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Spatial Beats: Magic Leap, Microsoft & HTC

AR Insider

New names and old ones round out this week in XR with big funding for Magic Leap, and Sky Mavis,… Continue reading → Spatial Beats: Magic Leap, Microsoft & HTC. The post Spatial Beats: Magic Leap, Microsoft & HTC appeared first on AR Insider.

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‘XR Casino’ Brings Cross-Platform Gambling To VR & AR

VRScout

Bet on games of Blackjack and Roulette in this blockchain-powered virtual casino coming soon to major VR & AR devices. XR technologies are changing the way we interact with each other and eliminating the need for expensive equipment,” said XR Casino CEO Dan Martinez in an official release. For more information visit here.

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The XR Week Peek (2022.12.19): Carmack leaves Meta, HTC teases its headset, and more!

The Ghost Howls

(And btw John, if you are reading this newsletter… thanks a lot for all the huge work you did in this field, and thanks for your honesty in all this time!). HTC to reveal its headset at CES. After many weeks of teasing, HTC is finally ready to unveil its new headset at CES. Copy-paste: AR/VR creators, this survey is for you.

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Top 5 E-Commerce AR and VR Trends To Follow in 2023

ARPost

AR and VR are two of the most promising technologies of the modern era. While AR and VR have been around for decades, it wasn’t until recently that they offered a quality experience without being too limited by technological constraints or not being portable enough for widespread use. They are: 1. billion by 2024.

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Report: Samsung & Microsoft Boost “MR” Partnership, Samsung Builds Wireless AR/VR Headset

Road to VR

Samsung appears to be making a strategic partnership with Microsoft as it produces what Korean Times reports is a “powerful cordless headset that supports both augmented reality (AR) and virtual reality (VR).” Image courtesy Microsoft.

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GDC 2023 State of the Game Industry Report Includes Insights Into VR and AR

ARPost

Games are the largest use case for consumer VR and AR. While VR and AR remain a comparatively small segment of the games industry, the industry is taking notice as VR hardware in particular improves. The GDC ’s State of the Game Industry Report for this year is by no means dedicated to VR and AR.

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Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard

Road to VR

Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Among its count of members, the OpenXR working group consisted of nearly every major player in the industry except Microsoft until now.

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