiences with customers, which received “overwhelmingly” positive feedback.

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STRIVR Introduces VR Training On and Off the Field

Road to VR

With industries outside of entertainment expected to account for the majority of virtual reality industry revenues, the question of utility seems ever-pressing. How can virtual reality transcend novelty into utility and become truly useful? Photo courtesy Fox.

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Apple said to be working a high-priced standalone VR headset as debut mixed reality product

TechCrunch VR

Apple is reportedly working on developing a high-end virtual reality headset for a potential sales debut in 2022, per a new Bloomberg report. Virtual reality is still a nascent category even as measured by the most successful products currently available in the market, the Oculus Quest and the PlayStation VR.

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