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U.S. Air Force Using VR For Sexual Assault Prevention Training

VRScout

Members of the Air Force will train in intervention skills, victim advocacy, and reporting protocols. Award-winning VR company Moth + Flame is partnering with the United States Air Force to deploy a VR training program for members of the Air Force in sexual assault prevention and response training (SAPR).

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Walmart Brings Tricked Out ‘How to Train Your Dragon’ VR Experience to Select Stores

Road to VR

Walmart is continuing its onward journey to think outside of the big-box with the help of VR, this time bringing 50-foot tractor-trailers to their megalithic parking lots across the US to let shoppers go head-first into a VR experience for DreamWorks Animation’s upcoming film, How to Train Your Dragon: The Hidden World.

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Walmart and STRIVR Partner To Train Employees In VR

UploadVR Between Realities podcast

US supermarket chain Walmart is betting big on VR to help improve its employee training techniques, and it’s turned to a new company to help. TechCrunch is reporting that Walmart plans to install VR training platforms at each of its 200 Academy training centers across the US by the end of the year.

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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

Groove Jones supplies an avenue for bespoke extended reality (XR) training scenarios for enterprises. With its technology partner, Be Pro Be Proud is debuting a mobile tour which gives students access to multiple VR training scenarios that cover a range of skilled professions. Behind the Bespoke Training.

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STRIVR Introduces VR Training On and Off the Field

Road to VR

Belch realized the potential of VR for sports training and spent two years working with Bailenson to develop and troubleshoot an effective way to film Stanford Football’s practices in 360-degree, immersive video allowing players to rewatch practice film using a VR headset. And so far, his approach seems to be working.

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Using VR Revolutionize Sports Training with STRIVR Labs

Road to VR

Belch asked Bailenson if it was possible to use VR to train football players, but the technology wasn’t ready yet back in 2004. Fast-forward six years, with Oculus Rift VR development kits readily available, Belch started a master’s thesis project with Bailenson to study how to use VR to train quarterbacks. and QBR (82.1).”

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Here’s How VR is Helping Athletes Prepare for Games

VRScout

The next wave of athletic training takes place in a computer simulation, as companies such as STRIVR Labs , EON Sports and Beyond Sports help players prepare for games through VR technology. many teams find VR to be a great training tool. The rookie knows exactly what coverage the defense is in and what they’ll try to do next.

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